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/*
 * Written by Doug Lea with assistance from members of JCP JSR-166 Expert Group and released to the
 * public domain, as explained at http://creativecommons.org/publicdomain/zero/1.0/
 */
package alluxio.concurrent.jsr;


import java.lang.Thread.UncaughtExceptionHandler;
import java.security.AccessControlContext;
import java.security.AccessController;
import java.security.Permission;
import java.security.Permissions;
import java.security.PrivilegedAction;
import java.security.ProtectionDomain;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import java.util.concurrent.AbstractExecutorService;
import java.util.concurrent.Callable;
import java.util.concurrent.Executor;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Future;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.RunnableFuture;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicLong;
import java.util.concurrent.locks.LockSupport;
import java.util.function.Predicate;

/**
 * An {@link ExecutorService} for running {@link ForkJoinTask}s. A {@code ForkJoinPool} provides the
 * entry point for submissions from non-{@code ForkJoinTask} clients, as well as management and
 * monitoring operations.
 *
 * 

* A {@code ForkJoinPool} differs from other kinds of {@link ExecutorService} mainly by virtue of * employing work-stealing: all threads in the pool attempt to find and execute tasks * submitted to the pool and/or created by other active tasks (eventually blocking waiting for work * if none exist). This enables efficient processing when most tasks spawn other subtasks (as do * most {@code ForkJoinTask}s), as well as when many small tasks are submitted to the pool from * external clients. Especially when setting asyncMode to true in constructors, {@code * ForkJoinPool}s may also be appropriate for use with event-style tasks that are never joined. All * worker threads are initialized with {@link Thread#isDaemon} set {@code true}. * *

* A static {@link #commonPool()} is available and appropriate for most applications. The common * pool is used by any ForkJoinTask that is not explicitly submitted to a specified pool. Using the * common pool normally reduces resource usage (its threads are slowly reclaimed during periods of * non-use, and reinstated upon subsequent use). * *

* For applications that require separate or custom pools, a {@code * ForkJoinPool} may be constructed with a given target parallelism level; by default, equal to the * number of available processors. The pool attempts to maintain enough active (or available) * threads by dynamically adding, suspending, or resuming internal worker threads, even if some * tasks are stalled waiting to join others. However, no such adjustments are guaranteed in the face * of blocked I/O or other unmanaged synchronization. The nested {@link ManagedBlocker} interface * enables extension of the kinds of synchronization accommodated. The default policies may be * overridden using a constructor with parameters corresponding to those documented in class * {@link ThreadPoolExecutor}. * *

* In addition to execution and lifecycle control methods, this class provides status check methods * (for example {@link #getStealCount}) that are intended to aid in developing, tuning, and * monitoring fork/join applications. Also, method {@link #toString} returns indications of pool * state in a convenient form for informal monitoring. * *

* As is the case with other ExecutorServices, there are three main task execution methods * summarized in the following table. These are designed to be used primarily by clients not already * engaged in fork/join computations in the current pool. The main forms of these methods accept * instances of {@code ForkJoinTask}, but overloaded forms also allow mixed execution of plain * {@code * Runnable}- or {@code Callable}- based activities as well. However, tasks that are already * executing in a pool should normally instead use the within-computation forms listed in the table * unless using async event-style tasks that are not usually joined, in which case there is little * difference among choice of methods. * *

* * * * * * * * * * * * * * * * * * * * *
Summary of task execution methods
Call from non-fork/join clientsCall from within fork/join computations
Arrange async execution{@link #execute(ForkJoinTask)}{@link ForkJoinTask#fork}
Await and obtain result{@link #invoke(ForkJoinTask)}{@link ForkJoinTask#invoke}
Arrange exec and obtain Future{@link #submit(ForkJoinTask)}{@link ForkJoinTask#fork} (ForkJoinTasks are Futures)
* *

* The parameters used to construct the common pool may be controlled by setting the following * {@linkplain System#getProperty system properties}: *

    *
  • {@code java.util.concurrent.ForkJoinPool.common.parallelism} - the parallelism level, a * non-negative integer *
  • {@code java.util.concurrent.ForkJoinPool.common.threadFactory} - the class name of a * {@link ForkJoinWorkerThreadFactory}. The {@linkplain ClassLoader#getSystemClassLoader() system * class loader} is used to load this class. *
  • {@code java.util.concurrent.ForkJoinPool.common.exceptionHandler} - the class name of a * {@link UncaughtExceptionHandler}. The {@linkplain ClassLoader#getSystemClassLoader() system class * loader} is used to load this class. *
  • {@code java.util.concurrent.ForkJoinPool.common.maximumSpares} - the maximum number of * allowed extra threads to maintain target parallelism (default 256). *
* If no thread factory is supplied via a system property, then the common pool uses a factory that * uses the system class loader as the {@linkplain Thread#getContextClassLoader() thread context * class loader}. In addition, if a {@link SecurityManager} is present, then the common pool uses a * factory supplying threads that have no {@link Permissions} enabled. * * Upon any error in establishing these settings, default parameters are used. It is possible to * disable or limit the use of threads in the common pool by setting the parallelism property to * zero, and/or using a factory that may return {@code null}. However doing so may cause unjoined * tasks to never be executed. * *

* Implementation Note: This implementation restricts the maximum number of running threads * to 32767. Attempts to create pools with greater than the maximum number result in * {@code IllegalArgumentException}. * *

