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/*
 * Copyright (c) 2023. Manuel Daniel Dahmen
 *
 *
 *    Copyright 2012-2023 Manuel Daniel Dahmen
 *
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 *
 *        http://www.apache.org/licenses/LICENSE-2.0
 *
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */

/*

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 */
package one.empty3.library.core.extra;

/*__
 * @author MANUEL DAHMEN
 * 

* dev *

* 27 déc. 2011 */ /* public class TriHoleAnime extends Animation { Polyhedron th ; public TriHoleAnime(Scene s) { super(s); } private Point3D pcurrent = new Point3D(0,0,0); private void modifier(Polyhedron th2) { Random r = new Random(); float fx = (r.nextFloat()-0.5f)*10; float fy = (r.nextFloat()-0.5f)*10; float fz = (r.nextFloat()-0.5f)*10; pcurrent = pcurrent.plus(new Point3D(fx, fy, fz)); th2.add(pcurrent); } } */





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