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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

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/*
 *
 *  * Copyright (c) 2024. Manuel Daniel Dahmen
 *  *
 *  *
 *  *    Copyright 2024 Manuel Daniel Dahmen
 *  *
 *  *    Licensed under the Apache License, Version 2.0 (the "License");
 *  *    you may not use this file except in compliance with the License.
 *  *    You may obtain a copy of the License at
 *  *
 *  *        http://www.apache.org/licenses/LICENSE-2.0
 *  *
 *  *    Unless required by applicable law or agreed to in writing, software
 *  *    distributed under the License is distributed on an "AS IS" BASIS,
 *  *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  *    See the License for the specific language governing permissions and
 *  *    limitations under the License.
 *
 *
 */

package one.empty3.library.core.script;

import one.empty3.library.*;
import one.empty3.library.*;

import java.util.ArrayList;

/*__
 * @author Manuel DAHMEN @date
 */
public class InterpreteCamera implements Interprete {

    private int pos;

    @Override
    public InterpreteConstants constant() {
        throw new UnsupportedOperationException("Not supported yet.");
    }

    @Override
    public int getPosition() {
        return pos;
    }

    @Override
    public Object interprete(String text, int pos) throws InterpreteException {
        Camera camera = new Camera();

        InterpretesBase ib = null;
        ArrayList pattern = null;

        ib = new InterpretesBase();
        pattern = new ArrayList();
        pattern.add(ib.BLANK);
        pattern.add(ib.LEFTPARENTHESIS);
        pattern.add(ib.BLANK);
        ib.compile(pattern);
        ib.read(text, pos);
        pos = ib.getPosition();

        InterpretePoint3D pp = new InterpretePoint3D();
        Point3D cpos = (Point3D) pp.interprete(text, pos);
        pos = pp.getPosition();

        ib = new InterpretesBase();
        pattern = new ArrayList();
        pattern.add(ib.BLANK);
        ib.compile(pattern);
        ib.read(text, pos);
        pos = ib.getPosition();

        pp = new InterpretePoint3D();
        Point3D lookat = (Point3D) pp.interprete(text, pos);
        pos = pp.getPosition();

        double ax;
        double ay;

        try {
            ib = new InterpretesBase();
            pattern = new ArrayList();
            pattern.add(ib.BLANK);
            pattern.add(ib.DECIMAL);
            pattern.add(ib.BLANK);
            pattern.add(ib.DECIMAL);
            pattern.add(ib.BLANK);
            ib.compile(pattern);
            ArrayList a = ib.read(text, pos);

            ax = (Double) a.get(1);
            ay = (Double) a.get(3);

            camera = new Camera(cpos, lookat);
            camera.angleXY(ax, ay);
            pos = ib.getPosition();
        } catch (InterpreteException ex) {
            camera = new Camera(cpos, lookat);
        }

        ib = new InterpretesBase();
        pattern = new ArrayList();
        pattern.add(ib.BLANK);
        pattern.add(ib.RIGHTPARENTHESIS);
        pattern.add(ib.BLANK);
        ib.compile(pattern);
        ib.read(text, pos);
        pos = ib.getPosition();

        this.pos = pos;
        return camera;
    }

    @Override
    public void setConstant(InterpreteConstants c) {
        throw new UnsupportedOperationException("Not supported yet.");
    }

    @Override
    public void setRepertoire(String r) {
        throw new UnsupportedOperationException("Not supported yet.");
    }

}