* This implementation rejects submitted tasks (that is, by throwing * {@link RejectedExecutionException}) only when the pool is shut down or internal resources have * been exhausted. * * @since 1.7 * @author Doug Lea */ public class ForkJoinPool extends AbstractExecutorService { // CVS rev. 1.344 /* * Implementation Overview * * This class and its nested classes provide the main functionality and control for a set of * worker threads: Submissions from non-FJ threads enter into submission queues. Workers take * these tasks and typically split them into subtasks that may be stolen by other workers. * Preference rules give first priority to processing tasks from their own queues (LIFO or FIFO, * depending on mode), then to randomized FIFO steals of tasks in other queues. This framework * began as vehicle for supporting tree-structured parallelism using work-stealing. Over time, its * scalability advantages led to extensions and changes to better support more diverse usage * contexts. Because most internal methods and nested classes are interrelated, their main * rationale and descriptions are presented here; individual methods and nested classes contain * only brief comments about details. * * WorkQueues ========== * * Most operations occur within work-stealing queues (in nested class WorkQueue). These are * special forms of Deques that support only three of the four possible end-operations -- push, * pop, and poll (aka steal), under the further constraints that push and pop are called only from * the owning thread (or, as extended here, under a lock), while poll may be called from other * threads. (If you are unfamiliar with them, you probably want to read Herlihy and Shavit's book * "The Art of Multiprocessor programming", chapter 16 describing these in more detail before * proceeding.) The main work-stealing queue design is roughly similar to those in the papers * "Dynamic Circular Work-Stealing Deque" by Chase and Lev, SPAA 2005 * (http://research.sun.com/scalable/pubs/index.html) and "Idempotent work stealing" by Michael, * Saraswat, and Vechev, PPoPP 2009 (http://portal.acm.org/citation.cfm?id=1504186). The main * differences ultimately stem from GC requirements that we null out taken slots as soon as we * can, to maintain as small a footprint as possible even in programs generating huge numbers of * tasks. To accomplish this, we shift the CAS arbitrating pop vs poll (steal) from being on the * indices ("base" and "top") to the slots themselves. * * Adding tasks then takes the form of a classic array push(task) in a circular buffer: * q.array[q.top++ % length] = task; * * (The actual code needs to null-check and size-check the array, uses masking, not mod, for * indexing a power-of-two-sized array, properly fences accesses, and possibly signals waiting * workers to start scanning -- see below.) Both a successful pop and poll mainly entail a CAS of * a slot from non-null to null. * * The pop operation (always performed by owner) is: if ((the task at top slot is not null) and * (CAS slot to null)) decrement top and return task; * * And the poll operation (usually by a stealer) is if ((the task at base slot is not null) and * (CAS slot to null)) increment base and return task; * * There are several variants of each of these. In particular, almost all uses of poll occur * within scan operations that also interleave contention tracking (with associated code sprawl.) * * Memory ordering. See "Correct and Efficient Work-Stealing for Weak Memory Models" by Le, Pop, * Cohen, and Nardelli, PPoPP 2013 (http://www.di.ens.fr/~zappa/readings/ppopp13.pdf) for an * analysis of memory ordering requirements in work-stealing algorithms similar to (but different * than) the one used here. Extracting tasks in array slots via (fully fenced) CAS provides * primary synchronization. The base and top indices imprecisely guide where to extract from. We * do not always require strict orderings of array and index updates, so sometimes let them be * subject to compiler and processor reorderings. However, the volatile "base" index also serves * as a basis for memory ordering: Slot accesses are preceded by a read of base, ensuring * happens-before ordering with respect to stealers (so the slots themselves can be read via plain * array reads.) The only other memory orderings relied on are maintained in the course of * signalling and activation (see below). A check that base == top indicates (momentary) * emptiness, but otherwise may err on the side of possibly making the queue appear nonempty when * a push, pop, or poll have not fully committed, or making it appear empty when an update of top * has not yet been visibly written. (Method isEmpty() checks the case of a partially completed * removal of the last element.) Because of this, the poll operation, considered individually, is * not wait-free. One thief cannot successfully continue until another in-progress one (or, if * previously empty, a push) visibly completes. However, in the aggregate, we ensure at least * probabilistic non-blockingness. If an attempted steal fails, a scanning thief chooses a * different random victim target to try next. So, in order for one thief to progress, it suffices * for any in-progress poll or new push on any empty queue to complete. * * This approach also enables support of a user mode in which local task processing is in FIFO, * not LIFO order, simply by using poll rather than pop. This can be useful in message-passing * frameworks in which tasks are never joined. * * WorkQueues are also used in a similar way for tasks submitted to the pool. We cannot mix these * tasks in the same queues used by workers. Instead, we randomly associate submission queues with * submitting threads, using a form of hashing. The ThreadLocalRandom probe value serves as a hash * code for choosing existing queues, and may be randomly repositioned upon contention with other * submitters. In essence, submitters act like workers except that they are restricted to * executing local tasks that they submitted. Insertion of tasks in shared mode requires a lock * but we use only a simple spinlock (using field phase), because submitters encountering a busy * queue move to a different position to use or create other queues -- they block only when * creating and registering new queues. Because it is used only as a spinlock, unlocking requires * only a "releasing" store (using putOrderedInt). * * Management ========== * * The main throughput advantages of work-stealing stem from decentralized control -- workers * mostly take tasks from themselves or each other, at rates that can exceed a billion per second. * The pool itself creates, activates (enables scanning for and running tasks), deactivates, * blocks, and terminates threads, all with minimal central information. There are only a few * properties that we can globally track or maintain, so we pack them into a small number of * variables, often maintaining atomicity without blocking or locking. Nearly all essentially * atomic control state is held in a few volatile variables that are by far most often read (not * written) as status and consistency checks. We pack as much information into them as we can. * * Field "ctl" contains 64 bits holding information needed to atomically decide to add, enqueue * (on an event queue), and dequeue (and release)-activate workers. To enable this packing, we * restrict maximum parallelism to (1<<15)-1 (which is far in excess of normal operating range) to * allow ids, counts, and their negations (used for thresholding) to fit into 16bit subfields. * * Field "mode" holds configuration parameters as well as lifetime status, atomically and * monotonically setting SHUTDOWN, STOP, and finally TERMINATED bits. * * Field "workQueues" holds references to WorkQueues. It is updated (only during worker creation * and termination) under lock (using field workerNamePrefix as lock), but is otherwise * concurrently readable, and accessed directly. We also ensure that uses of the array reference * itself never become too stale in case of resizing. To simplify index-based operations, the * array size is always a power of two, and all readers must tolerate null slots. Worker queues * are at odd indices. Shared (submission) queues are at even indices, up to a maximum of 64 * slots, to limit growth even if array needs to expand to add more workers. Grouping them * together in this way simplifies and speeds up task scanning. * * All worker thread creation is on-demand, triggered by task submissions, replacement of * terminated workers, and/or compensation for blocked workers. However, all other support code is * set up to work with other policies. To ensure that we do not hold on to worker references that * would prevent GC, all accesses to workQueues are via indices into the workQueues array (which * is one source of some of the messy code constructions here). In essence, the workQueues array * serves as a weak reference mechanism. Thus for example the stack top subfield of ctl stores * indices, not references. * * Queuing Idle Workers. Unlike HPC work-stealing frameworks, we cannot let workers spin * indefinitely scanning for tasks when none can be found immediately, and we cannot start/resume * workers unless there appear to be tasks available. On the other hand, we must quickly prod them * into action when new tasks are submitted or generated. In many usages, ramp-up time is the main * limiting factor in overall performance, which is compounded at program start-up by JIT * compilation and allocation. So we streamline this as much as possible. * * The "ctl" field atomically maintains total worker and "released" worker counts, plus the head * of the available worker queue (actually stack, represented by the lower 32bit subfield of ctl). * Released workers are those known to be scanning for and/or running tasks. Unreleased * ("available") workers are recorded in the ctl stack. These workers are made available for * signalling by enqueuing in ctl (see method runWorker). The "queue" is a form of Treiber stack. * This is ideal for activating threads in most-recently used order, and improves performance and * locality, outweighing the disadvantages of being prone to contention and inability to release a * worker unless it is topmost on stack. To avoid missed signal problems inherent in any * wait/signal design, available workers rescan for (and if found run) tasks after enqueuing. * Normally their release status will be updated while doing so, but the released worker ctl count * may underestimate the number of active threads. (However, it is still possible to determine * quiescence via a validation traversal -- see isQuiescent). After an unsuccessful rescan, * available workers are blocked until signalled (see signalWork). The top stack state holds the * value of the "phase" field of the worker: its index and status, plus a version counter that, in * addition to the count subfields (also serving as version stamps) provide protection against * Treiber stack ABA effects. * * Creating workers. To create a worker, we pre-increment counts (serving as a reservation), and * attempt to construct a ForkJoinWorkerThread via its factory. Upon construction, the new thread * invokes registerWorker, where it constructs a WorkQueue and is assigned an index in the * workQueues array (expanding the array if necessary). The thread is then started. Upon any * exception across these steps, or null return from factory, deregisterWorker adjusts counts and * records accordingly. If a null return, the pool continues running with fewer than the target * number workers. If exceptional, the exception is propagated, generally to some external caller. * Worker index assignment avoids the bias in scanning that would occur if entries were * sequentially packed starting at the front of the workQueues array. We treat the array as a * simple power-of-two hash table, expanding as needed. The seedIndex increment ensures no * collisions until a resize is needed or a worker is deregistered and replaced, and thereafter * keeps probability of collision low. We cannot use ThreadLocalRandom.getProbe() for similar * purposes here because the thread has not started yet, but do so for creating submission queues * for existing external threads (see externalPush). * * WorkQueue field "phase" is used by both workers and the pool to manage and track whether a * worker is UNSIGNALLED (possibly blocked waiting for a signal). When a worker is enqueued its * phase field is set. Note that phase field updates lag queue CAS releases so usage requires care * -- seeing a negative phase does not guarantee that the worker is available. When queued, the * lower 16 bits of scanState must hold its pool index. So we place the index there upon * initialization (see registerWorker) and otherwise keep it there or restore it when necessary. * * The ctl field also serves as the basis for memory synchronization surrounding activation. This * uses a more efficient version of a Dekker-like rule that task producers and consumers sync with * each other by both writing/CASing ctl (even if to its current value). This would be extremely * costly. So we relax it in several ways: (1) Producers only signal when their queue is empty. * Other workers propagate this signal (in method scan) when they find tasks; to further reduce * flailing, each worker signals only one other per activation. (2) Workers only enqueue after * scanning (see below) and not finding any tasks. (3) Rather than CASing ctl to its current value * in the common case where no action is required, we reduce write contention by equivalently * prefacing signalWork when called by an external task producer using a memory access with * full-volatile semantics or a "fullFence". * * Almost always, too many signals are issued. A task producer cannot in general tell if some * existing worker is in the midst of finishing one task (or already scanning) and ready to take * another without being signalled. So the producer might instead activate a different worker that * does not find any work, and then inactivates. This scarcely matters in steady-state * computations involving all workers, but can create contention and bookkeeping bottlenecks * during ramp-up, ramp-down, and small computations involving only a few workers. * * Scanning. Method runWorker performs top-level scanning for tasks. Each scan traverses and tries * to poll from each queue starting at a random index and circularly stepping. Scans are not * performed in ideal random permutation order, to reduce cacheline contention. The pseudorandom * generator need not have high-quality statistical properties in the long term, but just within * computations; We use Marsaglia XorShifts (often via ThreadLocalRandom.nextSecondarySeed), which * are cheap and suffice. Scanning also employs contention reduction: When scanning workers fail * to extract an apparently existing task, they soon restart at a different pseudorandom index. * This improves throughput when many threads are trying to take tasks from few queues, which can * be common in some