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package org.activiti.engine.impl.asyncexecutor;
import org.activiti.bpmn.model.TimerEventDefinition;
import org.activiti.engine.ProcessEngine;
import org.activiti.engine.api.internal.Internal;
import org.activiti.engine.impl.cfg.ProcessEngineConfigurationImpl;
import org.activiti.engine.impl.persistence.entity.AbstractJobEntity;
import org.activiti.engine.impl.persistence.entity.DeadLetterJobEntity;
import org.activiti.engine.impl.persistence.entity.ExecutionEntity;
import org.activiti.engine.impl.persistence.entity.JobEntity;
import org.activiti.engine.impl.persistence.entity.SuspendedJobEntity;
import org.activiti.engine.impl.persistence.entity.TimerJobEntity;
import org.activiti.engine.runtime.Job;
/**
* Contains methods that are not tied to any specific job type (async, timer, suspended or deadletter),
* but which are generally applicable or are about going from one type to another.
*/
@Internal
public interface JobManager {
/**
* Execute a job, which means that the logic (async logic, timer that fires, etc)
* is executed, typically by a background thread of an executor.
*/
void execute(Job job);
/**
* Unacquires a job, meaning that this job was previously locked, and
* it is now freed to be acquired by other executor nodes.
*/
void unacquire(Job job);
/**
* Creates an async job for the provided {@link ExecutionEntity}, so that
* it can be continued later in a background thread.
*/
JobEntity createAsyncJob(ExecutionEntity execution, boolean exclusive);
/**
* Schedules and async job. If the {@link AsyncExecutor} is running, it
* can be executed immediately after the transaction. Otherwise it can
* be picked up by other executors.
*/
void scheduleAsyncJob(JobEntity job);
/**
* Creates a {@link TimerJobEntity} based on the current {@link ExecutionEntity} and the
* configuration in the {@link TimerEventDefinition}.
*/
TimerJobEntity createTimerJob(TimerEventDefinition timerEventDefinition, boolean interrupting, ExecutionEntity execution, String timerEventType, String jobHandlerConfiguration);
/**
* Schedules a timer, meaning it will be inserted in the datastore.
*/
void scheduleTimerJob(TimerJobEntity timerJob);
/**
* Moves a {@link TimerJobEntity} to become an async {@link JobEntity}.
*
* This happens for example when the due date of a timer is reached,
* the timer entity then becomes a 'regular' async job that can be
* picked up by the {@link AsyncExecutor}.
*/
JobEntity moveTimerJobToExecutableJob(TimerJobEntity timerJob);
/**
* Moves an {@link AbstractJobEntity} to become a {@link TimerJobEntity}.
*
* This happens for example when an async job is executed and fails.
* It then becomes a timer, as it needs to be retried later.
*/
TimerJobEntity moveJobToTimerJob(AbstractJobEntity job);
/**
* Moves an {@link AbstractJobEntity} to become a {@link SuspendedJobEntity},
* such that the {@link AsyncExecutor} won't pick it up anymore for execution.
*/
SuspendedJobEntity moveJobToSuspendedJob(AbstractJobEntity job);
/**
* Transforms a {@link SuspendedJobEntity} back to an {@link AbstractJobEntity}
* (i.e. to what it was originally). The job will now again be able to
* picked up by the {@link AsyncExecutor}.
*/
AbstractJobEntity activateSuspendedJob(SuspendedJobEntity job);
/**
* Transforms an {@link AbstractJobEntity} to a {@link DeadLetterJobEntity}.
* This means that the job has been tried a configurable amount of times,
* but kept failing.
*/
DeadLetterJobEntity moveJobToDeadLetterJob(AbstractJobEntity job);
/**
* Transforms a {@link DeadLetterJobEntity} to a {@link JobEntity}, thus
* making it executable again. Note that a 'retries' parameter needs to be passed,
* as the job got into the deadletter table because of it failed and retries became 0.
*/
JobEntity moveDeadLetterJobToExecutableJob(DeadLetterJobEntity deadLetterJobEntity, int retries);
/**
* The ProcessEngineCongiguration instance will be passed when the {@link ProcessEngine} is built.
*/
void setProcessEngineConfiguration(ProcessEngineConfigurationImpl processEngineConfiguration);
}
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