one.empty3.apps.opad.NewPlayerDialog Maven / Gradle / Ivy
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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.apps.opad;
import javax.swing.*;
import java.awt.*;
/*__
* Created by Win on 26-10-18.
*/
public class NewPlayerDialog extends JDialog {
public String playerName;
public NewPlayerDialog(Frame owner, boolean modal) {
super(owner, modal);
FlowLayout flowLayout = new FlowLayout();
flowLayout.setHgap(3);
setLayout(flowLayout);
JLabel jLabel = new JLabel("Player name");
jLabel.setSize(100,20);
add(jLabel);
JTextField jTextFieldNewPlayer = new JTextField("");
jTextFieldNewPlayer.setSize(100,20);
add(jTextFieldNewPlayer);
JButton ok = new JButton("Ok");
ok.setSize(100,20);
add(ok);
ok.addActionListener(e -> {
playerName = jTextFieldNewPlayer.getText();
new Player(playerName, Color.cyan, 100).save();
});
pack();
}
}