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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.library;
import java.awt.Color;
/*__
* @author Atelier
*/
public abstract class Lumiere extends Representable{
// ambient specular diffuse shinyness
protected Color La=Color.BLACK,Ls=Color.WHITE, Ld=Color.WHITE;
protected double S=0.5;
public static Color getColor(int colorAt) {
int [] c = new int[3];
int res = 0x00000000;
for(int i=0 ;i<3;i++) {
c[i] = ((int)(float)(colorAt*0xff))<<((2-i)*8);
if(c[i]<0)
c[i] = 0;
if(c[i]>255)
c[i] = 255;
res += c[i];
}
return new Color(c[0], c[1], c[2]);
}
public abstract int getCouleur(int base, Point3D p, Point3D n);
public int getLa() {return La.getRGB();}
public int getLs() {return Ls.getRGB();}
public int getLd() {return Ld.getRGB();}
public static double [] getRgb(Color c) {
return new double[] {(c.getRed()/255f),
(c.getGreen()/255f),
(c.getBlue()/255f)};
}
public static int getInt(double [] d) {
int res = 0xFF000000;
for(int i=0 ;i<3;i++) {
res += ((int)(float)(d[i]*0xff))<<((2-i)*8);
}
return res;//|0xFF000000;
}
public static double[] getDoubles(int c) {
double [] res = new double[4];
for(int i=0 ;i<3;i++) {
res[i] = (((c&(0xff<<((2-i)*8)) )>>((2-i)*8)))/255.;
}
if(res.length>3)
res[3] = 0.0;
return res;
}
public static Color getColorD(double[] d) {
return new Color((float)(d[0]), (float)(d[1]),(float)(d[2]));
}
}
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