usages. Scans do not otherwise explicitly take into account core affinities, * loads, cache localities, etc, However, they do exploit temporal locality (which usually * approximates these) by preferring to re-poll (at most #workers times) from the same queue after * a successful poll before trying others. * * Trimming workers. To release resources after periods of lack of use, a worker starting to wait * when the pool is quiescent will time out and terminate (see method scan) if the pool has * remained quiescent for period given by field keepAlive. * * Shutdown and Termination. A call to shutdownNow invokes tryTerminate to atomically set a * runState bit. The calling thread, as well as every other worker thereafter terminating, helps * terminate others by cancelling their unprocessed tasks, and waking them up, doing so repeatedly * until stable. Calls to non-abrupt shutdown() preface this by checking whether termination * should commence by sweeping through queues (until stable) to ensure lack of in-flight * submissions and workers about to process them before triggering the "STOP" phase of * termination. * * Joining Tasks ============= * * Any of several actions may be taken when one worker is waiting to join a task stolen (or always * held) by another. Because we are multiplexing many tasks on to a pool of workers, we can't * always just let them block (as in Thread.join). We also cannot just reassign the joiner's * run-time stack with another and replace it later, which would be a form of "continuation", that * even if possible is not necessarily a good idea since we may need both an unblocked task and * its continuation to progress. Instead we combine two tactics: * * Helping: Arranging for the joiner to execute some task that it would be running if the steal * had not occurred. * * Compensating: Unless there are already enough live threads, method tryCompensate() may create * or re-activate a spare thread to compensate for blocked joiners until they unblock. * * A third form (implemented in tryRemoveAndExec) amounts to helping a hypothetical compensator: * If we can readily tell that a possible action of a compensator is to steal and execute the task * being joined, the joining thread can do so directly, without the need for a compensation * thread. * * The ManagedBlocker extension API can't use helping so relies only on compensation in method * awaitBlocker. * * The algorithm in awaitJoin entails a form of "linear helping". Each worker records (in field * source) the id of the queue from which it last stole a task. The scan in method awaitJoin uses * these markers to try to find a worker to help (i.e., steal back a task from and execute it) * that could hasten completion of the actively joined task. Thus, the joiner executes a task that * would be on its own local deque if the to-be-joined task had not been stolen. This is a * conservative variant of the approach described in Wagner & Calder "Leapfrogging: a portable * technique for implementing efficient futures" SIGPLAN Notices, 1993 * (http://portal.acm.org/citation.cfm?id=155354). It differs mainly in that we only record queue * ids, not full dependency links. This requires a linear scan of the workQueues array to locate * stealers, but isolates cost to when it is needed, rather than adding to per-task overhead. * Searches can fail to locate stealers GC stalls and the like delay recording sources. Further, * even when accurately identified, stealers might not ever produce a task that the joiner can in * turn help with. So, compensation is tried upon failure to find tasks to run. * * Compensation does not by default aim to keep exactly the target parallelism number of unblocked * threads running at any given time. Some previous versions of this class employed immediate * compensations for any blocked join. However, in practice, the vast majority of blockages are * transient byproducts of GC and other JVM or OS activities that are made worse by replacement. * Rather than impose arbitrary policies, we allow users to override the default of only adding * threads upon apparent starvation. The compensation mechanism may also be bounded. Bounds for * the commonPool (see COMMON_MAX_SPARES) better enable JVMs to cope with programming errors and * abuse before running out of resources to do so. * * Common Pool =========== * * The static common pool always exists after static initialization. Since it (or any other * created pool) need never be used, we minimize initial construction overhead and footprint to * the setup of about a dozen fields. * * When external threads submit to the common pool, they can perform subtask processing (see * externalHelpComplete and related methods) upon joins. This caller-helps policy makes it * sensible to set common pool parallelism level to one (or more) less than the total number of * available cores, or even zero for pure caller-runs. We do not need to record whether external * submissions are to the common pool -- if not, external help methods return quickly. These * submitters would otherwise be blocked waiting for completion, so the extra effort (with * liberally sprinkled task status checks) in inapplicable cases amounts to an odd form of limited * spin-wait before blocking in ForkJoinTask.join. * * As a more appropriate default in managed environments, unless overridden by system properties, * we use workers of subclass InnocuousForkJoinWorkerThread when there is a SecurityManager * present. These workers have no permissions set, do not belong to any user-defined ThreadGroup, * and erase all ThreadLocals after executing any top-level task (see * WorkQueue.afterTopLevelExec). The associated mechanics (mainly in ForkJoinWorkerThread) may be * JVM-dependent and must access particular Thread class fields to achieve this effect. * * Style notes =========== * * Memory ordering relies mainly on Unsafe intrinsics that carry the further responsibility of * explicitly performing null- and bounds- checks otherwise carried out implicitly by JVMs. This * can be awkward and ugly, but also reflects the need to control outcomes across the unusual * cases that arise in very racy code with very few invariants. All fields are read into locals * before use, and null-checked if they are references. This is usually done in a "C"-like style * of listing declarations at the heads of methods or blocks, and using inline assignments on * first encounter. Nearly all explicit checks lead to bypass/return, not exception throws, * because they may legitimately arise due to cancellation/revocation during shutdown. * * There is a lot of representation-level coupling among classes ForkJoinPool, * ForkJoinWorkerThread, and ForkJoinTask. The fields of WorkQueue maintain data structures * managed by ForkJoinPool, so are directly accessed. There is little point trying to reduce this, * since any associated future changes in representations will need to be accompanied by * algorithmic changes anyway. Several methods intrinsically sprawl because they must accumulate * sets of consistent reads of fields held in local variables. There are also other coding * oddities (including several unnecessary-looking hoisted null checks) that help some methods * perform reasonably even when interpreted (not compiled). * * The order of declarations in this file is (with a few exceptions): (1) Static utility functions * (2) Nested (static) classes (3) Static fields (4) Fields, along with constants used when * unpacking some of them (5) Internal control methods (6) Callbacks and other support for * ForkJoinTask methods (7) Exported methods (8) Static block initializing statics in minimally * dependent order */ // Static utilities /** * Creates a new ForkJoinWorkerThread. This factory is used unless overridden in ForkJoinPool * constructors. */ public static final ForkJoinWorkerThreadFactory defaultForkJoinWorkerThreadFactory; // Nested classes // Bounds static final int SWIDTH = 16; // width of short static final int SMASK = 0xffff; // short bits == max index static final int MAX_CAP = 0x7fff; // max #workers - 1 // Constants shared across ForkJoinPool and WorkQueue static final int SQMASK = 0x007e; // max 64 (even) slots // Masks and units for WorkQueue.phase and ctl sp subfield static final int UNSIGNALLED = 1 << 31; // must be negative static final int SS_SEQ = 1 << 16; // version count static final int QLOCK = 1; // must be 1 // Mode bits and sentinels, some also used in WorkQueue id and.source fields static final int OWNED = 1; // queue has owner thread static final int FIFO = 1 << 16; // fifo queue or access mode static final int SHUTDOWN = 1 << 18; static final int TERMINATED = 1 << 19; static final int STOP = 1 << 31; // must be negative static final int QUIET = 1 << 30; // not scanning or working static final int DORMANT = QUIET | UNSIGNALLED; /** * The maximum number of local polls from the same queue before checking others. This is a * safeguard against infinitely unfair looping under unbounded user task recursion, and must be * larger than plausible cases of intentional bounded task recursion. */ static final int POLL_LIMIT = 1 << 10; /** * Permission required for callers of methods that may start or kill threads. */ static final RuntimePermission modifyThreadPermission; /** * Common (static) pool. Non-null for public use unless a static construction exception, but * internal usages null-check on use to paranoically avoid potential initialization circularities * as well as to simplify generated code. */ static final ForkJoinPool common; /** * Common pool parallelism. To allow simpler use and management when common pool threads are * disabled, we allow the underlying common.parallelism field to be zero, but in that case still * report parallelism as 1 to reflect resulting caller-runs mechanics. */ static final int COMMON_PARALLELISM; /** * Limit on spare thread construction in tryCompensate. */ private static final int COMMON_MAX_SPARES; // static fields (initialized in static initializer below) /** * Default idle timeout value (in milliseconds) for the thread triggering quiescence to park * waiting for new work */ private static final long DEFAULT_KEEPALIVE = 60_000L; /** * Undershoot tolerance for idle timeouts */ private static final long TIMEOUT_SLOP = 20L; /** * The default value for COMMON_MAX_SPARES. Overridable using the * "java.util.concurrent.ForkJoinPool.common.maximumSpares" system property. The default value is * far in excess of normal requirements, but also far short of MAX_CAP and typical OS thread * limits, so allows JVMs to catch misuse/abuse before running out of resources needed to do so. */ private static final int DEFAULT_COMMON_MAX_SPARES = 256; /** * Increment for seed generators. See class ThreadLocal for explanation. */ private static final int SEED_INCREMENT = 0x9e3779b9; // Lower and upper word masks private static final long SP_MASK = 0xffffffffL; private static final long UC_MASK = ~SP_MASK; // Release counts private static final int RC_SHIFT = 48; // static configuration constants private static final long RC_UNIT = 0x0001L << RC_SHIFT; private static final long RC_MASK = 0xffffL << RC_SHIFT; // Total counts private static final int TC_SHIFT = 32; private static final long TC_UNIT = 0x0001L << TC_SHIFT; /* * Bits and masks for field ctl, packed with 4 16 bit subfields: RC: Number of released (unqueued) * workers minus target parallelism TC: Number of total workers minus target parallelism SS: * version count and status of top waiting thread ID: poolIndex of top of Treiber stack of waiters * * When convenient, we can extract the lower 32 stack top bits (including version bits) as * sp=(int)ctl. The offsets of counts by the target parallelism and the positionings of fields * makes it possible to perform the most common checks via sign tests of fields: When ac is * negative, there are not enough unqueued workers, when tc is negative, there are not enough * total workers. When sp is non-zero, there are waiting workers. To deal with possibly negative * fields, we use casts in and out of "short" and/or signed shifts to maintain signedness. * * Because it occupies uppermost bits, we can add one release count using getAndAddLong of * RC_UNIT, rather than CAS, when returning from a blocked join. Other updates entail multiple * subfields and masking, requiring CAS. * * The limits packed in field "bounds" are also offset by the parallelism level to make them * comparable to the ctl rc and tc fields. */ private static final long TC_MASK = 0xffffL << TC_SHIFT; private static final long ADD_WORKER = 0x0001L << (TC_SHIFT + 15); // sign // Unsafe mechanics private static final sun.misc.Unsafe U = UnsafeAccess.unsafe; private static final long CTL; private static final long MODE; private static final int ABASE; private static final int ASHIFT; /** * Sequence number for creating workerNamePrefix. */ private static int poolNumberSequence; static { try { CTL = U.objectFieldOffset(ForkJoinPool.class.getDeclaredField("ctl")); MODE = U.objectFieldOffset(ForkJoinPool.class.getDeclaredField("mode")); ABASE = U.arrayBaseOffset(ForkJoinTask[].class); int scale = U.arrayIndexScale(ForkJoinTask[].class); if ((scale & (scale - 1)) != 0) throw new ExceptionInInitializerError("array index scale not a power of two"); ASHIFT = 31 - Integer.numberOfLeadingZeros(scale); } catch (Exception e) { throw new ExceptionInInitializerError(e); } // Reduce the risk of rare disastrous classloading in first call to // LockSupport.park: https://bugs.openjdk.java.net/browse/JDK-8074773 @SuppressWarnings("unused") Class ensureLoaded = LockSupport.class; int commonMaxSpares = DEFAULT_COMMON_MAX_SPARES; try { String p = System.getProperty("java.util.concurrent.ForkJoinPool.common.maximumSpares"); if (p != null) commonMaxSpares = Integer.parseInt(p); } catch (Exception ignore) { } COMMON_MAX_SPARES = commonMaxSpares; defaultForkJoinWorkerThreadFactory = new DefaultForkJoinWorkerThreadFactory(); modifyThreadPermission = new RuntimePermission("modifyThread"); common = AccessController.doPrivileged(new PrivilegedAction() { public ForkJoinPool run() { return new ForkJoinPool((byte) 0); } }); COMMON_PARALLELISM = Math.max(common.mode & SMASK, 1); } // Instance fields final long keepAlive; // milliseconds before dropping if idle final int bounds; // min, max threads packed as shorts final String workerNamePrefix; // for worker thread string; sync lock final ForkJoinWorkerThreadFactory factory; final UncaughtExceptionHandler ueh; // per-worker UEH final Predicate saturate; // Segregate ctl field, For now using padding vs @Contended volatile long pad00, pad01, pad02, pad03, pad04, pad05, pad06, pad07; volatile long pad08, pad09, pad0a, pad0b, pad0c, pad0d, pad0e, pad0f; volatile long ctl; // main pool control volatile long pad10, pad11, pad12, pad13, pad14, pad15, pad16, pad17; volatile long pad18, pad19, pad1a, pad1b, pad1c, pad1d, pad1e; volatile long stealCount; // collects worker nsteals int indexSeed; // next worker index volatile int mode; // parallelism, runstate, queue mode WorkQueue[] workQueues; // main registry // Creating, registering and