one.empty3.testscopy.tests.tests2.TestAxes Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of empty3-library-3d Show documentation
Show all versions of empty3-library-3d Show documentation
3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2022-2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.testscopy.tests.tests2;
import one.empty3.library.Camera;
import one.empty3.library.Matrix33;
import one.empty3.library.Point3D;
import one.empty3.library.TextureCol;
import one.empty3.library.core.testing.TestObjetSub;
import one.empty3.library.core.tribase.Plan3D;
import java.awt.*;
public class TestAxes extends TestObjetSub {
public static void main(String[] args) {
TestAxes testAxes = new TestAxes();
testAxes.loop(true);
testAxes.setMaxFrames(3);
new Thread(testAxes).start();
}
@Override
public void testScene() {
Plan3D planX = new Plan3D();
Plan3D planY = new Plan3D();
Plan3D planZ = new Plan3D();
planX.pointOrigine(Point3D.O0);
planX.pointXExtremite(Point3D.X);
planX.pointYExtremite(Point3D.Y.mult(0.3));
planX.texture(new TextureCol(Color.RED));
planY.pointOrigine(Point3D.O0);
planY.pointXExtremite(Point3D.Y);
planY.pointYExtremite(Point3D.Z.mult(0.3));
planY.texture(new TextureCol(Color.GREEN));
planZ.pointOrigine(Point3D.O0);
planZ.pointXExtremite(Point3D.Z);
planZ.pointYExtremite(Point3D.X.mult(0.3));
planZ.texture(new TextureCol(Color.BLUE));
scene().add(planX);
scene().add(planY);
scene().add(planZ);
Camera camera = new Camera();
camera.setEye(Point3D.Z.mult(-1d));
if (frame() == 0) {
camera.imposerMatrice(new Matrix33(
new Double[]
{
1d, 0d, 0d,
0d, 1d, 0d,
0d, 0d, 1d
}
));
} else if (frame() == 1) {
camera.imposerMatrice(new Matrix33(
new Double[]
{
0d, 0d, 1d,
1d, 0d, 0d,
0d, 1d, 0d
}
));
} else if (frame() == 2) {
camera.imposerMatrice(new Matrix33(
new Double[]
{
0d, 1d, 0d,
0d, 0d, 1d,
1d, 0d, 0d
}
));
}
camera.calculerMatrice(null);
scene().cameraActive(camera);
}
}