one.empty3.testscopy.tests.tests2.cubes.TestCubes Maven / Gradle / Ivy
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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
/*
* 2013 Manuel Dahmen
*/
package one.empty3.testscopy.tests.tests2.cubes;
import one.empty3.library.*;
import one.empty3.library.core.testing.TestObjetSub;
import java.awt.*;
import java.util.ArrayList;
/*__
* @author Se7en
*/
public class TestCubes extends TestObjetSub {
public static void main(String[] args) {
TestCubes tc = new TestCubes();
tc.loop(true);
tc.setMaxFrames(25 * 60);
new Thread(tc).start();
}
@Override
public void ginit() {
scene().add(new Cube(50, 10, Color.RED));
}
private double z(double min, double max, int framemin, int nof) {
return min + (max - min) * (1.0 * (frame() - framemin) / nof);
}
@Override
public void testScene() {
scene().cameras().clear();
scene().cameraActive(new Camera(
new Point3D(0d, 0d, z(-250d, 250d, 0, getMaxFrames())),
new Point3D(0d, 0d, 1000d)
));
scene().cameraActive().calculerMatrice(Point3D.Y);
}
@Override
public void finit() {
}
}
class Cube extends RepresentableConteneur {
private ArrayList cube = new ArrayList();
public Cube(double dim, int pas, Color c) {
if (dim < 0)
return;
for (double i = -dim / 2; i < dim / 2 + pas; i += pas)
for (double j = -dim / 2; j < dim / 2 + pas; j += pas)
for (double k = -dim / 2; k < dim / 2 + pas; k += pas) {
if (1.0 * i + 1.0 * dim / pas < dim / 2 + pas) {
cube.add(new LineSegment(
new Point3D(1.0 * i, 1.0 * j, 1.0 * k),
new Point3D(1.0 * i + 1.0 * dim / pas, 1.0 * j, 1.0 * k),
new TextureCol(c)
)
);
}
if (1.0 * j + 1.0 * dim / pas < dim / 2 + pas)
cube.add(new LineSegment(
new Point3D(1.0 * i, 1.0 * j, 1.0 * k),
new Point3D(1.0 * i, 1.0 * j + 1.0 * dim / pas, 1.0 * k),
new TextureCol(c)
)
);
if (1.0 * k + 1.0 * dim / pas < dim / 2 + pas)
cube.add(new LineSegment(
new Point3D(1.0 * i, 1.0 * j, 1.0 * k),
new Point3D(1.0 * i, 1.0 * j, 1.0 * k + 1.0 * dim / pas),
new TextureCol(c)
)
);
}
}
public void deforme(Point3D p) {
return;
}
public ArrayList getListRepresentable() {
return cube;
}
}