deregistering workers /** * Creates a {@code ForkJoinPool} with parallelism equal to * {@link java.lang.Runtime#availableProcessors}, using defaults for all other parameters (see * {@link #ForkJoinPool(int, ForkJoinWorkerThreadFactory, Thread.UncaughtExceptionHandler, boolean, int, int, int, Predicate, long, TimeUnit)}). * * @throws SecurityException if a security manager exists and the caller is not permitted to * modify threads because it does not hold * {@link java.lang.RuntimePermission}{@code ("modifyThread")} */ public ForkJoinPool() { this(Math.min(MAX_CAP, Runtime.getRuntime().availableProcessors()), defaultForkJoinWorkerThreadFactory, null, false, 0, MAX_CAP, 1, null, DEFAULT_KEEPALIVE, TimeUnit.MILLISECONDS); } /** * Creates a {@code ForkJoinPool} with the indicated parallelism level, using defaults for all * other parameters (see * {@link #ForkJoinPool(int, ForkJoinWorkerThreadFactory, Thread.UncaughtExceptionHandler, boolean, int, int, int, Predicate, long, TimeUnit)}). * * @param parallelism the parallelism level * @throws IllegalArgumentException if parallelism less than or equal to zero, or greater than * implementation limit * @throws SecurityException if a security manager exists and the caller is not permitted to * modify threads because it does not hold * {@link java.lang.RuntimePermission}{@code ("modifyThread")} */ public ForkJoinPool(int parallelism) { this(parallelism, defaultForkJoinWorkerThreadFactory, null, false, 0, MAX_CAP, 1, null, DEFAULT_KEEPALIVE, TimeUnit.MILLISECONDS); } /** * Creates a {@code ForkJoinPool} with the given parameters (using defaults for others -- see * {@link #ForkJoinPool(int, ForkJoinWorkerThreadFactory, Thread.UncaughtExceptionHandler, boolean, int, int, int, Predicate, long, TimeUnit)}). * * @param parallelism the parallelism level. For default value, use * {@link java.lang.Runtime#availableProcessors}. * @param factory the factory for creating new threads. For default value, use * {@link #defaultForkJoinWorkerThreadFactory}. * @param handler the handler for internal worker threads that terminate due to unrecoverable * errors encountered while executing tasks. For default value, use {@code null}. * @param asyncMode if true, establishes local first-in-first-out scheduling mode for forked tasks * that are never joined. This mode may be more appropriate than default locally * stack-based mode in applications in which worker threads only process event-style * asynchronous tasks. For default value, use {@code false}. * @throws IllegalArgumentException if parallelism less than or equal to zero, or greater than * implementation limit * @throws NullPointerException if the factory is null * @throws SecurityException if a security manager exists and the caller is not permitted to * modify threads because it does not hold * {@link java.lang.RuntimePermission}{@code ("modifyThread")} */ public ForkJoinPool(int parallelism, ForkJoinWorkerThreadFactory factory, UncaughtExceptionHandler handler, boolean asyncMode) { this(parallelism, factory, handler, asyncMode, 0, MAX_CAP, 1, null, DEFAULT_KEEPALIVE, TimeUnit.MILLISECONDS); } /** * Creates a {@code ForkJoinPool} with the given parameters. * * @param parallelism the parallelism level. For default value, use * {@link java.lang.Runtime#availableProcessors}. * * @param factory the factory for creating new threads. For default value, use * {@link #defaultForkJoinWorkerThreadFactory}. * * @param handler the handler for internal worker threads that terminate due to unrecoverable * errors encountered while executing tasks. For default value, use {@code null}. * * @param asyncMode if true, establishes local first-in-first-out scheduling mode for forked tasks * that are never joined. This mode may be more appropriate than default locally * stack-based mode in applications in which worker threads only process event-style * asynchronous tasks. For default value, use {@code * false}. * * @param corePoolSize the number of threads to keep in the pool (unless timed out after an * elapsed keep-alive). Normally (and by default) this is the same value as the parallelism * level, but may be set to a larger value to reduce dynamic overhead if tasks regularly * block. Using a smaller value (for example {@code 0}) has the same effect as the default. * * @param maximumPoolSize the maximum number of threads allowed. When the maximum is reached, * attempts to replace blocked threads fail. (However, because creation and termination of * different threads may overlap, and may be managed by the given thread factory, this * value may be transiently exceeded.) To arrange the same value as is used by default for * the common pool, use {@code 256} plus the {@code parallelism} level. (By default, the * common pool allows a maximum of 256 spare threads.) Using a value (for example {@code * Integer.MAX_VALUE}) larger than the implementation's total thread limit has the same effect as * using this limit (which is the default). * * @param minimumRunnable the minimum allowed number of core threads not blocked by a join or * {@link ManagedBlocker}. To ensure progress, when too few unblocked threads exist and * unexecuted tasks may exist, new threads are constructed, up to the given * maximumPoolSize. For the default value, use {@code * 1} , that ensures liveness. A larger value might improve throughput in the presence of * blocked activities, but might not, due to increased overhead. A value of zero may be * acceptable when submitted tasks cannot have dependencies requiring additional threads. * * @param saturate if non-null, a predicate invoked upon attempts to create more than the maximum * total allowed threads. By default, when a thread is about to block on a join or * {@link ManagedBlocker}, but cannot be replaced because the maximumPoolSize would be * exceeded, a {@link RejectedExecutionException} is thrown. But if this predicate returns * {@code true}, then no exception is thrown, so the pool continues to operate with fewer * than the target number of runnable threads, which might not ensure progress. * * @param keepAliveTime the elapsed time since last use before a thread is terminated (and then * later replaced if needed). For the default value, use {@code 60, TimeUnit.SECONDS}. * * @param unit the time unit for the {@code keepAliveTime} argument * * @throws IllegalArgumentException if parallelism is less than or equal to zero, or is greater * than implementation limit, or if maximumPoolSize is less than parallelism, of if the * keepAliveTime is less than or equal to zero. * @throws NullPointerException if the factory is null * @throws SecurityException if a security manager exists and the caller is not permitted to * modify threads because it does not hold * {@link java.lang.RuntimePermission}{@code ("modifyThread")} * @since 9 */ public ForkJoinPool(int parallelism, ForkJoinWorkerThreadFactory factory, UncaughtExceptionHandler handler, boolean asyncMode, int corePoolSize, int maximumPoolSize, int minimumRunnable, Predicate saturate, long keepAliveTime, TimeUnit unit) { // check, encode, pack parameters if (parallelism <= 0 || parallelism > MAX_CAP || maximumPoolSize < parallelism || keepAliveTime <= 0L) throw new IllegalArgumentException(); Objects.requireNonNull(factory); long ms = Math.max(unit.toMillis(keepAliveTime), TIMEOUT_SLOP); int corep = Math.min(Math.max(corePoolSize, parallelism), MAX_CAP); long c = ((((long) (-corep) << TC_SHIFT) & TC_MASK) | (((long) (-parallelism) << RC_SHIFT) & RC_MASK)); int m = parallelism | (asyncMode ? FIFO : 0); int maxSpares = Math.min(maximumPoolSize, MAX_CAP) - parallelism; int minAvail = Math.min(Math.max(minimumRunnable, 0), MAX_CAP); int b = ((minAvail - parallelism) & SMASK) | (maxSpares << SWIDTH); int n = (parallelism > 1) ? parallelism - 1 : 1; // at least 2 slots n |= n >>> 1; n |= n >>> 2; n |= n >>> 4; n |= n >>> 8; n |= n >>> 16; n = (n + 1) << 1; // power of two, including space for submission queues this.workerNamePrefix = "ForkJoinPool-" + nextPoolId() + "-worker-"; this.workQueues = new WorkQueue[n]; this.factory = factory; this.ueh = handler; this.saturate = saturate; this.keepAlive = ms; this.bounds = b; this.mode = m; this.ctl = c; checkPermission(); } /** * Constructor for common pool using parameters possibly overridden by system properties */ private ForkJoinPool(byte forCommonPoolOnly) { int parallelism = -1; ForkJoinWorkerThreadFactory fac = null; UncaughtExceptionHandler handler = null; try { // ignore exceptions in accessing/parsing properties String pp = System.getProperty("java.util.concurrent.ForkJoinPool.common.parallelism"); if (pp != null) parallelism = Integer.parseInt(pp); fac = (ForkJoinWorkerThreadFactory) newInstanceFromSystemProperty( "java.util.concurrent.ForkJoinPool.common.threadFactory"); handler = (UncaughtExceptionHandler) newInstanceFromSystemProperty( "java.util.concurrent.ForkJoinPool.common.exceptionHandler"); } catch (Exception ignore) { } if (fac == null) { if (System.getSecurityManager() == null) { fac = defaultForkJoinWorkerThreadFactory; } else { // use security-managed default fac = new InnocuousForkJoinWorkerThreadFactory(); } } if (parallelism < 0 && // default 1 less than #cores (parallelism = Runtime.getRuntime().availableProcessors() - 1) <= 0) parallelism = 1; if (parallelism > MAX_CAP) parallelism = MAX_CAP; long c = ((((long) (-parallelism) << TC_SHIFT) & TC_MASK) | (((long) (-parallelism) << RC_SHIFT) & RC_MASK)); int b = ((1 - parallelism) & SMASK) | (COMMON_MAX_SPARES << SWIDTH); int n = (parallelism > 1) ? parallelism - 1 : 1; n |= n >>> 1; n |= n >>> 2; n |= n >>> 4; n |= n >>> 8; n |= n >>> 16; n = (n + 1) << 1; this.workerNamePrefix = "ForkJoinPool.commonPool-worker-"; this.workQueues = new WorkQueue[n]; this.factory = fac; this.ueh = handler; this.saturate = null; this.keepAlive = DEFAULT_KEEPALIVE; this.bounds = b; this.mode = parallelism; this.ctl = c; } /** * If there is a security manager, makes sure caller has permission to modify threads. */ private static void checkPermission() { SecurityManager security = System.getSecurityManager(); if (security != null) security.checkPermission(modifyThreadPermission); } static AccessControlContext contextWithPermissions(Permission... perms) { Permissions permissions = new Permissions(); for (Permission perm : perms) permissions.add(perm); return new AccessControlContext( new ProtectionDomain[] {new ProtectionDomain(null, permissions)}); } /** * Returns the next sequence number. We don't expect this to ever contend, so use simple builtin * sync. */ private static final synchronized int nextPoolId() { return ++poolNumberSequence; } /** * Returns common pool queue for an external thread. */ static WorkQueue commonSubmitterQueue() { ForkJoinPool p = common; int r = TLRandom.getProbe(); WorkQueue[] ws; int n; return (p != null && (ws = p.workQueues) != null && (n = ws.length) > 0) ? ws[(n - 1) & r & SQMASK] : null; } /** * Returns a cheap heuristic guide for task partitioning when programmers, frameworks, tools, or * languages have little or no idea about task granularity. In essence, by offering this method, * we ask users only about tradeoffs in overhead vs expected throughput and its variance, rather * than how finely to partition tasks. * * In a steady state strict (tree-structured) computation, each thread makes available for * stealing enough tasks for other threads to remain active. Inductively, if all threads play by * the same rules, each thread should make available only a constant number of tasks. * * The minimum useful constant is just 1. But using a value of 1 would require immediate * replenishment upon each steal to maintain enough tasks, which is infeasible. Further, * partitionings/granularities of offered tasks should minimize steal rates, which in general * means that threads nearer the top of computation tree should generate more than those nearer * the bottom. In perfect steady state, each thread is at approximately the same level of * computation tree. However, producing extra tasks amortizes the uncertainty of progress and * diffusion assumptions. * * So, users will want to use values larger (but not much larger) than 1 to both smooth over * transient shortages and hedge against uneven progress; as traded off against the cost of extra * task overhead. We leave the user to pick a threshold value to compare with the results of this * call to guide decisions, but recommend values such as 3. * * When all threads are active, it is on average OK to estimate surplus strictly locally. In * steady-state, if one thread is maintaining say 2 surplus tasks, then so are others. So we can * just use estimated queue length. However, this strategy alone leads to serious mis-estimates in * some non-steady-state conditions (ramp-up, ramp-down, other stalls). We can detect many of * these by further considering the number of "idle" threads, that are known to have zero queued * tasks, so compensate by a factor of (#idle/#active) threads. */ static int getSurplusQueuedTaskCount() { Thread t; ForkJoinWorkerThread wt; ForkJoinPool pool; WorkQueue q; if (((t = Thread.currentThread()) instanceof ForkJoinWorkerThread) && (pool = (wt = (ForkJoinWorkerThread) t).pool) != null && (q = wt.workQueue) != null) { int p = pool.mode & SMASK; int a = p + (int) (pool.ctl >> RC_SHIFT); int n = q.top - q.base; return n - (a > (p >>>= 1) ? 0 : a > (p >>>= 1) ? 1 : a > (p >>>= 1) ? 2 : a > (p >>>= 1) ? 4 : 8); } return 0; } private static Object newInstanceFromSystemProperty(String property) throws Exception { String className = System.getProperty(property); return (className == null) ? null : ClassLoader.getSystemClassLoader().loadClass(className).getConstructor().newInstance(); } // External operations /** * Returns the common pool instance. This pool is statically constructed; its run state is * unaffected by attempts to {@link #shutdown} or {@link #shutdownNow}. However this pool and any * ongoing processing are automatically terminated upon program {@link System#exit}. Any program * that relies on asynchronous task processing to complete before program termination should * invoke {@code commonPool().}{@link #awaitQuiescence awaitQuiescence}, before exit. * * @return the common pool instance * @since 1.8 */ public static ForkJoinPool commonPool() { // assert common != null : "static init error"; return common; } /** * Returns the targeted parallelism level of the common pool. * * @return the targeted parallelism level of the common pool * @since 1.8 */ public static int getCommonPoolParallelism() { return COMMON_PARALLELISM; } /** * Waits and/or attempts to assist performing tasks indefinitely until the {@link #commonPool()} * {@link #isQuiescent}. */ static void quiesceCommonPool() { common.awaitQuiescence(Long.MAX_VALUE, TimeUnit.NANOSECONDS); } /** * Runs the given possibly blocking task. When {@linkplain ForkJoinTask#inForkJoinPool() running * in a ForkJoinPool}, this method possibly arranges for a spare thread to be activated if * necessary to ensure sufficient parallelism while the current thread is blocked in * {@link ManagedBlocker#block blocker.block()}. * *

