one.empty3.apps.morph.ShapeMorph.MD Maven / Gradle / Ivy
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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
Quad (p1, p2, p3, p4) : grid of Rect1(resX, resY)
Quad (p1, p2, p3, p4) : grid of Rect2(resX, resY)
Transformation brute:
Quad(p1, p2, p3, p4) -> Quad(p1, p2, p3, p4)
Linear parcours P1(u,v) -> P2(u,v) pas adpaté -> chaque pixel de src et dst.