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The Apache Cassandra Project develops a highly scalable second-generation distributed database, bringing together Dynamo's fully distributed design and Bigtable's ColumnFamily-based data model.
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.cassandra.utils;
import java.util.Arrays;
import java.util.HashMap;
import java.util.TreeSet;
import java.util.concurrent.ThreadLocalRandom;
// simple thread-unsafe skiplist that permits indexing/removal by position, insertion at the end
// (though easily extended to insertion at any position, not necessary here)
// we use it for sampling items by position for visiting writes in the pool of pending writes
public class DynamicList
{
// represents a value and an index simultaneously; each node maintains a list
// of next pointers for each height in the skip-list this node participates in
// (a contiguous range from [0..height))
public static class Node
{
// stores the size of each descendant
private final int[] size;
// TODO: alternate links to save space
private final Node[] links;
private E value;
private Node(int height, E value)
{
this.value = value;
links = new Node[height * 2];
size = new int[height];
Arrays.fill(size, 1);
}
private int height()
{
return size.length;
}
private Node next(int i)
{
return links[i * 2];
}
private Node prev(int i)
{
return links[1 + i * 2];
}
private void setNext(int i, Node next)
{
links[i * 2] = next;
}
private void setPrev(int i, Node prev)
{
links[1 + i * 2] = prev;
}
private Node parent(int parentHeight)
{
Node prev = this;
while (true)
{
int height = prev.height();
if (parentHeight < height)
return prev;
prev = prev.prev(height - 1);
}
}
}
private final int maxHeight;
private final Node head;
private int size;
public DynamicList(int maxExpectedSize)
{
this.maxHeight = 3 + Math.max(0, (int) Math.ceil(Math.log(maxExpectedSize) / Math.log(2)));
head = new Node<>(maxHeight, null);
}
private int randomLevel()
{
return 1 + Integer.bitCount(ThreadLocalRandom.current().nextInt() & ((1 << (maxHeight - 1)) - 1));
}
public Node append(E value)
{
return append(value, Integer.MAX_VALUE);
}
// add the value to the end of the list, and return the associated Node that permits efficient removal
// regardless of its future position in the list from other modifications
public Node append(E value, int maxSize)
{
Node newTail = new Node<>(randomLevel(), value);
if (size >= maxSize)
return null;
size++;
Node tail = head;
for (int i = maxHeight - 1 ; i >= newTail.height() ; i--)
{
Node next;
while ((next = tail.next(i)) != null)
tail = next;
tail.size[i]++;
}
for (int i = newTail.height() - 1 ; i >= 0 ; i--)
{
Node next;
while ((next = tail.next(i)) != null)
tail = next;
tail.setNext(i, newTail);
newTail.setPrev(i, tail);
}
return newTail;
}
// remove the provided node and its associated value from the list
public void remove(Node node)
{
assert node.value != null;
node.value = null;
size--;
// go up through each level in the skip list, unlinking this node; this entails
// simply linking each neighbour to each other, and appending the size of the
// current level owned by this node's index to the preceding neighbour (since
// ownership is defined as any node that you must visit through the index,
// removal of ourselves from a level means the preceding index entry is the
// entry point to all of the removed node's descendants)
for (int i = 0 ; i < node.height() ; i++)
{
Node prev = node.prev(i);
Node next = node.next(i);
assert prev != null;
prev.setNext(i, next);
if (next != null)
next.setPrev(i, prev);
prev.size[i] += node.size[i] - 1;
}
// then go up the levels, removing 1 from the size at each height above ours
for (int i = node.height() ; i < maxHeight ; i++)
{
// if we're at our height limit, we backtrack at our top level until we
// hit a neighbour with a greater height
while (i == node.height())
node = node.prev(i - 1);
node.size[i]--;
}
}
// retrieve the item at the provided index, or return null if the index is past the end of the list
public E get(int index)
{
if (index >= size)
return null;
index++;
int c = 0;
Node finger = head;
for (int i = maxHeight - 1 ; i >= 0 ; i--)
{
while (c + finger.size[i] <= index)
{
c += finger.size[i];
finger = finger.next(i);
}
}
assert c == index;
return finger.value;
}
public int size()
{
return size;
}
// some quick and dirty tests to confirm the skiplist works as intended
// don't create a separate unit test - tools tree doesn't currently warrant them
private boolean isWellFormed()
{
for (int i = 0 ; i < maxHeight ; i++)
{
int c = 0;
for (Node node = head ; node != null ; node = node.next(i))
{
if (node.prev(i) != null && node.prev(i).next(i) != node)
return false;
if (node.next(i) != null && node.next(i).prev(i) != node)
return false;
c += node.size[i];
if (i + 1 < maxHeight && node.parent(i + 1).next(i + 1) == node.next(i))
{
if (node.parent(i + 1).size[i + 1] != c)
return false;
c = 0;
}
}
if (i == maxHeight - 1 && c != size + 1)
return false;
}
return true;
}
public static void main(String[] args)
{
DynamicList list = new DynamicList<>(20);
TreeSet canon = new TreeSet<>();
HashMap nodes = new HashMap<>();
int c = 0;
for (int i = 0 ; i < 100000 ; i++)
{
nodes.put(c, list.append(c));
canon.add(c);
c++;
}
ThreadLocalRandom rand = ThreadLocalRandom.current();
assert list.isWellFormed();
for (int loop = 0 ; loop < 100 ; loop++)
{
System.out.println(loop);
for (int i = 0 ; i < 100000 ; i++)
{
int index = rand.nextInt(100000);
Integer seed = list.get(index);
// assert canon.headSet(seed, false).size() == index;
list.remove(nodes.remove(seed));
canon.remove(seed);
nodes.put(c, list.append(c));
canon.add(c);
c++;
}
assert list.isWellFormed();
}
}
}
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