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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

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/*
 *
 *  * Copyright (c) 2024. Manuel Daniel Dahmen
 *  *
 *  *
 *  *    Copyright 2024 Manuel Daniel Dahmen
 *  *
 *  *    Licensed under the Apache License, Version 2.0 (the "License");
 *  *    you may not use this file except in compliance with the License.
 *  *    You may obtain a copy of the License at
 *  *
 *  *        http://www.apache.org/licenses/LICENSE-2.0
 *  *
 *  *    Unless required by applicable law or agreed to in writing, software
 *  *    distributed under the License is distributed on an "AS IS" BASIS,
 *  *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  *    See the License for the specific language governing permissions and
 *  *    limitations under the License.
 *
 *
 */

package one.empty3.feature;


import one.empty3.io.ProcessFile;
import one.empty3.library.Point3D;

import javax.imageio.ImageIO;
import java.io.File;
import java.util.logging.Level;
import java.util.logging.Logger;

public class ProxyValue3 extends ProcessFile {

    public boolean process(File in, File out) {

        if (!in.getName().endsWith(".jpg"))
            return false;
        PixM original = null;

        try {
            original = PixM.getPixM(ImageIO.read(in), maxRes);
        } catch (Exception ex) {
            ex.printStackTrace();
            return false;
            // assertTrue(false);

        }
        int p = 0;
        PixM copy = original.copy();
        for (int i = 0; i < original.columns; i++)

            for (int j = 0; j < original.lines; j++)


                if (copy.luminance(i, j) < 0.3) {

                    searchFromTo(original, copy, i, j, 0.1);
                    p++;

                }


        try {
            ImageIO.write(copy.getImage(), "jpg", out);
        } catch (Exception ex) {
            ex.printStackTrace();
            return false;
        }


        Logger.getAnonymousLogger().log(Level.INFO, "point " + p);

        return true;
    }


    public void searchFromTo(
            PixM original, PixM copy, int i, int j, double min) {
        Point3D p = null;
        int i2 = i, j2 = j;

     /*   for(int k=0; k -1; i3 += incr[(sq + 2)]) {

                    for (int j3 = incr[(sq + 1)]; j3 < incr[sq + 1] && pass > -1; j3 += incr[(sq + 3)]) {

                        pass++;
                        i2 = i + i3;
                        j2 = j + j3;
                        p = null;


                        if (original.luminance(i2, j2) >= min) {


                            copyPixel(original, i2,
                                    j2,
                                    copy, i, j);
                            return;
                        }


                        if (pass > 2 * l) pass = -1;

                    }
                }
            }
        }
        // Logger.getAnonymousLogger().log(Level.INFO, "error not found");

        return;
    }


    public void copyPixel(PixM m1, int i, int j,
                          PixM m2, int i2, int j2) {
        for (int c = 0; c < 3; c++) {

            m1.setCompNo(c);
            m2.setCompNo(c);

            m2.set(i2, j2, m1.get(i, j));
        }

    }
}




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