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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.tests;
import one.empty3.library.*;
import one.empty3.library.core.testing.*;
import one.empty3.library.core.testing.Resolution;
import one.empty3.library.core.tribase.Tubulaire3;
public class PerforageVertical extends TestObjetSub {
public PerforageVertical() {
}
public void ginit() {
TRI chatte = new TRI(Point3D.O0, Point3D.Z, Point3D.X);
scene().add(chatte);
Tubulaire3 queue = new Tubulaire3();
queue.getSoulCurve().getElem().getCoefficients().getData1d().add(new Point3D(Math.sqrt(2), 0., Math.sqrt(2)));
queue.getSoulCurve().getElem().getCoefficients().getData1d().add(new Point3D(Math.sqrt(2), 0., Math.sqrt(2)).plus(Point3D.Y));
queue.getDiameterFunction().getElem().setFormulaX("0.4");
scene().add(queue);
Tubulaire3 jambe1 = new Tubulaire3();
Tubulaire3 jambe2 = new Tubulaire3();
jambe1.getSoulCurve().getElem().getCoefficients().getData1d().add(Point3D.O0);
jambe1.getSoulCurve().getElem().getCoefficients().getData1d().add(Point3D.X);
jambe1.getSoulCurve().getElem().getCoefficients().getData1d().add(Point3D.X.moins(Point3D.Y));
jambe2.getSoulCurve().getElem().getCoefficients().getData1d().add(Point3D.O0);
jambe2.getSoulCurve().getElem().getCoefficients().getData1d().add(Point3D.Z);
jambe2.getSoulCurve().getElem().getCoefficients().getData1d().add(Point3D.Z.moins(Point3D.Y));
scene().add(jambe1);
scene().add(jambe2);
Sphere couille1 = new Sphere(P.n(0.5, 1.0, 0.3), 0.3);
Sphere couille2 = new Sphere(P.n(0.3, 1.0, 0.5), 0.3);
scene().add(couille1);
scene().add(couille2);
Camera camera = new Camera(Point3D.Z.mult(-4.), Point3D.O0, Point3D.Y/*.plus(Point3D.X)*/);
scene().cameras().add(camera);
camera.declareProperties();
scene().cameraActive(camera);
}
public static void main(String[] args) {
PerforageVertical perforageVertical = new PerforageVertical();
perforageVertical.setMaxFrames(100);
perforageVertical.setDimension(TestObjet.VGAZIZI);
perforageVertical.setPublish(true);
perforageVertical.setGenerate(GENERATE_MODEL|GENERATE_IMAGE|GENERATE_MOVIE);
Thread thread = new Thread(perforageVertical);
thread.start();
}
}