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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2022-2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.neuralnetwork;
import java.util.logging.Level;
import java.util.logging.Logger;
public class HiddenNeuron extends Neuron {
private Dimension dimensionZ;
public HiddenNeuron(int length) {
super(length);
}
/***
* Brut calculus
* @param dw
* @return
*/
public double[] gradient(double dw) {
double h = error();
double[] g = new double[getW().length];
for (int i = 0; i < getW().length; i++) {
double[] wa = getW().clone();
wa[i] = getW()[i] + dw;
double a = error(wa);
g[i] = (a - h) / dw;
}
return g;
}
public double[] updateDescend(double e, double dw) {
double[] wa = getW().clone();
double[] g = gradient(dw);
for (int i = 0; i < getW().length; i++) {
wa[i] = getW()[i] - e * g[i];
}
return wa;
}
public double[] learn(double dw, double e, double n) {
for (int i = 0; i < n; i++) {
setW(updateDescend(e, dw));
Logger.getAnonymousLogger().log(Level.INFO,""+ error());
}
return getW();
}
}