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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

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/*
 *
 *  * Copyright (c) 2024. Manuel Daniel Dahmen
 *  *
 *  *
 *  *    Copyright 2024 Manuel Daniel Dahmen
 *  *
 *  *    Licensed under the Apache License, Version 2.0 (the "License");
 *  *    you may not use this file except in compliance with the License.
 *  *    You may obtain a copy of the License at
 *  *
 *  *        http://www.apache.org/licenses/LICENSE-2.0
 *  *
 *  *    Unless required by applicable law or agreed to in writing, software
 *  *    distributed under the License is distributed on an "AS IS" BASIS,
 *  *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  *    See the License for the specific language governing permissions and
 *  *    limitations under the License.
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 *
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package one.empty3.io;

import one.empty3.feature.PixM;
import one.empty3.feature.ProcessBean;

import javax.imageio.ImageIO;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;

public abstract class ProcessFile extends ProcessNFiles {
    public ProcessBean bean;
    private File outputDirectory = null;
    private List imagesStack = new ArrayList<>();


    protected static boolean isImage(File in) {
        if (in != null && (in.getAbsolutePath().toLowerCase().endsWith(".jpg")
                || in.getAbsolutePath().toLowerCase().endsWith(".png")))
            return true;
        try {
            BufferedImage read = ImageIO.read(in);
            if (read != null) return true;
        } catch (IOException e) {

        }
        return false;
    }

    public ProcessFile() {
        super();
    }

    public void initProperties(ProcessNFiles processFile) {
        super.initProperties(processFile);
        if (properties == null) {
            properties = new ObjectWithProperties(processFile);
        }
        getProperties().addProperty("maxRes", ObjectWithProperties.ClassTypes.AtomicInt, this.maxRes);
        this.processNFiles.add(this);

    }

    public File getOutputDirectory() {
        return outputDirectory;
    }

    public void setOutputDirectory(File outputDirectory) {
        this.outputDirectory = outputDirectory;
    }


    public abstract boolean process(File in, File out);

    public boolean processMem(PixM in, PixM out) {
        return in != null && out != null;
    }

    public void setMaxRes(int maxRes) {
        this.maxRes = maxRes;
    }

    public File getStackItem(int index) {
        System.out.printf("STACK %d : %s", index, imagesStack.get(index));
        return imagesStack.get(index);
    }

    public void setStack(List files1) {
        this.imagesStack = files1;
    }

    public void addSource(File fo) {
        imagesStack.add(fo);
    }

    @Override
    public boolean processFiles(File out, File... ins) {
        return process(ins[0], out);
    }
}




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