* This method repeatedly calls {@code blocker.isReleasable()} and {@code blocker.block()} until * either method returns {@code true}. Every call to {@code blocker.block()} is preceded by a call * to {@code blocker.isReleasable()} that returned {@code false}. * *

* If not running in a ForkJoinPool, this method is behaviorally equivalent to * *

   *  {@code
   * while (!blocker.isReleasable())
   *   if (blocker.block())
   *     break;}
   * 
* * If running in a ForkJoinPool, the pool may first be expanded to ensure sufficient parallelism * available during the call to {@code blocker.block()}. * * @param blocker the blocker task * @throws InterruptedException if {@code blocker.block()} did so */ public static void managedBlock(ManagedBlocker blocker) throws InterruptedException { ForkJoinPool p; ForkJoinWorkerThread wt; WorkQueue w; Thread t = Thread.currentThread(); if ((t instanceof ForkJoinWorkerThread) && (p = (wt = (ForkJoinWorkerThread) t).pool) != null && (w = wt.workQueue) != null) { int block; while (!blocker.isReleasable()) { if ((block = p.tryCompensate(w)) != 0) { try { do { } while (!blocker.isReleasable() && !blocker.block()); } finally { U.getAndAddLong(p, CTL, (block > 0) ? RC_UNIT : 0L); } break; } } } else { do { } while (!blocker.isReleasable() && !blocker.block()); } } /** * If the given executor is a ForkJoinPool, poll and execute AsynchronousCompletionTasks from * worker's queue until none are available or blocker is released. */ static void helpAsyncBlocker(Executor e, ManagedBlocker blocker) { if (blocker != null && (e instanceof ForkJoinPool)) { WorkQueue w; ForkJoinWorkerThread wt; WorkQueue[] ws; int r, n; ForkJoinPool p = (ForkJoinPool) e; Thread thread = Thread.currentThread(); if (thread instanceof ForkJoinWorkerThread && (wt = (ForkJoinWorkerThread) thread).pool == p) w = wt.workQueue; else if ((r = TLRandom.getProbe()) != 0 && (ws = p.workQueues) != null && (n = ws.length) > 0) w = ws[(n - 1) & r & SQMASK]; else w = null; if (w != null) { for (;;) { int b = w.base, s = w.top, d, al; ForkJoinTask[] a; if ((a = w.array) != null && (d = b - s) < 0 && (al = a.length) > 0) { int index = (al - 1) & b; long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask t = (ForkJoinTask) U.getObjectVolatile(a, offset); if (blocker.isReleasable()) break; else if (b++ == w.base) { if (t == null) { if (d == -1) break; } else if (!(t instanceof CompletableFuture.AsynchronousCompletionTask)) break; else if (U.compareAndSwapObject(a, offset, t, null)) { w.base = b; t.doExec(); } } } else break; } } } } /** * Tries to construct and start one worker. Assumes that total count has already been incremented * as a reservation. Invokes deregisterWorker on any failure. * * @return true if successful */ private boolean createWorker() { ForkJoinWorkerThreadFactory fac = factory; Throwable ex = null; ForkJoinWorkerThread wt = null; try { if (fac != null && (wt = fac.newThread(this)) != null) { wt.start(); return true; } } catch (Throwable rex) { ex = rex; } deregisterWorker(wt, ex); return false; } /** * Tries to add one worker, incrementing ctl counts before doing so, relying on createWorker to * back out on failure. * * @param c incoming ctl value, with total count negative and no idle workers. On CAS failure, c * is refreshed and retried if this holds (otherwise, a new worker is not needed). */ private void tryAddWorker(long c) { do { long nc = ((RC_MASK & (c + RC_UNIT)) | (TC_MASK & (c + TC_UNIT))); if (ctl == c && U.compareAndSwapLong(this, CTL, c, nc)) { createWorker(); break; } } while (((c = ctl) & ADD_WORKER) != 0L && (int) c == 0); } // Termination /** * Callback from ForkJoinWorkerThread constructor to establish and record its WorkQueue. * * @param wt the worker thread * @return the worker's queue */ final WorkQueue registerWorker(ForkJoinWorkerThread wt) { UncaughtExceptionHandler handler; wt.setDaemon(true); // configure thread if ((handler = ueh) != null) wt.setUncaughtExceptionHandler(handler); WorkQueue w = new WorkQueue(this, wt); int tid = 0; // for thread name int fifo = mode & FIFO; String prefix = workerNamePrefix; if (prefix != null) { synchronized (prefix) { WorkQueue[] ws = workQueues; int n; int s = indexSeed += SEED_INCREMENT; if (ws != null && (n = ws.length) > 1) { int m = n - 1; tid = s & m; int i = m & ((s << 1) | 1); // odd-numbered indices for (int probes = n >>> 1;;) { // find empty slot WorkQueue q; if ((q = ws[i]) == null || q.phase == QUIET) break; else if (--probes == 0) { i = n | 1; // resize below break; } else i = (i + 2) & m; } int id = i | fifo | (s & ~(SMASK | FIFO | DORMANT)); w.phase = w.id = id; // now publishable if (i < n) ws[i] = w; else { // expand array int an = n << 1; WorkQueue[] as = new WorkQueue[an]; as[i] = w; int am = an - 1; for (int j = 0; j < n; ++j) { WorkQueue v; // copy external queue if ((v = ws[j]) != null) // position may change as[v.id & am & SQMASK] = v; if (++j >= n) break; as[j] = ws[j]; // copy worker } workQueues = as; } } } wt.setName(prefix.concat(Integer.toString(tid))); } return w; } // Exported methods // Constructors /** * Final callback from terminating worker, as well as upon failure to construct or start a worker. * Removes record of worker from array, and adjusts counts. If pool is shutting down, tries to * complete termination. * * @param wt the worker thread, or null if construction failed * @param ex the exception causing failure, or null if none */ final void deregisterWorker(ForkJoinWorkerThread wt, Throwable ex) { WorkQueue w = null; int phase = 0; if (wt != null && (w = wt.workQueue) != null) { Object lock = workerNamePrefix; long ns = (long) w.nsteals & 0xffffffffL; int idx = w.id & SMASK; if (lock != null) { WorkQueue[] ws; // remove index from array synchronized (lock) { if ((ws = workQueues) != null && ws.length > idx && ws[idx] == w) ws[idx] = null; stealCount += ns; } } phase = w.phase; } if (phase != QUIET) { // else pre-adjusted long c; // decrement counts do { } while (!U.compareAndSwapLong(this, CTL, c = ctl, ((RC_MASK & (c - RC_UNIT)) | (TC_MASK & (c - TC_UNIT)) | (SP_MASK & c)))); } if (w != null) w.cancelAll(); // cancel remaining tasks if (!tryTerminate(false, false) && // possibly replace worker w != null && w.array != null) // avoid repeated failures signalWork(); if (ex == null) // help clean on way out ForkJoinTask.helpExpungeStaleExceptions(); else // rethrow ForkJoinTask.rethrow(ex); } /** * Tries to create or release a worker if too few are running. */ final void signalWork() { for (;;) { long c; int sp; WorkQueue[] ws; int i; WorkQueue v; if ((c = ctl) >= 0L) // enough workers break; else if ((sp = (int) c) == 0) { // no idle workers if ((c & ADD_WORKER) != 0L) // too few workers tryAddWorker(c); break; } else if ((ws = workQueues) == null) break; // unstarted/terminated else if (ws.length <= (i = sp & SMASK)) break; // terminated else if ((v = ws[i]) == null) break; // terminating else { int np = sp & ~UNSIGNALLED; int vp = v.phase; long nc = (v.stackPred & SP_MASK) | (UC_MASK & (c + RC_UNIT)); Thread vt = v.owner; if (sp == vp && U.compareAndSwapLong(this, CTL, c, nc)) { v.phase = np; if (v.source < 0) LockSupport.unpark(vt); break; } } } } /** * Tries to decrement counts (sometimes implicitly) and possibly arrange for a compensating worker * in preparation for blocking: If not all core workers yet exist, creates one, else if any are * unreleased (possibly including caller) releases one, else if fewer than the minimum allowed * number of workers running, checks to see that they are all active, and if so creates an extra * worker unless over maximum limit and policy is to saturate. Most of these steps can fail due to * interference, in which case 0 is returned so caller will retry. A negative return value * indicates that the caller doesn't need to re-adjust counts when later unblocked. * * @return 1: block then adjust, -1: block without adjust, 0 : retry */ private int tryCompensate(WorkQueue w) { int t, n, sp; long c = ctl; WorkQueue[] ws = workQueues; if ((t = (short) (c >>> TC_SHIFT)) >= 0) { if (ws == null || (n = ws.length) <= 0 || w == null) return 0; // disabled else if ((sp = (int) c) != 0) { // replace or release WorkQueue v = ws[sp & (n - 1)]; int wp = w.phase; long uc = UC_MASK & ((wp < 0) ? c + RC_UNIT : c); int np = sp & ~UNSIGNALLED; if (v != null) { int vp = v.phase; Thread vt = v.owner; long nc = ((long) v.stackPred & SP_MASK) | uc; if (vp == sp && U.compareAndSwapLong(this, CTL, c, nc)) { v.phase = np; if (v.source < 0) LockSupport.unpark(vt); return (wp < 0) ? -1 : 1; } } return 0; } else if ((int) (c >> RC_SHIFT) - // reduce parallelism (short) (bounds & SMASK) > 0) { long nc = ((RC_MASK & (c - RC_UNIT)) | (~RC_MASK & c)); return U.compareAndSwapLong(this, CTL, c, nc) ? 1 : 0; } else { // validate int md = mode, pc = md & SMASK, tc = pc + t, bc = 0; boolean unstable = false; for (int i = 1; i < n; i += 2) { WorkQueue q; Thread wt; Thread.State ts; if ((q = ws[i]) != null) { if (q.source == 0) { unstable = true; break; } else { --tc; if ((wt = q.owner) != null && ((ts = wt.getState()) == Thread.State.BLOCKED || ts == Thread.State.WAITING)) ++bc; // worker is blocking } } } if (unstable || tc != 0 || ctl != c) return 0; // inconsistent else if (t + pc >= MAX_CAP || t >= (bounds >>> SWIDTH)) { Predicate sat; if ((sat = saturate) != null && sat.test(this)) return -1; else if (bc < pc) { // lagging Thread.yield(); // for retry spins return 0; } else throw new RejectedExecutionException("Thread limit exceeded replacing blocked worker"); } } } long nc = ((c + TC_UNIT) & TC_MASK) | (c & ~TC_MASK); // expand pool return U.compareAndSwapLong(this, CTL, c, nc) && createWorker() ? 1 : 0; } /** * Top-level runloop for workers, called by ForkJoinWorkerThread.run. See above for explanation. */ final void runWorker(WorkQueue w) { WorkQueue[] ws; w.growArray(); // allocate queue int r = w.id ^ TLRandom.nextSecondarySeed(); if (r == 0) // initial nonzero seed r = 1; int lastSignalId = 0; // avoid unneeded signals while ((ws = workQueues) != null) { boolean nonempty = false; // scan for (int n = ws.length, j = n, m = n - 1; j > 0; --j) { WorkQueue q; int i, b, al; ForkJoinTask[] a; if ((i = r & m) >= 0 && i < n && // always true (q = ws[i]) != null && (b = q.base) - q.top < 0 && (a = q.array) != null && (al = a.length) > 0) { int qid = q.id; // (never zero) int index = (al - 1) & b; long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask t = (ForkJoinTask) U.getObjectVolatile(a, offset); if (t != null && b++ == q.base && U.compareAndSwapObject(a, offset, t, null)) { if ((q.base = b) - q.top < 0 && qid != lastSignalId) signalWork(); // propagate signal w.source = lastSignalId = qid; t.doExec(); if ((w.id & FIFO) != 0) // run remaining locals w.localPollAndExec(POLL_LIMIT); else w.localPopAndExec(POLL_LIMIT); ForkJoinWorkerThread thread = w.owner; ++w.nsteals; w.source = 0; // now idle if (thread != null) thread.afterTopLevelExec(); } nonempty = true; } else if (nonempty) break; else ++r; } if (nonempty) { // move (xorshift) r ^= r << 13; r ^= r >>> 17; r ^= r << 5; } else { int phase; lastSignalId = 0; // clear for next scan if ((phase = w.phase) >= 0) { // enqueue int np = w.phase = (phase + SS_SEQ) | UNSIGNALLED; long c, nc; do { w.stackPred = (int) (c = ctl); nc = ((c - RC_UNIT) & UC_MASK) | (SP_MASK & np); } while (!U.compareAndSwapLong(this, CTL, c, nc)); } else { // already queued int pred = w.stackPred; w.source = DORMANT; // enable signal for (int steps = 0;;) { int md, rc; long c; if (w.phase >= 0) { w.source = 0; break; } else if ((md = mode) < 0) // shutting down return; else if ((rc = ((md & SMASK) + // possibly quiescent (int) ((c = ctl) >> RC_SHIFT))) <= 0 && (md & SHUTDOWN) != 0 && tryTerminate(false, false)) return; // help terminate else if ((++steps & 1) == 0) Thread.interrupted(); // clear between parks else if (rc <= 0 && pred != 0 && phase == (int) c) { long d = keepAlive + System.currentTimeMillis(); LockSupport.parkUntil(this, d); if (ctl == c && d - System.currentTimeMillis() <= TIMEOUT_SLOP) { long nc = ((UC_MASK & (c - TC_UNIT)) | (SP_MASK & pred)); if (U.compareAndSwapLong(this, CTL, c, nc)) { w.phase = QUIET; return; // drop on timeout } } } else LockSupport.park(this); } } } } } /** * Helps and/or blocks until the given task is done or timeout. First tries locally helping, then * scans other queues for a task produced by one of w's stealers; compensating and blocking if * none are found (rescanning if tryCompensate fails). * * @param w caller * @param task the task * @param deadline for timed waits, if nonzero * @return task status on exit */ final int awaitJoin(WorkQueue w, ForkJoinTask task, long deadline) { int s = 0; if (w != null && task != null && (!