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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

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/*
 *
 *  * Copyright (c) 2024. Manuel Daniel Dahmen
 *  *
 *  *
 *  *    Copyright 2024 Manuel Daniel Dahmen
 *  *
 *  *    Licensed under the Apache License, Version 2.0 (the "License");
 *  *    you may not use this file except in compliance with the License.
 *  *    You may obtain a copy of the License at
 *  *
 *  *        http://www.apache.org/licenses/LICENSE-2.0
 *  *
 *  *    Unless required by applicable law or agreed to in writing, software
 *  *    distributed under the License is distributed on an "AS IS" BASIS,
 *  *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  *    See the License for the specific language governing permissions and
 *  *    limitations under the License.
 *
 *
 */

/*__
 * *
 * Global license :  *
 * Microsoft Public Licence
 * 

* author Manuel Dahmen [email protected]_ *

* * */ package one.empty3.testscopy.tests.tests2.trigenerateurabstract.paraboloidehyperbolique; import one.empty3.library.Camera; import one.empty3.library.LumierePointSimple; import one.empty3.library.Point3D; import one.empty3.library.TextureCol; import one.empty3.library.core.testing.TestObjet; import one.empty3.library.core.tribase.ParaboloideHyperbolique; import java.awt.*; /*__ * * Meta Description missing * @author Manuel Dahmen [email protected] */ public class TestPH1 extends TestObjet { private ParaboloideHyperbolique ph = null; public static void main(String[] argd) { TestPH1 tth = new TestPH1(); tth.loop(true); tth.setMaxFrames(250); tth.setGenerate(GENERATE_IMAGE | GENERATE_MOVIE); new Thread(tth).start(); } @Override public void afterRenderFrame() { //throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public void finit() { double a = Math.sqrt(frame() + 1); double b = Math.sqrt(frame() + 1); ph = new ParaboloideHyperbolique(a, b, 2); scene().add(ph); ph.texture(new TextureCol(Color.RED)); } @Override public void ginit() { } @Override public void testScene() throws Exception { scene().cameraActive(new Camera(Point3D.Z.mult(4d).mult(new Point3D(1.0 * frame() / getMaxFrames() * 2 * Math.PI, 0d, 0d)), Point3D.O0)); scene().lumieres().add(new LumierePointSimple(Color.WHITE, Point3D.X.plus(Point3D.Y), 1)); } public void afterRender() { } }





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