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3D rendering engine. Plus modeling. Expected glsl textures 3d and 2d rendering
/*
* Copyright (c) 2023. Manuel Daniel Dahmen
*
*
* Copyright 2012-2023 Manuel Daniel Dahmen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package one.empty3.test;/*
* This file is part of Plants-Growth-2
* Foobar is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Foobar is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Foobar. If not, see .
*/
import junit.framework.TestCase;
import one.empty3.growth.graphics.Rotation2;
import one.empty3.library.Point3D;
import static one.empty3.growth.graphics.Rotation.rotate;
public class TestRotation extends TestCase {
public void testRotationIdent1() {
Point3D x = rotate(Point3D.O0, Point3D.X,
2 * Math.PI, Point3D.Y);
Point3D y = Point3D.Y;
assertEqualsPoint3D(x, y, 0.1);
}
public void testRotationIdent2() {
Point3D x = rotate(Point3D.O0, Point3D.X,
2 * Math.PI, Point3D.X);
Point3D y = Point3D.X;
assertEqualsPoint3D(x, y, 0.1);
}
public void testRotationIdent3() {
Point3D x = rotate(Point3D.O0, Point3D.X,
2 * Math.PI, Point3D.Z);
Point3D y = Point3D.Z;
assertEqualsPoint3D(x, y, 0.1);
}
public void testRotation90() {
Point3D x = rotate(Point3D.O0, Point3D.X,
Math.PI, Point3D.Z);
Point3D y = Point3D.Z.mult(-1.);
assertEqualsPoint3D(x, y, 0.1);
}
public void testRotationNonO() {
Point3D x = rotate(Point3D.X, new Point3D(10., 0., 0.),
Math.PI, new Point3D(3., 5., 5.));
Point3D y = new Point3D(3., -5., -5.);
assertEqualsPoint3D(x, y, 0.1);
}
public void testRotation180() {
Point3D x = rotate(new Point3D(11., 0., 0.), new Point3D(10., 0., 0.),
Math.PI, new Point3D(3., 5., 0.));
Point3D y = new Point3D(3., -5., 0.);
assertEqualsPoint3D(x, y, 0.1);
}
public void testRotation30deg() {
Point3D x = new Point3D(3., 5., 5.);
Point3D y = x;
for (int i = 0; i < 12 * 2; i++) {
x = rotate(Point3D.X, new Point3D(10., 0., 0.),
Math.PI / 6, x);
}
assertEqualsPoint3D(x, y, 0.1);
}
public void testRotation0degRandomPoint() {
Point3D x = Point3D.random(10.);
Point3D y = rotate(Point3D.X, new Point3D(10., 0., 0.),
0., x);
assertEqualsPoint3D(x, y, 0.1);
}
public void testRotation0degRandomAxe() {
Point3D a = Point3D.random(10.);
Point3D b = Point3D.random(10.);
Point3D y = rotate(a, b,
0., Point3D.X);
assertEqualsPoint3D(Point3D.X, y, 0.1);
}
public void testRotation360degRandomAxe() {
Point3D a = Point3D.random(10.);
Point3D b = Point3D.random(10.);
Point3D y = rotate(a, b,
2 * Math.PI, Point3D.X);
assertEqualsPoint3D(Point3D.X, y, 0.1);
}
public void assertEqualsPoint3D(Point3D x, Point3D y, double delta) {
for (int i = 0; i < 3; i++) {
TestCase.assertEquals(y.get(i), x.get(i), delta);
}
}
public void testRotationMethode2() {
Rotation2 rotation2 = new Rotation2();
Point3D intersection = rotation2.projection(Point3D.X, Point3D.Y, new Point3D(6., 5., 6.));
assertEqualsPoint3D(intersection, new Point3D(1., 5., 0.), 0.001);
}
}
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