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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.beam.sdk.util;
import com.google.common.base.MoreObjects;
import java.io.Serializable;
import java.util.Collections;
import java.util.Objects;
import org.apache.beam.sdk.annotations.Experimental;
import org.apache.beam.sdk.transforms.windowing.BoundedWindow;
import org.apache.beam.sdk.transforms.windowing.DefaultTrigger;
import org.apache.beam.sdk.transforms.windowing.GlobalWindow;
import org.apache.beam.sdk.transforms.windowing.GlobalWindows;
import org.apache.beam.sdk.transforms.windowing.OutputTimeFn;
import org.apache.beam.sdk.transforms.windowing.OutputTimeFns;
import org.apache.beam.sdk.transforms.windowing.Trigger;
import org.apache.beam.sdk.transforms.windowing.Window.ClosingBehavior;
import org.apache.beam.sdk.transforms.windowing.WindowFn;
import org.joda.time.Duration;
import org.joda.time.Instant;
/**
* A {@code WindowingStrategy} describes the windowing behavior for a specific collection of values.
* It has both a {@link WindowFn} describing how elements are assigned to windows and a
* {@link Trigger} that controls when output is produced for each window.
*
* @param type of elements being windowed
* @param {@link BoundedWindow} subclass used to represent the
* windows used by this {@code WindowingStrategy}
*/
public class WindowingStrategy implements Serializable {
/**
* The accumulation modes that can be used with windowing.
*/
public enum AccumulationMode {
DISCARDING_FIRED_PANES,
ACCUMULATING_FIRED_PANES
}
private static final Duration DEFAULT_ALLOWED_LATENESS = Duration.ZERO;
private static final WindowingStrategy