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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2022-2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.testscopy.tests.tests2.trihole;
import one.empty3.library.Camera;
import one.empty3.library.LumierePonctuelle;
import one.empty3.library.Point3D;
import one.empty3.library.TextureCol;
import one.empty3.library.core.extra.Polyhedron;
import one.empty3.library.core.testing.TestObjetSub;
import java.awt.*;
/*__
* @author Se7en
*/
public class TestTriHole extends TestObjetSub {
private Polyhedron th;
private Polyhedron th2;
public TestTriHole() {
}
public static void main(String[] ar) {
TestTriHole tth = new TestTriHole();
tth.loop(true);
tth.setResx(2000);
tth.setResy(1500);
tth.setMaxFrames(25 * 10);
new Thread(tth).start();
}
@Override
public void ginit() {
th = new Polyhedron();
th.texture(new TextureCol(Color.GREEN));
scene().add(th);
scene().cameraActive(new Camera(Point3D.Z.mult(-2d), Point3D.O0));
LumierePonctuelle lumierePonctuelle = new LumierePonctuelle(Point3D.O0, Color.YELLOW);
lumierePonctuelle.setR0(1);
scene().lumieres().add(lumierePonctuelle);
lumierePonctuelle = new LumierePonctuelle(Point3D.Y, Color.BLUE);
lumierePonctuelle.setR0(1);
scene().lumieres().add(lumierePonctuelle);
th2 = new Polyhedron();
th2.texture(new TextureCol(Color.RED));
scene().add(th2);
}
@Override
public void testScene() throws Exception {
th.add(new Point3D(Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5));
th2.add(new Point3D(Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5));
//exportFrame("stl", "Polyhedre"+frame()+".stl");
}
@Override
public void finit() {
// throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
}
}