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/*
 * Copyright (c) 2023. Manuel Daniel Dahmen
 *
 *
 *    Copyright 2012-2023 Manuel Daniel Dahmen
 *
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 *
 *        http://www.apache.org/licenses/LICENSE-2.0
 *
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */

package one.empty3.pointset;

import one.empty3.library.Point3D;

/*__
 * Created by manue on 16-07-19.
 */
public class Gravity extends Point3D {
    Point3D v;
    double m;
    Point3D dv1;
    double dv = 1.0;
    public double dfs;

    public Gravity(Point3D random, double m, Point3D v)
    {
        super(random);
        this.m = m;
        this.v = v;
    }

    public void clearTemp() {
        dv1 = Point3D.O0;
    }

}




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