one.empty3.library.LumierePointSimple Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of empty3-library-3d Show documentation
Show all versions of empty3-library-3d Show documentation
3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.library;
import java.awt.*;
/*__
* @author Atelier
*/
public class LumierePointSimple extends LumierePoint {
public static final Lumiere PARDEFAUT = new LumierePointSimple(Color.WHITE,
Point3D.O0, 2.0);
float[] f = new float[3];
private Color couleur;
private Point3D point;
private double intensite = 1.0;
private float[] comp = new float[3];
public LumierePointSimple(Color c, Point3D pl, double intensite) {
this.couleur = c;
this.point = pl;
this.intensite = intensite;
couleur.getColorComponents(comp);
}
@Override
public int getCouleur(int base, Point3D p, Point3D n) {
if (p != null && n != null) {
return mult(
(float) (Math.abs(n.norme1().prodScalaire(
p.moins(point).norme1())) * intensite), base);
} else {
return base;
}
}
public int getCouleur(Point3D p) {
return getCouleur(p.texture.getColorAt(0.5,0.5)
, p, p.getNormale());
}
private int mult(float d, int base1) {
new Color(base1).getColorComponents(f);
for (int i = 0; i < 3; i++) {
f[i] = (float) (f[i] * comp[i] * intensite);
if (f[i] > 1f) {
f[i] = 1f;
}
if (f[i] < 0f) {
f[i] = 0f;
}
}
return new Color(f[0], f[1], f[2]).getRGB();
}
}