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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
/*
Vous êtes libre de :
*/
package one.empty3.library;
import java.awt.*;
/*__
* @author manuel
*/
public class CouleurOutils {
public static Color couleurFactio(Color c1, Color cFond, TRI t, Point3D lumiere, boolean plus) {
Point3D v1 = t.normale().norme1();
Point3D v2 = lumiere.norme1();
double cos = v1.prodScalaire(v2);
int signe = 1;
if (!plus) {
signe = -1;
}
int[] cFondC = new int[]{cFond.getRed(), cFond.getGreen(), cFond.getBlue()};
int[] res = new int[]{c1.getRed(), c1.getGreen(), c1.getBlue()};
for (int i = 0; i < 3; i++) {
res[i] += signe * (int) (Math.abs(cFondC[i] * cos));
if (res[i] < 0) {
res[i] = 0;
}
if (res[i] > 255) {
res[i] = 255;
}
}
return new Color(res[0], res[1], res[2]);
}
public static String couleurID() {
return "c";
}
public static Color couleurRatio(Color c1, Color c2, double r) {
return new Color(
(float) (c1.getRed() * r + c2.getRed() * (1 - r)),
(float) (c1.getGreen() * r + c2.getGreen() * (1 - r)),
(float) (c1.getBlue() * r + c2.getBlue() * (1 - r))
);
}
public static String toStringColor(Color couleur) {
return "(" + couleur.getRed() + ", " + couleur.getGreen() + ", "
+ couleur.getBlue() + ")";
}
public String couleurLongID() {
return "Couleur";
}
public Color randomColor() {
return new Color((float) Math.random(),
(float) Math.random(),
(float) Math.random());
}
}