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The Apache Cassandra Project develops a highly scalable second-generation distributed database, bringing together Dynamo's fully distributed design and Bigtable's ColumnFamily-based data model.

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/*
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.apache.cassandra.net;

import java.io.IOException;
import java.nio.channels.WritableByteChannel;
import java.util.concurrent.locks.LockSupport;

import io.netty.channel.Channel;
import io.netty.channel.ChannelPromise;
import org.apache.cassandra.io.util.BufferedDataOutputStreamPlus;
import org.apache.cassandra.io.util.DataOutputStreamPlus;

import static java.lang.Math.max;

/**
 * A {@link DataOutputStreamPlus} that writes ASYNCHRONOUSLY to a Netty Channel.
 *
 * The close() and flush() methods synchronously wait for pending writes, and will propagate any exceptions
 * encountered in writing them to the wire.
 *
 * The correctness of this class depends on the ChannelPromise we create against a Channel always being completed,
 * which appears to be a guarantee provided by Netty so long as the event loop is running.
 *
 * There are two logical threads accessing the state in this class: the eventLoop of the channel, and the writer
 * (the writer thread may change, so long as only one utilises the class at any time).
 * Each thread has exclusive write access to certain state in the class, with the other thread only viewing the state,
 * simplifying concurrency considerations.
 */
public abstract class AsyncChannelOutputPlus extends BufferedDataOutputStreamPlus
{
    public static class FlushException extends IOException
    {
        public FlushException(String message)
        {
            super(message);
        }

        public FlushException(String message, Throwable cause)
        {
            super(message, cause);
        }
    }

    final Channel channel;

    /** the number of bytes we have begun flushing; updated only by writer */
    private volatile long flushing;
    /** the number of bytes we have finished flushing, successfully or otherwise; updated only by eventLoop */
    private volatile long flushed;
    /** the number of bytes we have finished flushing to the network; updated only by eventLoop */
    private          long flushedToNetwork;
    /** any error that has been thrown during a flush; updated only by eventLoop */
    private volatile Throwable flushFailed;

    /**
     * state for pausing until flushing has caught up - store the number of bytes we need to be flushed before
     * we should be signalled, and store ourselves in {@link #waiting}; once the flushing thread exceeds this many
     * total bytes flushed, any Thread stored in waiting will be signalled.
     *
     * This works exactly like using a WaitQueue, except that we only need to manage a single waiting thread.
     */
    private volatile long signalWhenFlushed; // updated only by writer
    private volatile Thread waiting; // updated only by writer

    public AsyncChannelOutputPlus(Channel channel)
    {
        super(null, null);
        this.channel = channel;
    }

    /**
     * Create a ChannelPromise for a flush of the given size.
     * 

* This method will not return until the write is permitted by the provided watermarks and in flight bytes, * and on its completion will mark the requested bytes flushed. *

