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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2023.
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*
*/
/*
* This file is part of Empty3.
*
* Empty3 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Empty3 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Empty3. If not, see . 2
*/
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see
*/
package one.empty3.library1.tree;
import one.empty3.library.StructureMatrix;
import one.empty3.library1.tree.TreeNodeType;
import org.jetbrains.annotations.NotNull;
/*__
* Created by manuel on 16-12-16.
*/
public class SignTreeNodeType extends TreeNodeType {
protected double sign = 1;
public SignTreeNodeType(double d) {
sign = d;
sign1 = d;
}
public double getSign() {
return sign;
}
public void setSign(double sign) {
this.sign = sign;
this.sign1 = sign;
}
@Override
public StructureMatrix eval() {
return new StructureMatrix(0, Double.class).setElem(sign);
}
@NotNull
public String toString() {
String string = super.toString();
string += "\nSign sign : " + sign;
return string;
}
}