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one.empty3.tests.TestHumainMarche Maven / Gradle / Ivy
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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.tests;
import one.empty3.library.*;
import one.empty3.library.Polygon;
import one.empty3.library.core.nurbs.CourbeParametriquePolynomialeBezier;
import one.empty3.library.core.testing.TestObjetSub;
import one.empty3.library.core.tribase.Tubulaire3;
import java.awt.*;
public class TestHumainMarche extends TestObjetSub {
public void tubeAddPoint(Tubulaire3 tube, Point3D p) {
((CourbeParametriquePolynomialeBezier)tube.getSoulCurve().getElem()).getCoefficients().getData1d().add(p);
}
public void ginit() {
setMaxFrames(180);
z.setDisplayType(ZBufferImpl.DISPLAY_ALL);
scene().lumieres().add(new LumierePonctuelle(new Point3D(10., 10., 2.), Color.BLUE));
}
public void finit() {
scene().cameras().clear();
scene().getObjets().getData1d().clear();
Camera c = new Camera2Quad(
z(), new Polygon(new Point3D[]{
new Point3D(-5., -5., -80.),
new Point3D(5., -5., -80.),
new Point3D(5., 5., -80.),
new Point3D(-5., 5., -80.)},
Color.BLUE),
new Polygon(new Point3D[]{
new Point3D(-50., -50., 0.),
new Point3D(50., -50., 0.),
new Point3D(50., 50., 0.),
new Point3D(-50., 50., 0.)},
Color.BLUE)
);
scene().cameras().add(c);
c.declareProperties();
scene().cameraActive(c);
HumainMarche humainMarche = new HumainMarche();
scene().add(humainMarche);
humainMarche.setT(frame()/25.);
humainMarche.init();
}
public static void main(String[] args) {
TestHumainMarche testHumain = new TestHumainMarche();
testHumain.setMaxFrames(1);
testHumain.setPublish(true);
new Thread(testHumain).start();
}
}
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