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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

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/*
 *
 *  * Copyright (c) 2024. Manuel Daniel Dahmen
 *  *
 *  *
 *  *    Copyright 2024 Manuel Daniel Dahmen
 *  *
 *  *    Licensed under the Apache License, Version 2.0 (the "License");
 *  *    you may not use this file except in compliance with the License.
 *  *    You may obtain a copy of the License at
 *  *
 *  *        http://www.apache.org/licenses/LICENSE-2.0
 *  *
 *  *    Unless required by applicable law or agreed to in writing, software
 *  *    distributed under the License is distributed on an "AS IS" BASIS,
 *  *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  *    See the License for the specific language governing permissions and
 *  *    limitations under the License.
 *
 *
 */

package one.empty3.feature20220726;

import java.awt.Color;

import javaAnd.awt.Point;
import javaAnd.awt.image.imageio.ImageIO;
import one.empty3.io.ProcessFile;
import one.empty3.library.LineSegment;
import one.empty3.library.Point3D;
import javaAnd.awt.image.BufferedImage;

import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Random;

/*
 * Segmentation
 */
public class Lines5 extends ProcessFile {


    ArrayList listTmpCurve = new ArrayList<>();
    ArrayList listTmpX = new ArrayList<>();
    ArrayList listTmpY = new ArrayList<>();
    ArrayList listTmpZ = new ArrayList<>();
    private PixM pixM;
    private double pz;
    private double py;
    private double px;
    //    private double distMax;
    private Random random = new Random();

    public Lines5() {
    }

    /*
        public List relierPoints(List> points, Point3D p0) {
            List list = new ArrayList<>();

            List p = points.get(0);

            for (int i = 0; i < p.size(); i++) {
                Point3D proche = proche(p0, p);
                if (proche == null)
                    return list;
                else {
                    p.remove(proche);
                    list.add(proche);
                }
            }

            return list;
        }
    *//*
    private Point3D proche(Point3D point3D, List p) {
        double dist = distMax;
        Point3D pRes = null;
        for (Point3D p2 : p) {
            if (Point3D.distance(point3D, p2) < dist && p2 != point3D && !p2.equals(point3D)) {
                dist = Point3D.distance(point3D, p2);
                pRes = p2;
            }
        }
        return pRes;
    }
*/
    public double r() {
        return (random.doubles().iterator().nextDouble() + 1.) / 2;
    }

    @Override
    public boolean process(File in, File out) {
        pixM = null;
        pixM = new PixM(ImageIO.read(in));
        ArrayList> lists = new ArrayList<>();
        PixM o = new PixM(pixM.getColumns(), pixM.getLines());

        double valueDiff = 0.2;

        int[][] p = new int[pixM.getColumns()][pixM.getLines()];//!!
        listTmpCurve = new ArrayList();
//[] x, y-> pCount, subListRef.
        double distMax;
        for (double levels : Arrays.asList(1.0, 0.9, 0.8, 0.7, 0.6, 0.5, 0.4/*, 0.3 ,x0.2,0.1,0.0*/)) {

            pz = 0.0;
            py = 0.0;
            px = 0.0;
            distMax = (pixM.getColumns() + pixM.getLines()) >> 1;//???
            random = new Random();

            for (int x = 0; x < pixM.getColumns(); x++)
                for (int y = 0; y < pixM.getLines(); y++)
                    p[x][y] = 0;

            for (int i = 0; i < pixM.getColumns(); i++) {
                for (int j = 0; j < pixM.getLines(); j++) {
// remove long complicated uncertain loop//

                    int x = i;
                    int y = j;
                    if (!isInBound(new Point3D((double) x, (double) y, 0.0)))
                        continue;
                    double valueAvg = pixM.norme(x, y);

                    if (valueAvg >= levels - valueDiff && valueAvg <= levels + valueDiff && p[x][y] == 0) {//2nd condition

                        p[x][y] = 1;
                        listTmpCurve.add(new Point3D((double) x, (double) y, valueAvg));

                    }


                }

            }
        }
        lists.add(listTmpCurve);
        ArrayList list2 = new ArrayList();


        for (List point3DS : lists) {
            list2.addAll(point3DS);
        }

        List lines = new ArrayList<>();
        List> list3 = new ArrayList<>();

        for (int i = 0; i < list2.size(); i++) {
            Point3D point3D = list2.get(i);
            final double distNormal = 1.1;//0.9??
            list3.add(new ArrayList<>());
            list3.get(list3.size() - 1).add(point3D);
            distMax = 0.5;

            if (isInBound(point3D)) {
                for (int j = 0; j < list2.size(); j++) {
                    Point3D current = list2.get(j);
                    Point3D prev = list3.get(list3.size() - 1).get(
                            list3.get(list3.size() - 1).size() - 1);

                    if (prev != current && current != point3D &&
                            Point3D.distance(prev, current) <= distNormal &&
                            Point3D.distance(point3D, current) > distMax) {
                        list3.get(list3.size() - 1).add(current);
                        distMax = Point3D.distance(point3D, current);
                        p[(int) (double) current.getX()][(int) (double) current.getY()]++;
                    }

                }


                if (list3.get(list3.size() - 1).size() < 2) {
                    list3.remove(list3.size() - 1);

                } else {
                    for (Point3D d : list3.get(list3.size() - 1)) {
                        list2.remove(d);

                    }
                    i = 0;
                }
                // supprimer points en doubles
            }

        }
        // d'après pcount x, y et curve xy supprimer les courbes en trop.
        BufferedImage bLines = new BufferedImage(o.getColumns(), o.getLines(), BufferedImage.TYPE_INT_RGB);

