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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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package one.empty3.apps.library.shader;
import java.util.*;
public class FVecMap extends List{
public FVecMap() {
fill() ;
}
public void fill() {
}
}