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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.testscopy.tests;
import one.empty3.feature.app.replace.javax.imageio.ImageIO;
import one.empty3.library.*;
import one.empty3.library.core.testing.TestObjetSub;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.util.logging.Logger;
public class TestPlanets extends TestObjetSub {
public static final int SECONDS = 8;
public static final int FPS = 50;
private static final int TURNS = 2;
private final File planets = new File("res\\img\\planets2");
private File[] planetsImagesFiles;
private int i = -1;
private BufferedImage image;
private Sphere sphere;
private Logger logger;
private Point3D axeVerticalVideo = Point3D.Y;
private Point3D[] axeViseeVideo = new Point3D[]{Point3D.X, Point3D.Z};
private Point3D[] axesSphereHorizontaux = new Point3D[]{Point3D.X, Point3D.Z};
private TextureImg textureImg;
private static double getaDouble() {
return TURNS * FPS * SECONDS;
}
public static void main(String[] args) {
TestPlanets testPlanets = new TestPlanets();
testPlanets.loop(true);
testPlanets.setResolution(320, 240);
Thread thread = new Thread(testPlanets);
thread.start();
}
@Override
public void ginit() {
logger = Logger.getLogger(this.getClass().getCanonicalName());
planetsImagesFiles = planets.listFiles();
setMaxFrames(planetsImagesFiles.length * FPS * SECONDS);
z().ratioVerticalAngle();
z().setDisplayType(ZBufferImpl.SURFACE_DISPLAY_TEXT_QUADS);
z().texture(new ColorTexture(Color.BLACK));
scene().texture(new ColorTexture(Color.BLACK));
Camera c = new Camera(axeViseeVideo[1].mult(10), Point3D.O0, axeVerticalVideo);
c.calculerMatrice(axeVerticalVideo);
z().scene().cameraActive(c);
scene().cameraActive(c);
z().camera(c);
camera(c);
i = -1;
// frame = 3990;
incr();
}
public void incr() {
int i1 = (frame() / (FPS * SECONDS)) ;
if (i1 != i) {
i = i1;
if (i1 < planetsImagesFiles.length) {
image = ImageIO.read(planetsImagesFiles[i1]);
textureImg = new TextureImg(new ECBufferedImage(image));
} else {
i1 = 0;
}
System.out.println("Planets:" + i1 + "/" + planetsImagesFiles.length);
}
}
public void vecDirRotate(Point3D vecOrigX, Point3D vecOrigY, double ratio,
Point3D outX, Point3D outY) {
outX.changeTo(vecOrigX.mult(Math.cos(2 * Math.PI * ratio)).plus(
vecOrigY.mult(Math.sin(2 * Math.PI * ratio))));
outY.changeTo(vecOrigX.mult(-Math.sin(2 * Math.PI * ratio)).plus(
vecOrigY.mult(Math.cos(2 * Math.PI * ratio))));
}
@Override
public void finit() throws Exception {
incr();
sphere = new Sphere(new Axe(axeVerticalVideo.mult(1.0), axeVerticalVideo.mult(-1.0)), 2.0);
sphere.setIncrU(.003);
sphere.setIncrV(.003);
scene().clear();
scene().add(sphere);
sphere.texture(textureImg);
double v = (frame() % (FPS * SECONDS)) / getaDouble();
//setZ(new ZBufferImpl(getResx(), getResy()));
Circle circle = sphere.getCircle();
circle.setVectZ(axeVerticalVideo);
circle.getAxis().getElem().getP1().setElem(axeVerticalVideo.mult(1.0));
circle.getAxis().getElem().getP2().setElem(axeVerticalVideo.mult(-1.0));
circle.setVectX(axesSphereHorizontaux[0].mult(Math.cos(2 * Math.PI * v))
.plus(axesSphereHorizontaux[1].mult(Math.sin(2 * Math.PI * v))));
circle.setVectY(axesSphereHorizontaux[0].mult(-Math.sin(2 * Math.PI * v))
.plus(axesSphereHorizontaux[1].mult(Math.cos(2 * Math.PI * v))));
circle.setCalculerRepere1(true);
sphere.setCircle(circle);
System.out.println("Camera t : " + v);
}
@Override
public void afterRender() {
}
}