one.empty3.apps.opad.DarkFortressGUI Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of empty3-library-3d Show documentation
Show all versions of empty3-library-3d Show documentation
3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.apps.opad;
import com.jogamp.newt.event.KeyListener;
import com.jogamp.opengl.GLCapabilities;
import com.jogamp.opengl.GLDrawableFactory;
import com.jogamp.opengl.awt.GLCanvas;
import one.empty3.apps.opad.menu.ToggleMenu;
import one.empty3.gui.ModelingInterface;
import javax.swing.*;
import java.awt.*;
import java.lang.reflect.InvocationTargetException;
import java.util.logging.Level;
import java.util.logging.Logger;
public class DarkFortressGUI extends JFrame {
private final Class clazz;
public PositionUpdateImpl positionUpdate;
public PositionUpdate mover;
//Plotter3D plotter3D;
Drawer drawer;
private Class drawerType;
String Title;
private DarkFortressGUIKeyListener gameKeyListener;
private Game game;
Plotter3D plotter3D;
/*public Plotter3D getPlotter3D() {
return plotter3D;
}*/
public DarkFortressGUI(Class clazz) {
super();
this.clazz = clazz;
this.drawerType = clazz;
Title = "Dark Fortress ";
setTitle(Title);
setExtendedState(JFrame.EXIT_ON_CLOSE);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public void setLevel(Class sol, Player player) {
try {
Terrain t = sol.getConstructor().newInstance();
mover = new PositionUpdateImpl(t, player);
new Thread(mover).start();
gameKeyListener = new DarkFortressGUIKeyListener(mover);
plotter3D = new Plotter3D(mover);
mover.setPlotter3D(plotter3D);
new Thread(mover).start();
new Thread(gameKeyListener).start();
new Thread(plotter3D).start();
Logger.getLogger(DarkFortressGUI.class.getName()).log(Level.INFO, drawerType.getSimpleName());
if (drawerType.equals(JoglDrawer.class)) {
Title += "with OpenGL bindings";
drawer = new JoglDrawer(this);
try {
Thread.sleep(4000);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
drawerType = JoglDrawer.class;
} else if (drawerType.equals(EcDrawer.class)) {
Title += "with Empty Canvas rendering";
drawer = new EcDrawer(this);
drawerType = JoglDrawer.class;
}
drawer.setLogic(mover);
//drawer.setPlotter3D(plotter3D);
drawer.setToggleMenu(new ToggleMenu());
drawer.setLevel(sol);
//addKeyListener(plotter3D);
if (drawer instanceof JoglDrawer) {
((JoglDrawer) drawer).getGlcanvas().display();
((JoglDrawer) drawer).getGlcanvas().getAnimator().start();
mover.setMain(this);
}
setSize(640, 480);
addKeyListener(gameKeyListener);
addKeyListener(plotter3D);
//setVisible(true);
} catch (InstantiationException | IllegalAccessException | NoSuchMethodException | InvocationTargetException ex) {
Logger.getLogger(DarkFortressGUI.class.getName()).log(Level.SEVERE, null, ex);
}
}
public KeyListener getGameKeyListener() {
return (KeyListener) gameKeyListener;
}
public void setGame(Game game) {
this.game = game;
}
}