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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.library;/*
* 2013 Manuel Dahmen
*/
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.imageio.ImageIO;
/*__
*
* @author Se7en
*/
public class TestWebCam {
/*
public static void main(String[] args) {
Webcam webcam = Webcam.getDefault();
boolean isOpen = webcam.isOpen();
if (!isOpen) {
webcam.open();
}
BufferedImage image = webcam.getImage();
try {
ImageIO.write(image, "PNG", new File("test.png"));
} catch (IOException ex) {
Logger.getLogger(TestWebCam.class.getName()).log(Level.SEVERE, null, ex);
}
if (!isOpen) {
webcam.close();
}
}*/
}