        //bLines.setRGB(Color.RED);
        list3.forEach(point3DS -> {
            Point3D p1 = point3DS.get(0);
            Point3D p2 = point3DS.get(point3DS.size() - 1);
            if (p1 != p2)
                bLines.drawLine((int) (double) p1.getX(),
                        (int) (double) p1.getY(),
                        (int) (double) p2.getX(),
                        (int) (double) p2.getY(), Color.BLACK.getRGB());
        });

        double longueur = 0.0;
        // Prendre un pourcentage de lignes les plus longues et les dessiner en blanc
        for (List point3DS : list3) {
            longueur += size(point3DS);

        }
        longueur /= list3.size();


        double finalLongueur = longueur;
        int i = 0;
        List temp1 = new ArrayList();
        List temp2 = new ArrayList();
        //g.setColor(Color.GREEN);
        boolean temp1b = false;
        boolean temp2b = false;
        List listTemp1 = null;
        List listTemp2 = null;

        for (List points : list3) {
            if (size(points) > finalLongueur * 2.0 + 2) {
                Point3D p1 = points.get(0);
                Point3D p2 = points.get(points.size() - 1);
                if (p1 != p2) {
                    //g.setColor(Color.RED);
                    bLines.drawLine((int) (double) p1.getX(),
                            (int) (double) p1.getY(),
                            (int) (double) p2.getX(),
                            (int) (double) p2.getY(),
                            new Color(0, (int) (((double) (i)) * 255 / list3.size()), 0).getRGB());
                }
                /*
                for (int j = 0; j < points.size() - 1; j++) {
                    p1 = points.get(j);
                    p2 = points.get(j + 1);
                    if (p1 != p2)
                        g.drawLine((int) (double) p1.getX(),
                                (int) (double) p1.getY(),
                                (int) (double) p2.getX(),
                                (int) (double) p2.getY());
                }*/
                // Il faut au moins deux contours (les contours du visage) et des yeux.
                if (temp1.size() == 0) {
                    temp1b = true;
                    temp1.add(p1);
                    listTemp1 = points;
                } else if (temp1b) {
                    Point3D d1 = distanceCurvePoint(temp1, p1);
                    double distance = Point3D.distance(d1, p1);
                    if (listTemp1 == points || distance < pixM.getColumns() / 5.) {
                        temp1.add(p1);
                    } else {
                        temp2b = true;
                        temp1b = false;
                        listTemp2 = points;
                    }
                }
                if (temp2b) {
                    Point3D d2 = distanceCurvePoint(temp2, p1);
                    double distance = Point3D.distance(d2, p1);
                    if (listTemp2 == points) {
                        temp2.add(p1);
                    } else if (distance > pixM.getColumns() / 5.) {
                        temp2b = false;

                    }
                }
                i++;
            }
        }

        temp1.forEach(point3D -> {
                    System.out.printf("POINT LIST TEMP1 %s", point3D);
                    bLines.drawLine((int) (double) point3D.getX() - 2, (int) (double) point3D.getY() - 2,
                            (int) (double) point3D.getX() + 2, (int) (double) point3D.getY() + 2, Color.BLUE.getRGB());
                }
        );
        temp2.forEach(point3D -> System.out.printf("POINT LIST TEMP2 %s", point3D));

        ImageIO.write(bLines, "jpg", out);
        return true;

    }

    private double size(List point3DS) {
        return Point3D.distance(point3DS.get(0), point3DS.get(point3DS.size() - 1));
    }

    private boolean isInBound(Point3D p1) {
        return p1.get(0) >= 0 && p1.get(0) < pixM.getColumns() && p1.get(1) >= 0 && p1.get(1) < pixM.getLines();
    }

    public void addTmp(double x, double y, double z) {
        listTmpX.add(x);
        listTmpY.add(y);
        listTmpZ.add(z);
    }

    public void removeTmp(int i) {
        listTmpX.remove(i);
        listTmpY.remove(i);
        listTmpZ.remove(i);
    }

    public void getTmp(int i) {
        px = listTmpX.get(i);
        py = listTmpY.get(i);
        pz = listTmpZ.get(i);
    }

    private void neighborhood(int i, int j, double valueAvg, double valueDiff, double valueMin) {
        listTmpX.clear();
        listTmpY.clear();
        listTmpZ.clear();
        listTmpCurve.clear();
        for (int x = 0; x < 3; x++) {
            for (int y = 0; y < 3; y++) {
                int x2 = i + (x - 1);
                int y2 = j + (y - 1);
                if (x2 != i && y2 != j) {
                    Point point = new Point(x2, y2);
                    px = point.getX();
                    py = point.getY();
                    pz = pixM.norme((int) point.getX(), (int) point.getY());
                    if (pz >= valueAvg - valueDiff && pz <= valueAvg + valueDiff && pz > valueMin
                            && px >= 0.0 && px < pixM.getColumns() && py >= 0 && py < pixM.getLines()) {
                        addTmp(px, py, pz);
                        break;
                    }
                }
            }
        }
    }

    public Point3D distanceCurvePoint(List curve, Point3D point) {
        if (point != null && curve.size() > 0) {
            double dist = Point3D.distance(point, curve.get(0));
            int p = 0;
            for (int i = 0; i < curve.size(); i++) {
                Double distance = Point3D.distance(curve.get(i), point);
                if (distance < dist) {
                    dist = distance;
                    p = i;
                }
            }
            return curve.get(p);
        } else
            return Point3D.INFINI;
    }
}




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