* If this method returns normally, the ChannelPromise MUST be writtenAndFlushed, or else completed exceptionally. */ protected ChannelPromise beginFlush(int byteCount, int lowWaterMark, int highWaterMark) throws IOException { waitForSpace(byteCount, lowWaterMark, highWaterMark); return AsyncChannelPromise.withListener(channel, future -> { if (future.isSuccess() && null == flushFailed) { flushedToNetwork += byteCount; releaseSpace(byteCount); } else if (null == flushFailed) { Throwable cause = future.cause(); if (cause == null) { cause = new FlushException("Flush failed for unknown reason"); cause.fillInStackTrace(); } flushFailed = cause; releaseSpace(flushing - flushed); } else { assert flushing == flushed; } }); } /** * Imposes our lowWaterMark/highWaterMark constraints, and propagates any exceptions thrown by prior flushes. * * If we currently have lowWaterMark or fewer bytes flushing, we are good to go. * If our new write will not take us over our highWaterMark, we are good to go. * Otherwise we wait until either of these conditions are met. * * This may only be invoked by the writer thread, never by the eventLoop. * * @throws IOException if a prior asynchronous flush failed */ private void waitForSpace(int bytesToWrite, int lowWaterMark, int highWaterMark) throws IOException { // decide when we would be willing to carry on writing // we are always writable if we have lowWaterMark or fewer bytes, no matter how many bytes we are flushing // our callers should not be supplying more than (highWaterMark - lowWaterMark) bytes, but we must work correctly if they do int wakeUpWhenFlushing = highWaterMark - bytesToWrite; waitUntilFlushed(max(lowWaterMark, wakeUpWhenFlushing), lowWaterMark); flushing += bytesToWrite; } /** * Implementation of waitForSpace, which calculates what flushed points we need to wait for, * parks if necessary and propagates flush failures. * * This may only be invoked by the writer thread, never by the eventLoop. */ void waitUntilFlushed(int wakeUpWhenExcessBytesWritten, int signalWhenExcessBytesWritten) throws IOException { // we assume that we are happy to wake up at least as early as we will be signalled; otherwise we will never exit assert signalWhenExcessBytesWritten <= wakeUpWhenExcessBytesWritten; // flushing shouldn't change during this method invocation, so our calculations for signal and flushed are consistent long wakeUpWhenFlushed = flushing - wakeUpWhenExcessBytesWritten; if (flushed < wakeUpWhenFlushed) parkUntilFlushed(wakeUpWhenFlushed, flushing - signalWhenExcessBytesWritten); propagateFailedFlush(); } /** * Utility method for waitUntilFlushed, which actually parks the current thread until the necessary * number of bytes have been flushed * * This may only be invoked by the writer thread, never by the eventLoop. */ protected void parkUntilFlushed(long wakeUpWhenFlushed, long signalWhenFlushed) { assert wakeUpWhenFlushed <= signalWhenFlushed; assert waiting == null; this.waiting = Thread.currentThread(); this.signalWhenFlushed = signalWhenFlushed; while (flushed < wakeUpWhenFlushed) LockSupport.park(); waiting = null; } /** * Update our flushed count, and signal any waiters. * * This may only be invoked by the eventLoop, never by the writer thread. */ protected void releaseSpace(long bytesFlushed) { long newFlushed = flushed + bytesFlushed; flushed = newFlushed; Thread thread = waiting; if (thread != null && signalWhenFlushed <= newFlushed) LockSupport.unpark(thread); } private void propagateFailedFlush() throws IOException { Throwable t = flushFailed; if (t != null) { if (SocketFactory.isCausedByConnectionReset(t)) throw new FlushException("The channel this output stream was writing to has been closed", t); throw new FlushException("This output stream is in an unsafe state after an asynchronous flush failed", t); } } @Override abstract protected void doFlush(int count) throws IOException; abstract public long position(); public long flushed() { // external flushed (that which has had flush() invoked implicitly or otherwise) == internal flushing return flushing; } public long flushedToNetwork() { return flushedToNetwork; } /** * Perform an asynchronous flush, then waits until all outstanding flushes have completed * * @throws IOException if any flush fails */ @Override public void flush() throws IOException { doFlush(0); waitUntilFlushed(0, 0); } /** * Flush any remaining writes, and release any buffers. * * The channel is not closed, as it is assumed to be managed externally. * * WARNING: This method requires mutual exclusivity with all other producer methods to run safely. * It should only be invoked by the owning thread, never the eventLoop; the eventLoop should propagate * errors to {@link #flushFailed}, which will propagate them to the producer thread no later than its * final invocation to {@link #close()} or {@link #flush()} (that must not be followed by any further writes). */ @Override public void close() throws IOException { try { flush(); } finally { discard(); } } /** * Discard any buffered data, and the buffers that contain it. * May be invoked instead of {@link #close()} if we terminate exceptionally. */ public abstract void discard(); @Override protected WritableByteChannel newDefaultChannel() { throw new UnsupportedOperationException(); } }





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