(task instanceof CountedCompleter) || (s = w.localHelpCC((CountedCompleter) task, 0)) >= 0)) { w.tryRemoveAndExec(task); int src = w.source, id = w.id; s = task.status; while (s >= 0) { WorkQueue[] ws; boolean nonempty = false; int r = TLRandom.nextSecondarySeed() | 1; // odd indices if ((ws = workQueues) != null) { // scan for matching id for (int n = ws.length, m = n - 1, j = -n; j < n; j += 2) { WorkQueue q; int i, b, al; ForkJoinTask[] a; if ((i = (r + j) & m) >= 0 && i < n && (q = ws[i]) != null && q.source == id && (b = q.base) - q.top < 0 && (a = q.array) != null && (al = a.length) > 0) { int qid = q.id; int index = (al - 1) & b; long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask t = (ForkJoinTask) U.getObjectVolatile(a, offset); if (t != null && b++ == q.base && id == q.source && U.compareAndSwapObject(a, offset, t, null)) { q.base = b; w.source = qid; t.doExec(); w.source = src; } nonempty = true; break; } } } if ((s = task.status) < 0) break; else if (!nonempty) { long ms, ns; int block; if (deadline == 0L) ms = 0L; // untimed else if ((ns = deadline - System.nanoTime()) <= 0L) break; // timeout else if ((ms = TimeUnit.NANOSECONDS.toMillis(ns)) <= 0L) ms = 1L; // avoid 0 for timed wait if ((block = tryCompensate(w)) != 0) { task.internalWait(ms); U.getAndAddLong(this, CTL, (block > 0) ? RC_UNIT : 0L); } s = task.status; } } } return s; } /** * Runs tasks until {@code isQuiescent()}. Rather than blocking when tasks cannot be found, * rescans until all others cannot find tasks either. */ final void helpQuiescePool(WorkQueue w) { int prevSrc = w.source, fifo = w.id & FIFO; for (int source = prevSrc, released = -1;;) { // -1 until known WorkQueue[] ws; if (fifo != 0) w.localPollAndExec(0); else w.localPopAndExec(0); if (released == -1 && w.phase >= 0) released = 1; boolean quiet = true, empty = true; int r = TLRandom.nextSecondarySeed(); if ((ws = workQueues) != null) { for (int n = ws.length, j = n, m = n - 1; j > 0; --j) { WorkQueue q; int i, b, al; ForkJoinTask[] a; if ((i = (r - j) & m) >= 0 && i < n && (q = ws[i]) != null) { if ((b = q.base) - q.top < 0 && (a = q.array) != null && (al = a.length) > 0) { int qid = q.id; if (released == 0) { // increment released = 1; U.getAndAddLong(this, CTL, RC_UNIT); } int index = (al - 1) & b; long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask t = (ForkJoinTask) U.getObjectVolatile(a, offset); if (t != null && b++ == q.base && U.compareAndSwapObject(a, offset, t, null)) { q.base = b; w.source = source = q.id; t.doExec(); w.source = source = prevSrc; } quiet = empty = false; break; } else if ((q.source & QUIET) == 0) quiet = false; } } } if (quiet) { if (released == 0) U.getAndAddLong(this, CTL, RC_UNIT); w.source = prevSrc; break; } else if (empty) { if (source != QUIET) w.source = source = QUIET; if (released == 1) { // decrement released = 0; U.getAndAddLong(this, CTL, RC_MASK & -RC_UNIT); } } } } /** * Scans for and returns a polled task, if available. Used only for untracked polls. * * @param submissionsOnly if true, only scan submission queues */ private ForkJoinTask pollScan(boolean submissionsOnly) { WorkQueue[] ws; int n; rescan: while ((mode & STOP) == 0 && (ws = workQueues) != null && (n = ws.length) > 0) { int m = n - 1; int r = TLRandom.nextSecondarySeed(); int h = r >>> 16; int origin, step; if (submissionsOnly) { origin = (r & ~1) & m; // even indices and steps step = (h & ~1) | 2; } else { origin = r & m; step = h | 1; } for (int k = origin, oldSum = 0, checkSum = 0;;) { WorkQueue q; int b, al; ForkJoinTask[] a; if ((q = ws[k]) != null) { checkSum += b = q.base; if (b - q.top < 0 && (a = q.array) != null && (al = a.length) > 0) { int index = (al - 1) & b; long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask t = (ForkJoinTask) U.getObjectVolatile(a, offset); if (t != null && b++ == q.base && U.compareAndSwapObject(a, offset, t, null)) { q.base = b; return t; } else break; // restart } } if ((k = (k + step) & m) == origin) { if (oldSum == (oldSum = checkSum)) break rescan; checkSum = 0; } } } return null; } // Execution methods /** * Gets and removes a local or stolen task for the given worker. * * @return a task, if available */ final ForkJoinTask nextTaskFor(WorkQueue w) { ForkJoinTask t; if (w != null && (t = (w.id & FIFO) != 0 ? w.poll() : w.pop()) != null) return t; else return pollScan(false); } /** * Adds the given task to a submission queue at submitter's current queue, creating one if null or * contended. * * @param task the task. Caller must ensure non-null. */ final void externalPush(ForkJoinTask task) { int r; // initialize caller's probe if ((r = TLRandom.getProbe()) == 0) { TLRandom.localInit(); r = TLRandom.getProbe(); } for (;;) { int md = mode, n; WorkQueue[] ws = workQueues; if ((md & SHUTDOWN) != 0 || ws == null || (n = ws.length) <= 0) throw new RejectedExecutionException(); else { WorkQueue q; boolean push = false, grow = false; if ((q = ws[(n - 1) & r & SQMASK]) == null) { Object lock = workerNamePrefix; int qid = (r | QUIET) & ~(FIFO | OWNED); q = new WorkQueue(this, null); q.id = qid; q.source = QUIET; q.phase = QLOCK; // lock queue if (lock != null) { synchronized (lock) { // lock pool to install int i; if ((ws = workQueues) != null && (n = ws.length) > 0 && ws[i = qid & (n - 1) & SQMASK] == null) { ws[i] = q; push = grow = true; } } } } else if (q.tryLockSharedQueue()) { int b = q.base, s = q.top, al, d; ForkJoinTask[] a; if ((a = q.array) != null && (al = a.length) > 0 && al - 1 + (d = b - s) > 0) { a[(al - 1) & s] = task; q.top = s + 1; // relaxed writes OK here q.phase = 0; if (d < 0 && q.base - s < -1) break; // no signal needed } else grow = true; push = true; } if (push) { if (grow) { try { q.growArray(); int s = q.top, al; ForkJoinTask[] a; if ((a = q.array) != null && (al = a.length) > 0) { a[(al - 1) & s] = task; q.top = s + 1; } } finally { q.phase = 0; } } signalWork(); break; } else // move if busy r = TLRandom.advanceProbe(r); } } } // AbstractExecutorService methods /** * Pushes a possibly-external submission. */ private ForkJoinTask externalSubmit(ForkJoinTask task) { Thread t; ForkJoinWorkerThread w; WorkQueue q; Objects.requireNonNull(task); if (((t = Thread.currentThread()) instanceof ForkJoinWorkerThread) && (w = (ForkJoinWorkerThread) t).pool == this && (q = w.workQueue) != null) q.push(task); else externalPush(task); return task; } /** * Performs tryUnpush for an external submitter. */ final boolean tryExternalUnpush(ForkJoinTask task) { int r = TLRandom.getProbe(); WorkQueue[] ws; WorkQueue w; int n; return ((ws = workQueues) != null && (n = ws.length) > 0 && (w = ws[(n - 1) & r & SQMASK]) != null && w.trySharedUnpush(task)); } /** * Performs helpComplete for an external submitter. */ final int externalHelpComplete(CountedCompleter task, int maxTasks) { int r = TLRandom.getProbe(); WorkQueue[] ws; WorkQueue w; int n; return ((ws = workQueues) != null && (n = ws.length) > 0 && (w = ws[(n - 1) & r & SQMASK]) != null) ? w.sharedHelpCC(task, maxTasks) : 0; } /** * Tries to steal and run tasks within the target's computation. The maxTasks argument supports * external usages; internal calls use zero, allowing unbounded steps (external calls trap * non-positive values). * * @param w caller * @param maxTasks if non-zero, the maximum number of other tasks to run * @return task status on exit */ final int helpComplete(WorkQueue w, CountedCompleter task, int maxTasks) { return (w == null) ? 0 : w.localHelpCC(task, maxTasks); } /** * Possibly initiates and/or completes termination. * * @param now if true, unconditionally terminate, else only if no work and no active workers * @param enable if true, terminate when next possible * @return true if terminating or terminated */ private boolean tryTerminate(boolean now, boolean enable) { int md; // 3 phases: try to set SHUTDOWN, then STOP, then TERMINATED while (((md = mode) & SHUTDOWN) == 0) { if (!enable || this == common) // cannot shutdown return false; else U.compareAndSwapInt(this, MODE, md, md | SHUTDOWN); } while (((md = mode) & STOP) == 0) { // try to initiate termination if (!now) { // check if quiescent & empty for (long oldSum = 0L;;) { // repeat until stable boolean running = false; long checkSum = ctl; WorkQueue[] ws = workQueues; if ((md & SMASK) + (int) (checkSum >> RC_SHIFT) > 0) running = true; else if (ws != null) { WorkQueue w; for (int i = 0; i < ws.length; ++i) { if ((w = ws[i]) != null) { int s = w.source, p = w.phase; int d = w.id, b = w.base; if (b != w.top || ((d & 1) == 1 && (s >= 0 || p >= 0))) { running = true; break; // working, scanning, or have work } checkSum += (((long) s << 48) + ((long) p << 32) + ((long) b << 16) + (long) d); } } } if (((md = mode) & STOP) != 0) break; // already triggered else if (running) return false; else if (workQueues == ws && oldSum == (oldSum = checkSum)) break; } } if ((md & STOP) == 0) U.compareAndSwapInt(this, MODE, md, md | STOP); } while (((md = mode) & TERMINATED) == 0) { // help terminate others for (long oldSum = 0L;;) { // repeat until stable WorkQueue[] ws; WorkQueue w; long checkSum = ctl; if ((ws = workQueues) != null) { for (int i = 0; i < ws.length; ++i) { if ((w = ws[i]) != null) { ForkJoinWorkerThread wt = w.owner; w.cancelAll(); // clear queues if (wt != null) { try { // unblock join or park wt.interrupt(); } catch (Throwable ignore) { } } checkSum += ((long) w.phase << 32) + w.base; } } } if (((md = mode) & TERMINATED) != 0 || (workQueues == ws && oldSum == (oldSum = checkSum))) break; } if ((md & TERMINATED) != 0) break; else if ((md & SMASK) + (short) (ctl >>> TC_SHIFT) > 0) break; else if (U.compareAndSwapInt(this, MODE, md, md | TERMINATED)) { synchronized (this) { notifyAll(); // for awaitTermination } break; } } return true; } /** * Performs the given task, returning its result upon completion. If the computation encounters an * unchecked Exception or Error, it is rethrown as the outcome of this invocation. Rethrown * exceptions behave in the same way as regular exceptions, but, when possible, contain stack * traces (as displayed for example using {@code ex.printStackTrace()}) of both the current thread * as well as the thread actually encountering the exception; minimally only the latter. * * @param task the task * @param the type of the task's result * @return the task's result * @throws NullPointerException if the task is null * @throws RejectedExecutionException if the task cannot be scheduled for execution */ public T invoke(ForkJoinTask task) { externalSubmit(Objects.requireNonNull(task)); return task.join(); } /** * Arranges for (asynchronous) execution of the given task. * * @param task the task * @throws NullPointerException if the task is null * @throws RejectedExecutionException if the task cannot be scheduled for execution */ public void execute(ForkJoinTask task) { externalSubmit(task); } /** * @throws NullPointerException if the task is null * @throws RejectedExecutionException if the task cannot be scheduled for execution */ public void execute(Runnable task) { Objects.requireNonNull(task); ForkJoinTask job; if (task instanceof ForkJoinTask) // avoid re-wrap job = (ForkJoinTask) task; else job = new ForkJoinTask.RunnableExecuteAction(task); externalSubmit(job); } /** * Submits a ForkJoinTask for execution. * * @param task the task to submit * @param the type of the task's result * @return the task * @throws NullPointerException if the task is null * @throws RejectedExecutionException if the task cannot be scheduled for execution */ public ForkJoinTask submit(ForkJoinTask task) { return externalSubmit(task); } /** * @throws NullPointerException if the task is null * @throws RejectedExecutionException if the task cannot be scheduled for execution */ public ForkJoinTask submit(Callable task) { return externalSubmit(new ForkJoinTask.AdaptedCallable(task)); } /** * @throws NullPointerException if the task is null * @throws RejectedExecutionException if the task cannot be scheduled for execution */ public ForkJoinTask submit(Runnable task, T result) { return externalSubmit(new ForkJoinTask.AdaptedRunnable(task, result)); } /** * @throws NullPointerException if the task is null * @throws RejectedExecutionException if the task cannot be scheduled for execution */ @SuppressWarnings("unchecked") public ForkJoinTask submit(Runnable task) { Objects.requireNonNull(task); return externalSubmit((task instanceof ForkJoinTask) ? (ForkJoinTask) task // avoid // re-wrap : new ForkJoinTask.AdaptedRunnableAction(task)); } /** * @throws NullPointerException {@inheritDoc} * @throws RejectedExecutionException {@inheritDoc} */ public List> invokeAll(Collection> tasks) { // In previous versions of this class, this method constructed // a task to run ForkJoinTask.invokeAll, but now external // invocation of multiple tasks is at least as efficient. ArrayList> futures = new ArrayList<>(tasks.size()); try { for (Callable t : tasks) { ForkJoinTask f = new ForkJoinTask.AdaptedCallable(t); futures.add(f); externalSubmit(f); } for (int i = 0, size = futures.size(); i < size; i++) ((ForkJoinTask) futures.get(i)).quietlyJoin(); return futures; } catch (Throwable t) { for (int i = 0, size = futures.size(); i < size; i++) futures.get(i).cancel(false); throw t; } } /** * Returns the factory used for constructing new workers. * * @return the factory used for constructing new workers */ public ForkJoinWorkerThreadFactory getFactory() { return factory; } /** * Returns the handler for internal worker threads that terminate due to unrecoverable errors * encountered while executing tasks. * * @return the handler, or {@code null} if none */ public UncaughtExceptionHandler getUncaughtExceptionHandler() { return ueh; } /** * Returns the targeted parallelism level of this pool. * * @return the targeted parallelism level of this pool */ public int getParallelism() { int par = mode & SMASK; return (par > 0) ? par : 1; } /** * Returns the number of worker threads that have started but not yet terminated. The result * returned by this method may differ from {@link #getParallelism} when threads are created to * maintain parallelism when others are cooperatively blocked. * * @return the number of worker threads */ public int getPoolSize() { return ((mode & SMASK) + (short) (ctl >>> TC_SHIFT)); } /** * Returns {@code true} if this pool uses local first-in-first-out scheduling mode for forked * tasks that are never joined. * * @return {@code true} if this pool uses async mode */ public boolean getAsyncMode() { return (mode & FIFO) != 0; } /** * Returns an estimate of the number of worker threads that are not blocked waiting to join tasks * or for other managed synchronization. This method may overestimate the number of running * threads. * * @return the number of worker threads */ public int getRunningThreadCount() { int rc = 0; WorkQueue[] ws; WorkQueue w; if ((ws = workQueues) != null) { for (int i = 1; i < ws.length; i += 2) { if ((w = ws[i]) != null && w.isApparentlyUnblocked()) ++rc; } } return rc; } /** * Returns an estimate of the number of threads that are currently stealing or executing tasks. * This method may overestimate the number of active threads. * * @return the number of active threads */ public int getActiveThreadCount() { int r = (mode & SMASK) + (int) (ctl >> RC_SHIFT); return (r <= 0) ? 