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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.library;
import one.empty3.library.core.nurbs.ParametricSurface;
import one.empty3.library.core.nurbs.Point2Point;
public class Sphere extends ParametricSurface {
protected StructureMatrix circle = new StructureMatrix<>(0, Circle.class);
public Sphere() {
super();
circle.setElem(new Circle());
}
public Sphere(Axe axis, double radius) {
this();
circle.setElem(new Circle(axis, radius));
}
public Sphere(Point3D center, double radius) {
this();
getCircle().getAxis().setElem(new Axe(center.plus(Point3D.Y.mult(radius)), center.plus(Point3D.Y.mult(-radius))));
getCircle().setRadius(radius);
}
{
terminalU.setElem(new Point2Point() {
@Override
public Point3D result(Point3D p) {
return new Point3D(1.0, p.get(1), p.get(2));
}
});
terminalV.setElem(new Point2Point() {
@Override
public Point3D result(Point3D p) {
return new Point3D(p.get(0), 1.0, 0.0);
}
});
}
public Point3D calculerPoint3D(double u, double v) {
for (Point3D point3D : getCircle().vectors.data1d) {
if (point3D == null)
return Point3D.O0;
}
Circle c = getCircle();
if (!c.isCalculerRepere1()) {
c.calculerRepere1();
}
double cos = Math.cos(-Math.PI / 2 + Math.PI * v);
Point3D multi = getVectX().mult(
Math.cos(2.0 * Math.PI * u) * cos).plus(
getVectY().mult(
Math.sin(2.0 * Math.PI * u) * cos))
.plus(getVectZ().mult(Math.sin(-Math.PI / 2 + Math.PI * v)));
if (multi.norme() <= Double.MIN_VALUE) {
return c.getCenter();
} else
return c.getCenter().plus(multi.norme1().mult(c.radius.getElem()));
}
public Circle getCircle() {
return circle.getElem();
}
public void setCircle(Circle circle) {
this.circle.setElem(circle);
}
@Override
public void declareProperties() {
super.declareProperties();
getDeclaredDataStructure().put("circle/circle", circle);
}
@Override
public String toString() {
return "sphere (\n\t" + circle.toString() + "\n\t" + texture.toString() + "\n)\t";
}
}
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