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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.testscopy.tests.test3;
import one.empty3.library.Point3D;
import one.empty3.library.StructureMatrix;
import org.junit.After;
import org.junit.Before;
import org.junit.Test;
import java.util.logging.Level;
import java.util.logging.Logger;
import static junit.framework.TestCase.assertTrue;
/*__
* Created by manue on 07-09-19.
*/
public class StructureMatrixTest {
@Before
public void setUp() throws Exception {
}
@After
public void tearDown() throws Exception {
}
@Test
public void setElem() throws Exception {
StructureMatrix tab1 = new StructureMatrix<>(1, Double.class);
tab1.setElem(0.3, 0);
tab1.setElem(1.3, 1);
tab1.setElem(2.3, 2);
assertTrue(tab1.getElem(0)==0.3 && tab1.getElem(1)==1.3&&tab1.getElem(2)==2.3);
}
@Test
public void setElem1() throws Exception {
}
@Test
public void setElem2() throws Exception {
}
@Test
public void getElem() throws Exception {
}
@Test
public void getElem1() throws Exception {
}
@Test
public void getElem2() throws Exception {
}
@Test
public void getElem3() throws Exception {
}
@Test
public void getData0d() throws Exception {
}
@Test
public void getData1d() throws Exception {
}
@Test
public void getData2d() throws Exception {
}
@Test
public void insert() throws Exception {
}
@Test
public void delete() throws Exception {
}
@Test
public void insert1() throws Exception {
}
@Test
public void add() throws Exception {
}
@Test
public void addRow() throws Exception {
}
@Test
public void array2d() throws Exception
{
Point3D[][] coeff = new Point3D[5][5];
for(int x=-2
; x<=2; x++)
for(int y=-2; y<=2
; y++)
for(int z=-2; z<3; z++) {
coeff[x+2][y+2] = Point3D.n(2. -x, 2. -y, 0. );
} /*
coeff = new Point3D[x+2][y+2]{
, Point3D.n(2, -1, 0), Point3D.n(2, 0, 0), Point3D.n(2, 1, 0), Point3D.n(2, 2, 0)},
{Point3D.n(1, -2, 0), Point3D.n(1, -1, 0), Point3D.n(1, 0, 0), Point3D.n(1, 1, 0), Point3D.n(1, 2, 0)},
{Point3D.n(0, -2, 0), Point3D.n(0, -1, 0), Point3D.n(0, 0, 0), Point3D.n(0, 1, 0), Point3D.n(0, 2, 0)},
{Point3D.n(-1, -2, 0), Point3D.n(-1, -1, 0), Point3D.n(-1, 0, 0), Point3D.n(-1, 1, 0), Point3D.n(-1, 2, 0)},
{Point3D.n(-2, -2, 0), Point3D.n(-2, -1, 0), Point3D.n(-2, 0, 0), Point3D.n(-2, 1, 0), Point3D.n(-2, 2, 0)}
};*/
StructureMatrix matrix = new StructureMatrix<>(2, Point3D.class);
matrix.setAll(coeff);
for(int i=0; i