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Everything needed to run a comprehensive dev environment.
Just type X_ and pick a service from autocomplete;
new dev modules will be added as they are built.
The only dev service not included in the uber jar is xapi-dev-maven,
as it includes all runtime dependencies of maven, adding ~4 seconds to build time,
and 6 megabytes to the final output jar size (without xapi-dev-maven, it's ~1MB).
The newest version!
/*
* Copyright 2012, We The Internet Ltd.
*
* All rights reserved.
*
* Distributed under a modified BSD License as follow:
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution, unless otherwise
* agreed to in a written document signed by a director of We The Internet Ltd.
*
* Neither the name of We The Internet nor the names of its contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
package xapi.annotation.inject;
import java.lang.annotation.Documented;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
import xapi.annotation.reflect.MirroredAnnotation;
/**
* An annotation used to override a {@link SingletonDefault} used in dependency injection.
*
*
*
* When the {@link wetheinter.net.inject.X_Inject} generator processes classes, it chooses a single injection target
* based on priority. SingletonDefault is always the lowest priority;
* OverrideImpls are chosen based on highest {@link #priority()}.
*
*
*
* The {@link #platform()} parameter currently only differentiates between gwt and pure java;
* A service marked with {@link PlatformType#All} will be injected into all builds,
* those marked with {@link PlatformType#GwtAll} will be in both dev mode and compiled gwt.
* {@link PlatformType#GwtScript} is for compiled / super dev mode.
* {@link PlatformType#GwtScript} is for dev mode only.
* Use {@link PlatformType#Java} to include a class in META-INF/singletons, but exclude from Gwt.
*
*
*
* The other platform types will be implemented as needed to support the full PlayN stack.
*
* @author James X. Nelson ([email protected], @james)
*
*/
@Documented
@Target(value=ElementType.TYPE)
@Retention(RetentionPolicy.RUNTIME)
@MirroredAnnotation
public @interface SingletonOverride {
/**
* @return - The service interface or base class the inject instance implements / overrides.
*
* It is valid for a class (but not an interface) to select itself as the service to target.
*/
Class implFor();
/**
* @return - A descending-order prioritized list used to select the injected implementation.
*
* If you expect your override to be further overridden in submodules, pick a negative priority.
*/
int priority() default Integer.MIN_VALUE;
// /**
// * @return - A platform filter to exclude a given override from certain types of builds.
// *
// * Currently used only to differentiate between gwt and java builds.
// *
// * See {@link PlatformType} for details.
// */
// PlatformType[] platform() default PlatformType.All;
}