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/*
 * Copyright (c) 2022-2023. Manuel Daniel Dahmen
 *
 *
 *    Copyright 2012-2023 Manuel Daniel Dahmen
 *
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 *
 *        http://www.apache.org/licenses/LICENSE-2.0
 *
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */

package one.empty3.gui;

import one.empty3.library.ECBufferedImage;
import one.empty3.library.Lumiere;
import one.empty3.library.Point3D;
import one.empty3.library.StructureMatrix;
import one.empty3.library.core.nurbs.FctXY;
import one.empty3.library.core.tribase.Tubulaire3;

import java.awt.image.BufferedImage;

public class Tubulaire4map extends Tubulaire3 {

    private StructureMatrix mapVolume = new StructureMatrix<>(0, ECBufferedImage.class);

    public Tubulaire4map() {
        super();
        mapVolume.setElem(new ECBufferedImage(100, 100, BufferedImage.TYPE_INT_ARGB));
    }
    public void updateBufferedImage(BufferedImage bufferedImage) {
        this.mapVolume.setElem(new ECBufferedImage(bufferedImage));
    }

    @Override
    public void declareProperties() {
        super.declareProperties();
        getDeclaredDataStructure().put("mapVolume/Image de deformation", mapVolume);
    }

    /***
     * Epaisseur de pourtour renseignée par la composante ROUGE de la couleur
     * au pixel (u,v) de l'image
     * @param u Le long de la "courbe d'âme" le squelette
     * @param v Autour du squelette (chair)
     *
     * @return coordonnées du point 3D de la surface.
     */
    @Override
    public Point3D calculerPoint3D(double v, double u) { // INVERSER u,v => v,u . Ne suffit pas : problème de trous dans l'affichage.
        Point3D[] vectPerp = vectPerp(v, u);
        double  lum = Lumiere.getDoubles(mapVolume.getElem().getRGB(getX(v), getY(u)))[0];
        Point3D plus = getSoulCurve().getElem().calculerPoint3D(u).plus(
                vectPerp[1].mult(((FctXY) getDiameterFunction().getElem()).result(u) * lum).mult(Math.cos(2 * Math.PI * v))).plus(
                vectPerp[2].mult(((FctXY) getDiameterFunction().getElem()).result(u) * lum).mult(Math.sin(2 * Math.PI * v)));
        return plus;
    }

    private int getX(double u) {
        return (int)(u*(mapVolume.getElem().getWidth()-1));
    }
    private int getY(double v) {
        return (int)(v*(mapVolume.getElem().getHeight()-1));
    }
}




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