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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2022-2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.library.lang;
public class Token {
TokenTypeTxt typeTxt;
String literal;
String tt;
public Token(String tt, String literal, TokenTypeTxt typeTxt) {
this.typeTxt = typeTxt;
literal = literal;
this.tt = tt;
}
public enum TokenTypeTxt {
Space,
SpecialChar,
Keyword,
Name,
Literal
}
public TokenTypeTxt getTypeTxt() {
return typeTxt;
}
public void setTypeTxt(TokenTypeTxt typeTxt) {
this.typeTxt = typeTxt;
}
public String getLiteral() {
return literal;
}
public void setLiteral(String literal) {
this.literal = literal;
}
public String getTt() {
return tt;
}
public void setTt(String tt) {
this.tt = tt;
}
@Override
public String toString() {
return "Token{" +
"literal='" + literal + '\'' +
", tt='" + tt + '\'' +
", typeTxt='" + typeTxt + '\'' +
'}';
}
}
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