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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2022-2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.feature;
import java.util.ArrayList;
import java.util.List;
public class TimerKillThread extends Thread {
public static List instances
= new ArrayList<>();
public int MAX_THREADS = 10;
private final Thread thread;
private long time;
public TimerKillThread(Thread t) {
this.thread = t;
this.time = System.currentTimeMillis();
while(instances.size()>=MAX_THREADS) {
try {
Thread.sleep(200);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
thread.start();
}
@Override
public void run() {
instances.add(this);
while((System.currentTimeMillis()-time)< 4000L
|| instances.size()