one.empty3.library.core.raytracer.RtIntersectInfo Maven / Gradle / Ivy
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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.library.core.raytracer;
import one.empty3.library.*;
import one.empty3.library.*;
public class RtIntersectInfo {
public Point3D mIntersection; // Position de l'intersection
public Point3D mNormal; // Normale au point d'intersection
public RtNode mNode; // Node touch�e par l'intersection
public Representable mRepres;
public RtMatiere mMaterial; // Material au point d'intersection
public RtIntersectInfo() {
super();
mIntersection = new Point3D(); // Position de l'intersection
mNormal = new Point3D();// Normale au point d'intersection
mNode = new RtDefaultRtNode(); // Node touch�e par l'intersection
mRepres = null;
mMaterial = new RtMatiere(); // Material au point d'intersection
}
}
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