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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

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/*
 *
 *  * Copyright (c) 2024. Manuel Daniel Dahmen
 *  *
 *  *
 *  *    Copyright 2024 Manuel Daniel Dahmen
 *  *
 *  *    Licensed under the Apache License, Version 2.0 (the "License");
 *  *    you may not use this file except in compliance with the License.
 *  *    You may obtain a copy of the License at
 *  *
 *  *        http://www.apache.org/licenses/LICENSE-2.0
 *  *
 *  *    Unless required by applicable law or agreed to in writing, software
 *  *    distributed under the License is distributed on an "AS IS" BASIS,
 *  *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  *    See the License for the specific language governing permissions and
 *  *    limitations under the License.
 *
 *
 */

package one.empty3.io;

import one.empty3.library.StructureMatrix;

import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.Predicate;
import java.util.stream.Collectors;

public class ObjectWithProperties {
    public List realTypes = new ArrayList<>();
    ProcessNFiles currentProcess;
    private HashMap propertyList = new HashMap<>();
    private HashMap types = new HashMap<>();
    private HashMap> values = new HashMap<>();
    public ObjectWithProperties(ProcessNFiles currentProcess) {
        this.currentProcess = currentProcess;
        realTypes.add(AtomicInteger.class);
        realTypes.add(Double.class);
        realTypes.add(Character.class);
        realTypes.add(AtomicBoolean.class);
        realTypes.add(StringBuilder.class);
    }

    public void addProperty(String name, ClassTypes type, Object value) {
        propertyList.putIfAbsent(name, currentProcess);
        types.put(name, type);
        StructureMatrix value2 = new StructureMatrix<>(0, Object.class);
        value2.setElem(value);
        values.put(name, value2);
    }

    public boolean deleteProperty(String name) {
        types.remove(name);
        values.remove(name);
        return true;
    }

    public Object getProperty(String name) {
        return values.get(name).getElem();
    }

    public void updateProperty(String name, Object value) {
        StructureMatrix objectStructureMatrix = values.get(name);
        if (objectStructureMatrix != null) {
            objectStructureMatrix.setElem(value);
        } else {
            throw new UnsupportedOperationException("update without previous value");
        }
    }

    public ClassTypes getPropertyType(String name) {
        return types.get(name);
    }

    public Class getPropertyClass(String name) {
        return types.get(name).getClass();
    }

    public Object parseValue(String s) {
        return null;
    }

    public void sharePropertiesWith(ObjectWithProperties bis) {
        Collection propertyListShared = getPropertyList();
        propertyListShared.forEach(s -> {
            Object value = getProperty(s);
            Class propertyClass = getPropertyClass(s);
            ClassTypes propertyType = getPropertyType(s);
            bis.addProperty(s, propertyType, value);
        });
    }

    public Collection getPropertyList() {
        return
                values.keySet().stream()
                        .filter(new Predicate() {
                            @Override
                            public boolean test(String s) {
                                return true;
                            }
                        }).collect(Collectors.toList());
    }

    public enum ClassTypes {
        AtomicInt, AtomicDouble, AtomicChar, AtomicBoolean, String
    }
}