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one.empty3.feature.gui.NeuronsInterfaceUI Maven / Gradle / Ivy
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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
The newest version!
/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.feature.gui;
import javax.swing.*;
import java.awt.event.*;
public class NeuronsInterfaceUI extends JDialog {
private JPanel contentPane;
private JButton buttonOK;
private JButton buttonCancel;
private JList labels;
private JPanel imagePanel;
private JButton saveAsButton;
private JButton reloadButton;
private JList rectangles;
private JButton precedentButton;
private JButton suivantButton;
public NeuronsInterfaceUI() {
setContentPane(contentPane);
setModal(true);
getRootPane().setDefaultButton(buttonOK);
buttonOK.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
onOK();
}
});
buttonCancel.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
onCancel();
}
});
// call onCancel() when cross is clicked
setDefaultCloseOperation(DO_NOTHING_ON_CLOSE);
addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
onCancel();
}
});
// call onCancel() on ESCAPE
contentPane.registerKeyboardAction(new ActionListener() {
public void actionPerformed(ActionEvent e) {
onCancel();
}
}, KeyStroke.getKeyStroke(KeyEvent.VK_ESCAPE, 0), JComponent.WHEN_ANCESTOR_OF_FOCUSED_COMPONENT);
}
private void onOK() {
// add your code here
dispose();
}
private void onCancel() {
// add your code here if necessary
dispose();
}
public static void main(String[] args) {
NeuronsInterfaceUI dialog = new NeuronsInterfaceUI();
dialog.pack();
dialog.setVisible(true);
System.exit(0);
}
}
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