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one.empty3.library1.shader.VecNvec8 Maven / Gradle / Ivy

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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

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package one.empty3.library.shader ;


import java.util.*;
public class VecNvec8 {
    private List vecN;
    public void add(Vec vec) {
       if(vec.getDims()==8) 
           vecN.add(vec);
    } 
} 




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