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/*
 * [The "BSD license"]
 *  Copyright (c) 2013 Terence Parr
 *  Copyright (c) 2013 Sam Harwell
 *  All rights reserved.
 *
 *  Redistribution and use in source and binary forms, with or without
 *  modification, are permitted provided that the following conditions
 *  are met:
 *
 *  1. Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 *  2. Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *  3. The name of the author may not be used to endorse or promote products
 *     derived from this software without specific prior written permission.
 *
 *  THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 *  IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 *  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 *  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 *  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 *  NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 *  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 *  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 *  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 *  THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
using Antlr4.Runtime.Misc;
using Antlr4.Runtime.Sharpen;

namespace Antlr4.Runtime.Atn
{
    /// This class stores information about a configuration conflict.
    /// This class stores information about a configuration conflict.
    /// Sam Harwell
    public class ConflictInfo
    {
        private readonly BitSet conflictedAlts;

        private readonly bool exact;

        public ConflictInfo(BitSet conflictedAlts, bool exact)
        {
            this.conflictedAlts = conflictedAlts;
            this.exact = exact;
        }

        /// Gets the set of conflicting alternatives for the configuration set.
        /// Gets the set of conflicting alternatives for the configuration set.
        public BitSet ConflictedAlts
        {
            get
            {
                return conflictedAlts;
            }
        }

        /// Gets whether or not the configuration conflict is an exact conflict.
        /// 
        /// Gets whether or not the configuration conflict is an exact conflict.
        /// An exact conflict occurs when the prediction algorithm determines that
        /// the represented alternatives for a particular configuration set cannot be
        /// further reduced by consuming additional input. After reaching an exact
        /// conflict during an SLL prediction, only switch to full-context prediction
        /// could reduce the set of viable alternatives. In LL prediction, an exact
        /// conflict indicates a true ambiguity in the input.
        /// 

/// For the /// /// prediction mode, /// accept states are conflicting but not exact are treated as non-accept /// states.

///
public bool IsExact { get { return exact; } } public override bool Equals(object obj) { if (obj == this) { return true; } else { if (!(obj is Antlr4.Runtime.Atn.ConflictInfo)) { return false; } } Antlr4.Runtime.Atn.ConflictInfo other = (Antlr4.Runtime.Atn.ConflictInfo)obj; return IsExact == other.IsExact && Utils.Equals(ConflictedAlts, other.ConflictedAlts); } public override int GetHashCode() { return ConflictedAlts.GetHashCode(); } } }




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