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one.empty3.testscopy.tests.Membre Maven / Gradle / Ivy
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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.testscopy.tests;
import one.empty3.library.ColorTexture;
import one.empty3.library.Matrix33;
import one.empty3.library.Representable;
import one.empty3.library.core.lighting.Colors;
public class Membre {
private final Representable representable;
public Membre(Representable representable) {
this.representable = representable;
representable.texture(new ColorTexture(Colors.random()));
}
public void addMembre(Membre membre, Matrix33 rotationMin, Matrix33 rotationMax) {
}
public void addObjectContraint(RealObject realObject, Matrix33 matrixRelative) {
}
public Representable getRepresentable() {
return representable;
}
}
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