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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.io;
import one.empty3.feature.PixM;
import one.empty3.feature.ProcessBean;
import javax.imageio.ImageIO;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
public abstract class ProcessFile extends ProcessNFiles {
public ProcessBean bean;
private File outputDirectory = null;
private List imagesStack = new ArrayList<>();
protected static boolean isImage(File in) {
if (in != null && (in.getAbsolutePath().toLowerCase().endsWith(".jpg")
|| in.getAbsolutePath().toLowerCase().endsWith(".png")))
return true;
try {
BufferedImage read = ImageIO.read(in);
if (read != null) return true;
} catch (IOException e) {
}
return false;
}
public ProcessFile() {
super();
}
public void initProperties(ProcessNFiles processFile) {
super.initProperties(processFile);
if (properties == null) {
properties = new ObjectWithProperties(processFile);
}
getProperties().addProperty("maxRes", ObjectWithProperties.ClassTypes.AtomicInt, this.maxRes);
this.processNFiles.add(this);
}
public File getOutputDirectory() {
return outputDirectory;
}
public void setOutputDirectory(File outputDirectory) {
this.outputDirectory = outputDirectory;
}
public abstract boolean process(File in, File out);
public boolean processMem(PixM in, PixM out) {
return in != null && out != null;
}
public void setMaxRes(int maxRes) {
this.maxRes = maxRes;
}
public File getStackItem(int index) {
System.out.printf("STACK %d : %s", index, imagesStack.get(index));
return imagesStack.get(index);
}
public void setStack(List files1) {
this.imagesStack = files1;
}
public void addSource(File fo) {
imagesStack.add(fo);
}
@Override
public boolean processFiles(File out, File... ins) {
return process(ins[0], out);
}
}