one.empty3.library1.shader.VecNvec8 Maven / Gradle / Ivy
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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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package one.empty3.library.shader ;
import java.util.*;
public class VecNvec8 {
private List vecN;
public void add(Vec vec) {
if(vec.getDims()==8)
vecN.add(vec);
}
}