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A framework for constructing recognizers, compilers, and translators from grammatical descriptions containing Java, C#, C++, or Python actions.
/*
[The "BSD license"]
Copyright (c) 2005-2009 Terence Parr
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The name of the author may not be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.antlr.runtime.debug;
import org.antlr.runtime.tree.TreeAdaptor;
import org.antlr.runtime.tree.TreeNodeStream;
import org.antlr.runtime.TokenStream;
/** Debug any tree node stream. The constructor accepts the stream
* and a debug listener. As node stream calls come in, debug events
* are triggered.
*/
public class DebugTreeNodeStream implements TreeNodeStream {
protected DebugEventListener dbg;
protected TreeAdaptor adaptor;
protected TreeNodeStream input;
protected boolean initialStreamState = true;
/** Track the last mark() call result value for use in rewind(). */
protected int lastMarker;
public DebugTreeNodeStream(TreeNodeStream input,
DebugEventListener dbg)
{
this.input = input;
this.adaptor = input.getTreeAdaptor();
this.input.setUniqueNavigationNodes(true);
setDebugListener(dbg);
}
public void setDebugListener(DebugEventListener dbg) {
this.dbg = dbg;
}
@Override
public TreeAdaptor getTreeAdaptor() {
return adaptor;
}
@Override
public void consume() {
Object node = input.LT(1);
input.consume();
dbg.consumeNode(node);
}
@Override
public Object get(int i) {
return input.get(i);
}
@Override
public Object LT(int i) {
Object node = input.LT(i);
int ID = adaptor.getUniqueID(node);
String text = adaptor.getText(node);
int type = adaptor.getType(node);
dbg.LT(i, node);
return node;
}
@Override
public int LA(int i) {
Object node = input.LT(i);
int ID = adaptor.getUniqueID(node);
String text = adaptor.getText(node);
int type = adaptor.getType(node);
dbg.LT(i, node);
return type;
}
@Override
public int mark() {
lastMarker = input.mark();
dbg.mark(lastMarker);
return lastMarker;
}
@Override
public int index() {
return input.index();
}
@Override
public void rewind(int marker) {
dbg.rewind(marker);
input.rewind(marker);
}
@Override
public void rewind() {
dbg.rewind();
input.rewind(lastMarker);
}
@Override
public void release(int marker) {
}
@Override
public void seek(int index) {
// TODO: implement seek in dbg interface
// db.seek(index);
input.seek(index);
}
@Override
public int size() {
return input.size();
}
@Override
public void reset() { ; }
@Override
public Object getTreeSource() {
return input;
}
@Override
public String getSourceName() {
return getTokenStream().getSourceName();
}
@Override
public TokenStream getTokenStream() {
return input.getTokenStream();
}
/** It is normally this object that instructs the node stream to
* create unique nav nodes, but to satisfy interface, we have to
* define it. It might be better to ignore the parameter but
* there might be a use for it later, so I'll leave.
*/
@Override
public void setUniqueNavigationNodes(boolean uniqueNavigationNodes) {
input.setUniqueNavigationNodes(uniqueNavigationNodes);
}
@Override
public void replaceChildren(Object parent, int startChildIndex, int stopChildIndex, Object t) {
input.replaceChildren(parent, startChildIndex, stopChildIndex, t);
}
@Override
public String toString(Object start, Object stop) {
return input.toString(start,stop);
}
}