one.empty3.library.shader.stat.properties Maven / Gradle / Ivy
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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
#
# Copyright (c) 2022-2023. Manuel Daniel Dahmen
#
#
# Copyright 2012-2023 Manuel Daniel Dahmen
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
#name.in|out.dim|size
#name.formula|operator
dot.param.in1
dot.param.in2
dot.out.size=1
dot.out.dim=0
dot.param.in1
dot.param.in2
dot.formula.part=in1(ord)*in2(ord)
dot.out.formula=sum(part)
sum.out.size=1
sum.operator=+
cross.in.size=2
cross.out.size=1
cross.formula.ord=
fract.formula.ord=in(ord)-floor(in(ord))
fract.param.in
floor.param.in
floor.formula.ord=floor(in(ord))
distance.param.in1
distance.param.in2
distance.out.dim=0
distance.part.1.formula.ord=power(in1(ord)-in2(ord), 2)
distance.part.2=sum(distance.part.1)
distance.part.3=sqrt(distance.part.2)
distance.out.formula=distance.part.3
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