0 : r; // suppress momentarily negative values } /** * Returns {@code true} if all worker threads are currently idle. An idle worker is one that * cannot obtain a task to execute because none are available to steal from other threads, and * there are no pending submissions to the pool. This method is conservative; it might not return * {@code true} immediately upon idleness of all threads, but will eventually become true if * threads remain inactive. * * @return {@code true} if all threads are currently idle */ public boolean isQuiescent() { for (;;) { long c = ctl; int md = mode, pc = md & SMASK; int tc = pc + (short) (c >>> TC_SHIFT); int rc = pc + (int) (c >> RC_SHIFT); if ((md & (STOP | TERMINATED)) != 0) return true; else if (rc > 0) return false; else { WorkQueue[] ws; WorkQueue v; if ((ws = workQueues) != null) { for (int i = 1; i < ws.length; i += 2) { if ((v = ws[i]) != null) { if ((v.source & QUIET) == 0) return false; --tc; } } } if (tc == 0 && ctl == c) return true; } } } /** * Returns an estimate of the total number of tasks stolen from one thread's work queue by * another. The reported value underestimates the actual total number of steals when the pool is * not quiescent. This value may be useful for monitoring and tuning fork/join programs: in * general, steal counts should be high enough to keep threads busy, but low enough to avoid * overhead and contention across threads. * * @return the number of steals */ public long getStealCount() { long count = stealCount; WorkQueue[] ws; WorkQueue w; if ((ws = workQueues) != null) { for (int i = 1; i < ws.length; i += 2) { if ((w = ws[i]) != null) count += (long) w.nsteals & 0xffffffffL; } } return count; } /** * Returns an estimate of the total number of tasks currently held in queues by worker threads * (but not including tasks submitted to the pool that have not begun executing). This value is * only an approximation, obtained by iterating across all threads in the pool. This method may be * useful for tuning task granularities. * * @return the number of queued tasks */ public long getQueuedTaskCount() { long count = 0; WorkQueue[] ws; WorkQueue w; if ((ws = workQueues) != null) { for (int i = 1; i < ws.length; i += 2) { if ((w = ws[i]) != null) count += w.queueSize(); } } return count; } /** * Returns an estimate of the number of tasks submitted to this pool that have not yet begun * executing. This method may take time proportional to the number of submissions. * * @return the number of queued submissions */ public int getQueuedSubmissionCount() { int count = 0; WorkQueue[] ws; WorkQueue w; if ((ws = workQueues) != null) { for (int i = 0; i < ws.length; i += 2) { if ((w = ws[i]) != null) count += w.queueSize(); } } return count; } /** * Returns {@code true} if there are any tasks submitted to this pool that have not yet begun * executing. * * @return {@code true} if there are any queued submissions */ public boolean hasQueuedSubmissions() { WorkQueue[] ws; WorkQueue w; if ((ws = workQueues) != null) { for (int i = 0; i < ws.length; i += 2) { if ((w = ws[i]) != null && !w.isEmpty()) return true; } } return false; } /** * Removes and returns the next unexecuted submission if one is available. This method may be * useful in extensions to this class that re-assign work in systems with multiple pools. * * @return the next submission, or {@code null} if none */ protected ForkJoinTask pollSubmission() { return pollScan(true); } /** * Removes all available unexecuted submitted and forked tasks from scheduling queues and adds * them to the given collection, without altering their execution status. These may include * artificially generated or wrapped tasks. This method is designed to be invoked only when the * pool is known to be quiescent. Invocations at other times may not remove all tasks. A failure * encountered while attempting to add elements to collection {@code c} may result in elements * being in neither, either or both collections when the associated exception is thrown. The * behavior of this operation is undefined if the specified collection is modified while the * operation is in progress. * * @param c the collection to transfer elements into * @return the number of elements transferred */ protected int drainTasksTo(Collection> c) { int count = 0; WorkQueue[] ws; WorkQueue w; ForkJoinTask t; if ((ws = workQueues) != null) { for (int i = 0; i < ws.length; ++i) { if ((w = ws[i]) != null) { while ((t = w.poll()) != null) { c.add(t); ++count; } } } } return count; } /** * Returns a string identifying this pool, as well as its state, including indications of run * state, parallelism level, and worker and task counts. * * @return a string identifying this pool, as well as its state */ public String toString() { // Use a single pass through workQueues to collect counts long qt = 0L, qs = 0L; int rc = 0; long st = stealCount; WorkQueue[] ws; WorkQueue w; if ((ws = workQueues) != null) { for (int i = 0; i < ws.length; ++i) { if ((w = ws[i]) != null) { int size = w.queueSize(); if ((i & 1) == 0) qs += size; else { qt += size; st += (long) w.nsteals & 0xffffffffL; if (w.isApparentlyUnblocked()) ++rc; } } } } int md = mode; int pc = (md & SMASK); long c = ctl; int tc = pc + (short) (c >>> TC_SHIFT); int ac = pc + (int) (c >> RC_SHIFT); if (ac < 0) // ignore transient negative ac = 0; String level = ((md & TERMINATED) != 0 ? "Terminated" : (md & STOP) != 0 ? "Terminating" : (md & SHUTDOWN) != 0 ? "Shutting down" : "Running"); return super.toString() + "[" + level + ", parallelism = " + pc + ", size = " + tc + ", active = " + ac + ", running = " + rc + ", steals = " + st + ", tasks = " + qt + ", submissions = " + qs + "]"; } /** * Possibly initiates an orderly shutdown in which previously submitted tasks are executed, but no * new tasks will be accepted. Invocation has no effect on execution state if this is the * {@link #commonPool()}, and no additional effect if already shut down. Tasks that are in the * process of being submitted concurrently during the course of this method may or may not be * rejected. * * @throws SecurityException if a security manager exists and the caller is not permitted to * modify threads because it does not hold * {@link java.lang.RuntimePermission}{@code ("modifyThread")} */ public void shutdown() { checkPermission(); tryTerminate(false, true); } /** * Possibly attempts to cancel and/or stop all tasks, and reject all subsequently submitted tasks. * Invocation has no effect on execution state if this is the {@link #commonPool()}, and no * additional effect if already shut down. Otherwise, tasks that are in the process of being * submitted or executed concurrently during the course of this method may or may not be rejected. * This method cancels both existing and unexecuted tasks, in order to permit termination in the * presence of task dependencies. So the method always returns an empty list (unlike the case for * some other Executors). * * @return an empty list * @throws SecurityException if a security manager exists and the caller is not permitted to * modify threads because it does not hold * {@link java.lang.RuntimePermission}{@code ("modifyThread")} */ public List shutdownNow() { checkPermission(); tryTerminate(true, true); return Collections.emptyList(); } /** * Returns {@code true} if all tasks have completed following shut down. * * @return {@code true} if all tasks have completed following shut down */ public boolean isTerminated() { return (mode & TERMINATED) != 0; } /** * Returns {@code true} if the process of termination has commenced but not yet completed. This * method may be useful for debugging. A return of {@code true} reported a sufficient period after * shutdown may indicate that submitted tasks have ignored or suppressed interruption, or are * waiting for I/O, causing this executor not to properly terminate. (See the advisory notes for * class {@link ForkJoinTask} stating that tasks should not normally entail blocking operations. * But if they do, they must abort them on interrupt.) * * @return {@code true} if terminating but not yet terminated */ public boolean isTerminating() { int md = mode; return (md & STOP) != 0 && (md & TERMINATED) == 0; } /** * Returns {@code true} if this pool has been shut down. * * @return {@code true} if this pool has been shut down */ public boolean isShutdown() { return (mode & SHUTDOWN) != 0; } // AbstractExecutorService overrides. These rely on undocumented // fact that ForkJoinTask.adapt returns ForkJoinTasks that also // implement RunnableFuture. /** * Blocks until all tasks have completed execution after a shutdown request, or the timeout * occurs, or the current thread is interrupted, whichever happens first. Because the * {@link #commonPool()} never terminates until program shutdown, when applied to the common pool, * this method is equivalent to {@link #awaitQuiescence(long, TimeUnit)} but always returns * {@code false}. * * @param timeout the maximum time to wait * @param unit the time unit of the timeout argument * @return {@code true} if this executor terminated and {@code false} if the timeout elapsed * before termination * @throws InterruptedException if interrupted while waiting */ public boolean awaitTermination(long timeout, TimeUnit unit) throws InterruptedException { if (Thread.interrupted()) throw new InterruptedException(); if (this == common) { awaitQuiescence(timeout, unit); return false; } long nanos = unit.toNanos(timeout); if (isTerminated()) return true; if (nanos <= 0L) return false; long deadline = System.nanoTime() + nanos; synchronized (this) { for (;;) { if (isTerminated()) return true; if (nanos <= 0L) return false; long millis = TimeUnit.NANOSECONDS.toMillis(nanos); wait(millis > 0L ? millis : 1L); nanos = deadline - System.nanoTime(); } } } /** * If called by a ForkJoinTask operating in this pool, equivalent in effect to * {@link ForkJoinTask#helpQuiesce}. Otherwise, waits and/or attempts to assist performing tasks * until this pool {@link #isQuiescent} or the indicated timeout elapses. * * @param timeout the maximum time to wait * @param unit the time unit of the timeout argument * @return {@code true} if quiescent; {@code false} if the timeout elapsed. */ public boolean awaitQuiescence(long timeout, TimeUnit unit) { long nanos = unit.toNanos(timeout); ForkJoinWorkerThread wt; Thread thread = Thread.currentThread(); if ((thread instanceof ForkJoinWorkerThread) && (wt = (ForkJoinWorkerThread) thread).pool == this) { helpQuiescePool(wt.workQueue); return true; } else { for (long startTime = System.nanoTime();;) { ForkJoinTask t; if ((t = pollScan(false)) != null) t.doExec(); else if (isQuiescent()) return true; else if ((System.nanoTime() - startTime) > nanos) return false; else Thread.yield(); // cannot block } } } protected RunnableFuture newTaskFor(Runnable runnable, T value) { return new ForkJoinTask.AdaptedRunnable(runnable, value); } protected RunnableFuture newTaskFor(Callable callable) { return new ForkJoinTask.AdaptedCallable(callable); } /** * Factory for creating new {@link ForkJoinWorkerThread}s. A {@code ForkJoinWorkerThreadFactory} * must be defined and used for {@code ForkJoinWorkerThread} subclasses that extend base * functionality or initialize threads with different contexts. */ public static interface ForkJoinWorkerThreadFactory { /** * Returns a new worker thread operating in the given pool. Returning null or throwing an * exception may result in tasks never being executed. If this method throws an exception, it is * relayed to the caller of the method (for example {@code execute}) causing attempted thread * creation. If this method returns null or throws an exception, it is not retried until the * next attempted creation (for example another call to {@code execute}). * * @param pool the pool this thread works in * @return the new worker thread, or {@code null} if the request to create a thread is rejected * @throws NullPointerException if the pool is null */ public ForkJoinWorkerThread newThread(ForkJoinPool pool); } /** * Interface for extending managed parallelism for tasks running in {@link ForkJoinPool}s. * *

