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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.library.svgtexture;
import one.empty3.library.*;
import java.io.File;
/*__
* Created by manue on 24-09-15.
*/
public class SVGTexture extends ITexture {
public SVGTexture(File file) {
// String parser = XMLResourceDescriptor.getXMLParserClassName();
//SAXSVGDocumentFactory f = new SAXSVGDocumentFactory(parser);
String uri = file.toURI().toString();
}
@Override
public void iterate() throws EOFVideoException {
}
@Override
public int getColorAt(double x, double y) {
return 0;
}
@Override
public void timeNext() {
// NOTHING TO DO HERE
}
@Override
public void timeNext(long milli) {
// NOTHING TO DO HERE
}
@Override
public StructureMatrix getDeclaredProperty(String name) {
return null;
}
@Override
public MatrixPropertiesObject copy() throws CopyRepresentableError, IllegalAccessException, InstantiationException {
return null;
}
}
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