org.apache.cassandra.net.InboundMessageCallbacks Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of cassandra-all Show documentation
Show all versions of cassandra-all Show documentation
The Apache Cassandra Project develops a highly scalable second-generation distributed database, bringing together Dynamo's fully distributed design and Bigtable's ColumnFamily-based data model.
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.cassandra.net;
import java.util.concurrent.TimeUnit;
import org.apache.cassandra.concurrent.Stage;
import org.apache.cassandra.net.Message.Header;
/**
* Encapsulates the callbacks that {@link InboundMessageHandler} invokes during the lifecycle of an inbound message
* passing through it: from arrival to dispatch to execution.
*
* The flow will vary slightly between small and large messages. Small messages will be deserialized first and only
* then dispatched to one of the {@link Stage} stages for execution, whereas a large message will be dispatched first,
* and deserialized in-place on the relevant stage before being immediately processed.
*
* This difference will only show in case of deserialization failure. For large messages, it's possible for
* {@link #onFailedDeserialize(int, Header, Throwable)} to be invoked after {@link #onExecuting(int, Header, long, TimeUnit)},
* whereas for small messages it isn't.
*/
interface InboundMessageCallbacks
{
/**
* Invoked once the header of a message has arrived, small or large.
*/
void onHeaderArrived(int messageSize, Header header, long timeElapsed, TimeUnit unit);
/**
* Invoked once an entire message worth of bytes has arrived, small or large.
*/
void onArrived(int messageSize, Header header, long timeElapsed, TimeUnit unit);
/**
* Invoked if a message arrived too late to be processed, after its expiration. {@code wasCorrupt} might
* be set to {@code true} if 1+ corrupt frames were encountered while assembling an expired large message.
*/
void onArrivedExpired(int messageSize, Header header, boolean wasCorrupt, long timeElapsed, TimeUnit unit);
/**
* Invoked if a large message arrived in time, but had one or more of its frames corrupted in flight.
*/
void onArrivedCorrupt(int messageSize, Header header, long timeElapsed, TimeUnit unit);
/**
* Invoked if {@link InboundMessageHandler} was closed before receiving all frames of a large message.
* {@code wasCorrupt} will be set to {@code true} if some corrupt frames had been already encountered,
* {@code wasExpired} will be set to {@code true} if the message had expired in flight.
*/
void onClosedBeforeArrival(int messageSize, Header header, int bytesReceived, boolean wasCorrupt, boolean wasExpired);
/**
* Invoked if a deserializer threw an exception while attempting to deserialize a message.
*/
void onFailedDeserialize(int messageSize, Header header, Throwable t);
/**
* Invoked just before a message-processing task is scheduled on the appropriate {@link Stage}
* for the {@link Verb} of the message.
*/
void onDispatched(int messageSize, Header header);
/**
* Invoked at the very beginning of execution of the message-processing task on the appropriate {@link Stage}.
*/
void onExecuting(int messageSize, Header header, long timeElapsed, TimeUnit unit);
/**
* Invoked upon 'successful' processing of the message. Alternatively, {@link #onExpired(int, Header, long, TimeUnit)}
* will be invoked if the message had expired while waiting to be processed in the queue of the {@link Stage}.
*/
void onProcessed(int messageSize, Header header);
/**
* Invoked if the message had expired while waiting to be processed in the queue of the {@link Stage}. Otherwise,
* {@link #onProcessed(int, Header)} will be invoked.
*/
void onExpired(int messageSize, Header header, long timeElapsed, TimeUnit unit);
/**
* Invoked at the very end of execution of the message-processing task, no matter the outcome of processing.
*/
void onExecuted(int messageSize, Header header, long timeElapsed, TimeUnit unit);
}
© 2015 - 2024 Weber Informatics LLC | Privacy Policy