* A {@code ManagedBlocker} provides two methods. Method {@link #isReleasable} must return * {@code true} if blocking is not necessary. Method {@link #block} blocks the current thread if * necessary (perhaps internally invoking {@code isReleasable} before actually blocking). These * actions are performed by any thread invoking {@link ForkJoinPool#managedBlock(ManagedBlocker)}. * The unusual methods in this API accommodate synchronizers that may, but don't usually, block * for long periods. Similarly, they allow more efficient internal handling of cases in which * additional workers may be, but usually are not, needed to ensure sufficient parallelism. Toward * this end, implementations of method {@code isReleasable} must be amenable to repeated * invocation. * *

* For example, here is a ManagedBlocker based on a ReentrantLock: * *

   * {
   *   @code
   *   class ManagedLocker implements ManagedBlocker {
   *     final ReentrantLock lock;
   *     boolean hasLock = false;
   *
   *     ManagedLocker(ReentrantLock lock) {
   *       this.lock = lock;
   *     }
   *
   *     public boolean block() {
   *       if (!hasLock)
   *         lock.lock();
   *       return true;
   *     }
   *
   *     public boolean isReleasable() {
   *       return hasLock || (hasLock = lock.tryLock());
   *     }
   *   }
   * }
   * 
* *

* Here is a class that possibly blocks waiting for an item on a given queue: * *

   * {
   *   @code
   *   class QueueTaker implements ManagedBlocker {
   *     final BlockingQueue queue;
   *     volatile E item = null;
   *
   *     QueueTaker(BlockingQueue q) {
   *       this.queue = q;
   *     }
   *
   *     public boolean block() throws InterruptedException {
   *       if (item == null)
   *         item = queue.take();
   *       return true;
   *     }
   *
   *     public boolean isReleasable() {
   *       return item != null || (item = queue.poll()) != null;
   *     }
   *
   *     public E getItem() { // call after pool.managedBlock completes
   *       return item;
   *     }
   *   }
   * }
   * 
*/ public static interface ManagedBlocker { /** * Possibly blocks the current thread, for example waiting for a lock or condition. * * @return {@code true} if no additional blocking is necessary (i.e., if isReleasable would * return true) * @throws InterruptedException if interrupted while waiting (the method is not required to do * so, but is allowed to) */ boolean block() throws InterruptedException; /** * Returns {@code true} if blocking is unnecessary. * * @return {@code true} if blocking is unnecessary */ boolean isReleasable(); } /** * Default ForkJoinWorkerThreadFactory implementation; creates a new ForkJoinWorkerThread using * the system class loader as the thread context class loader. */ private static final class DefaultForkJoinWorkerThreadFactory implements ForkJoinWorkerThreadFactory { private static final AccessControlContext ACC = contextWithPermissions( // new RuntimePermission("setContextClassLoader"), // java9-concurrent-backport changed new RuntimePermission("getClassLoader")); public final ForkJoinWorkerThread newThread(ForkJoinPool pool) { return AccessController.doPrivileged(new PrivilegedAction() { public ForkJoinWorkerThread run() { return new ForkJoinWorkerThread(pool, ClassLoader.getSystemClassLoader()); } }, ACC); } } /** * Default ForkJoinWorkerThreadFactory implementation; creates a new ForkJoinWorkerThread using * the system class loader as the thread context class loader. */ public static final class AlluxioForkJoinWorkerThreadFactory implements ForkJoinWorkerThreadFactory { private static final AccessControlContext ACC = contextWithPermissions( // new RuntimePermission("setContextClassLoader"), // java9-concurrent-backport changed new RuntimePermission("getClassLoader")); // ForkJoinWorkerThread index counter. private static final AtomicLong sThreadIndex = new AtomicLong(0); // Thread properties. private final String mNameFormat; private final boolean mIsDaemon; /** * Creates a new thread-factory for {@link ForkJoinPool}. * * @param threadNameFormat thread name format * @param isDaemon is daemon */ public AlluxioForkJoinWorkerThreadFactory(String threadNameFormat, boolean isDaemon){ mNameFormat = threadNameFormat; mIsDaemon = isDaemon; } public final ForkJoinWorkerThread newThread(ForkJoinPool pool) { return AccessController.doPrivileged(new PrivilegedAction() { public ForkJoinWorkerThread run() { ForkJoinWorkerThread th = new ForkJoinWorkerThread(pool, ClassLoader.getSystemClassLoader()); th.setName(String.format(mNameFormat, sThreadIndex.getAndIncrement())); th.setDaemon(mIsDaemon); return th; } }, ACC); } } /** * Queues supporting work-stealing as well as external task submission. See above for descriptions * and algorithms. Performance on most platforms is very sensitive to placement of instances of * both WorkQueues and their arrays -- we absolutely do not want multiple WorkQueue instances or * multiple queue arrays sharing cache lines. */ // For now, using manual padding. static final class WorkQueue { /** * Capacity of work-stealing queue array upon initialization. Must be a power of two; at least * 4, but should be larger to reduce or eliminate cacheline sharing among queues. Currently, it * is much larger, as a partial workaround for the fact that JVMs often place arrays in * locations that share GC bookkeeping (especially cardmarks) such that per-write accesses * encounter serious memory contention. */ static final int INITIAL_QUEUE_CAPACITY = 1 << 13; /** * Maximum size for queue arrays. Must be a power of two less than or equal to 1 << (31 - width * of array entry) to ensure lack of wraparound of index calculations, but defined to a value a * bit less than this to help users trap runaway programs before saturating systems. */ static final int MAXIMUM_QUEUE_CAPACITY = 1 << 26; // 64M // Unsafe mechanics. Note that some are (and must be) the same as in FJP private static final sun.misc.Unsafe U = UnsafeAccess.unsafe; private static final long PHASE; private static final int ABASE; private static final int ASHIFT; static { try { PHASE = U.objectFieldOffset(WorkQueue.class.getDeclaredField("phase")); ABASE = U.arrayBaseOffset(ForkJoinTask[].class); int scale = U.arrayIndexScale(ForkJoinTask[].class); if ((scale & (scale - 1)) != 0) throw new ExceptionInInitializerError("array index scale not a power of two"); ASHIFT = 31 - Integer.numberOfLeadingZeros(scale); } catch (Exception e) { throw new ExceptionInInitializerError(e); } } final ForkJoinPool pool; // the containing pool (may be null) final ForkJoinWorkerThread owner; // owning thread or null if shared // Instance fields volatile long pad00, pad01, pad02, pad03, pad04, pad05, pad06, pad07; volatile long pad08, pad09, pad0a, pad0b, pad0c, pad0d, pad0e, pad0f; volatile int phase; // versioned, negative: queued, 1: locked int stackPred; // pool stack (ctl) predecessor link int nsteals; // number of steals int id; // index, mode, tag volatile int source; // source queue id, or sentinel volatile int base; // index of next slot for poll int top; // index of next slot for push ForkJoinTask[] array; // the elements (initially unallocated) volatile Object pad10, pad11, pad12, pad13, pad14, pad15, pad16, pad17; volatile Object pad18, pad19, pad1a, pad1b, pad1c, pad1d, pad1e, pad1f; WorkQueue(ForkJoinPool pool, ForkJoinWorkerThread owner) { this.pool = pool; this.owner = owner; // Place indices in the center of array (that is not yet allocated) base = top = INITIAL_QUEUE_CAPACITY >>> 1; } /** * Returns an exportable index (used by ForkJoinWorkerThread). */ final int getPoolIndex() { return (id & 0xffff) >>> 1; // ignore odd/even tag bit } /** * Returns the approximate number of tasks in the queue. */ final int queueSize() { int n = base - top; // read base first return (n >= 0) ? 0 : -n; // ignore transient negative } /** * Provides a more accurate estimate of whether this queue has any tasks than does queueSize, by * checking whether a near-empty queue has at least one unclaimed task. */ final boolean isEmpty() { ForkJoinTask[] a; int n, al, b; return ((n = (b = base) - top) >= 0 || // possibly one task (n == -1 && ((a = array) == null || (al = a.length) == 0 || a[(al - 1) & b] == null))); } /** * Pushes a task. Call only by owner in unshared queues. * * @param task the task. Caller must ensure non-null. * @throws RejectedExecutionException if array cannot be resized */ final void push(ForkJoinTask task) { int s = top; ForkJoinTask[] a; int al, d; if ((a = array) != null && (al = a.length) > 0) { int index = (al - 1) & s; long offset = ((long) index << ASHIFT) + ABASE; ForkJoinPool p = pool; top = s + 1; U.putOrderedObject(a, offset, task); if ((d = base - s) == 0 && p != null) { U.fullFence(); p.signalWork(); } else if (d + al == 1) growArray(); } } /** * Initializes or doubles the capacity of array. Call either by owner or with lock held -- it is * OK for base, but not top, to move while resizings are in progress. */ final ForkJoinTask[] growArray() { ForkJoinTask[] oldA = array; int oldSize = oldA != null ? oldA.length : 0; int size = oldSize > 0 ? oldSize << 1 : INITIAL_QUEUE_CAPACITY; if (size < INITIAL_QUEUE_CAPACITY || size > MAXIMUM_QUEUE_CAPACITY) throw new RejectedExecutionException("Queue capacity exceeded"); int oldMask, t, b; ForkJoinTask[] a = array = new ForkJoinTask[size]; if (oldA != null && (oldMask = oldSize - 1) > 0 && (t = top) - (b = base) > 0) { int mask = size - 1; do { // emulate poll from old array, push to new array int index = b & oldMask; long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask x = (ForkJoinTask) U.getObjectVolatile(oldA, offset); if (x != null && U.compareAndSwapObject(oldA, offset, x, null)) a[b & mask] = x; } while (++b != t); U.storeFence(); } return a; } /** * Takes next task, if one exists, in LIFO order. Call only by owner in unshared queues. */ final ForkJoinTask pop() { int b = base, s = top, al; ForkJoinTask[] a; if ((a = array) != null && b != s && (al = a.length) > 0) { int index = (al - 1) & --s; long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask t = (ForkJoinTask) U.getObject(a, offset); if (t != null && U.compareAndSwapObject(a, offset, t, null)) { top = s; U.storeFence(); return t; } } return null; } // Specialized execution methods /** * Takes next task, if one exists, in FIFO order. */ final ForkJoinTask poll() { for (;;) { int b = base, s = top, d, al; ForkJoinTask[] a; if ((a = array) != null && (d = b - s) < 0 && (al = a.length) > 0) { int index = (al - 1) & b; long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask t = (ForkJoinTask) U.getObjectVolatile(a, offset); if (b++ == base) { if (t != null) { if (U.compareAndSwapObject(a, offset, t, null)) { base = b; return t; } } else if (d == -1) break; // now empty } } else break; } return null; } /** * Takes next task, if one exists, in order specified by mode. */ final ForkJoinTask nextLocalTask() { return ((id & FIFO) != 0) ? poll() : pop(); } /** * Returns next task, if one exists, in order specified by mode. */ final ForkJoinTask peek() { int al; ForkJoinTask[] a; return ((a = array) != null && (al = a.length) > 0) ? a[(al - 1) & ((id & FIFO) != 0 ? base : top - 1)] : null; } /** * Pops the given task only if it is at the current top. */ final boolean tryUnpush(ForkJoinTask task) { int b = base, s = top, al; ForkJoinTask[] a; if ((a = array) != null && b != s && (al = a.length) > 0) { int index = (al - 1) & --s; long offset = ((long) index << ASHIFT) + ABASE; if (U.compareAndSwapObject(a, offset, task, null)) { top = s; U.storeFence(); return true; } } return false; } // Operations on shared queues /** * Removes and cancels all known tasks, ignoring any exceptions. */ final void cancelAll() { for (ForkJoinTask t; (t = poll()) != null;) ForkJoinTask.cancelIgnoringExceptions(t); } /** * Pops and executes up to limit consecutive tasks or until empty. * * @param limit max runs, or zero for no limit */ final void localPopAndExec(int limit) { for (;;) { int b = base, s = top, al; ForkJoinTask[] a; if ((a = array) != null && b != s && (al = a.length) > 0) { int index = (al - 1) & --s; long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask t = (ForkJoinTask) U.getAndSetObject(a, offset, null); if (t != null) { top = s; U.storeFence(); t.doExec(); if (limit != 0 && --limit == 0) break; } else break; } else break; } } /** * Polls and executes up to limit consecutive tasks or until empty. * * @param limit, or zero for no limit */ final void localPollAndExec(int limit) { for (int polls = 0;;) { int b = base, s = top, d, al; ForkJoinTask[] a; if ((a = array) != null && (d = b - s) < 0 && (al = a.length) > 0) { int index = (al - 1) & b++; long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask t = (ForkJoinTask) U.getAndSetObject(a, offset, null); if (t != null) { base = b; t.doExec(); if (limit != 0 && ++polls == limit) break; } else if (d == -1) break; // now empty else polls = 0; // stolen; reset } else break; } } /** * If present, removes task from queue and executes it. */ final void tryRemoveAndExec(ForkJoinTask task) { ForkJoinTask[] wa; int s, wal; if (base - (s = top) < 0 && // traverse from top (wa = array) != null && (wal = wa.length) > 0) { for (int m = wal - 1, ns = s - 1, i = ns;; --i) { int index = i & m; long offset = (index << ASHIFT) + ABASE; ForkJoinTask t = (ForkJoinTask) U.getObject(wa, offset); if (t == null) break; else if (t == task) { if (U.compareAndSwapObject(wa, offset, t, null)) { top = ns; // safely shift down for (int j = i; j != ns; ++j) { ForkJoinTask f; int pindex = (j + 1) & m; long pOffset = (pindex << ASHIFT) + ABASE; f = (ForkJoinTask) U.getObject(wa, pOffset); U.putObjectVolatile(wa, pOffset, null); int jindex = j & m; long jOffset = (jindex << ASHIFT) + ABASE; U.putOrderedObject(wa, jOffset, f); } U.storeFence(); t.doExec(); } break; } } } } /** * Tries to steal and run tasks within the target's computation until done, not found, or limit * exceeded. * * @param task root of CountedCompleter computation * @param limit max runs, or zero for no limit * @return task status on exit */ final int localHelpCC(CountedCompleter task, int limit) { int status = 0; if (task != null && (status = task.status) >= 0) { for (;;) { boolean help = false; int b = base, s = top, al; ForkJoinTask[] a; if ((a = array) != null && b != s && (al = a.length) > 0) { int index = (al - 1) & (s - 1); long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask o = (ForkJoinTask) U.getObject(a, offset); if (o instanceof CountedCompleter) { CountedCompleter t = (CountedCompleter) o; for (CountedCompleter f = t;;) { if (f != task) { if ((f = f.completer) == null) // try parent break; } else { if (U.compareAndSwapObject(a, offset, t, null)) { top = s - 1; U.storeFence(); t.doExec(); help = true; } break; } } } } if ((status = task.status) < 0 || !help || (limit != 0 && --limit == 0)) break; } } return status; } /** * Tries to lock shared queue by CASing phase field. */ final boolean tryLockSharedQueue() { return U.compareAndSwapInt(this, PHASE, 0, QLOCK); } /** * Shared version of tryUnpush. */ final boolean trySharedUnpush(ForkJoinTask task) { boolean popped = false; int s = top - 1, al; ForkJoinTask[] a; if ((a = array) != null && (al = a.length) > 0) { int index = (al - 1) & s; long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask t = (ForkJoinTask) U.getObject(a, offset); if (t == task && U.compareAndSwapInt(this, PHASE, 0, QLOCK)) { if (top == s + 1 && array == a && U.compareAndSwapObject(a, offset, task, null)) { popped = true; top = s; } U.putOrderedInt(this, PHASE, 0); } } return popped; } /** * Shared version of localHelpCC. */ final int sharedHelpCC(CountedCompleter task, int limit) { int status = 0; if (task != null && (status = task.status) >= 0) { for (;;) { boolean help = false; int b = base, s = top, al; ForkJoinTask[] a; if ((a = array) != null && b != s && (al = a.length) > 0) { int index = (al - 1) & (s - 1); long offset = ((long) index << ASHIFT) + ABASE; ForkJoinTask o = (ForkJoinTask) U.getObject(a, offset); if (o instanceof CountedCompleter) { CountedCompleter t = (CountedCompleter) o; for (CountedCompleter f = t;;) { if (f != task) { if ((f = f.completer) == null) break; } else { if (U.compareAndSwapInt(this, PHASE, 0, QLOCK)) { if (top == s && array == a && U.compareAndSwapObject(a, offset, t, null)) { help = true; top = s - 1; } U.putOrderedInt(this, PHASE, 0); if (help) t.doExec(); } break; } } } } if ((status = task.status) < 0 || !help || (limit != 0 && --limit == 0)) break; } } return status; } /** * Returns true if owned and not known to be blocked. */ final boolean isApparentlyUnblocked() { Thread wt; Thread.State s; return ((wt = owner) != null && (s = wt.getState()) != Thread.State.BLOCKED && s != Thread.State.WAITING && s != Thread.State.TIMED_WAITING); } } /** * Factory for innocuous worker threads. */ private static final class InnocuousForkJoinWorkerThreadFactory implements ForkJoinWorkerThreadFactory { /** * An ACC to restrict permissions for the factory itself. The constructed workers have no * permissions set. */ private static final AccessControlContext ACC = contextWithPermissions(modifyThreadPermission, new RuntimePermission("enableContextClassLoaderOverride"), new RuntimePermission("modifyThreadGroup"), new RuntimePermission("getClassLoader"), new RuntimePermission("setContextClassLoader")); public final ForkJoinWorkerThread newThread(ForkJoinPool pool) { return AccessController.doPrivileged(new PrivilegedAction() { public ForkJoinWorkerThread run() { return new ForkJoinWorkerThread.InnocuousForkJoinWorkerThread(pool); } }, ACC); } } }




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