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Apache Commons Lang, a package of Java utility classes for the classes that are in java.lang's hierarchy, or are considered to be so standard as to justify existence in java.lang. The code is tested using the latest revision of the JDK for supported LTS releases: 8, 11, 17 and 21 currently. See https://github.com/apache/commons-lang/blob/master/.github/workflows/maven.yml Please ensure your build environment is up-to-date and kindly report any build issues.

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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.apache.commons.lang3;

import java.security.NoSuchAlgorithmException;
import java.security.SecureRandom;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;

import org.apache.commons.lang3.exception.UncheckedException;

/**
 * Generates random {@link String}s.
 * 

* Starting in version 3.15.0, this classes uses {@link SecureRandom#getInstanceStrong()}. *

*

* Before version 3.15.0, this classes used {@link ThreadLocalRandom#current()}, which was NOT cryptographically secure. *

*

* RandomStringUtils is intended for simple use cases. For more advanced use cases consider using Apache Commons Text's * RandomStringGenerator * instead. *

*

* The Apache Commons project provides Commons RNG dedicated to pseudo-random number generation, * that may be a better choice for applications with more stringent requirements (performance and/or correctness). *

*

* Note that private high surrogate characters are ignored. These are Unicode characters that fall between the values 56192 (db80) and 56319 (dbff) as * we don't know how to handle them. High and low surrogates are correctly dealt with - that is if a high surrogate is randomly chosen, 55296 (d800) to 56191 * (db7f) then it is followed by a low surrogate. If a low surrogate is chosen, 56320 (dc00) to 57343 (dfff) then it is placed after a randomly chosen high * surrogate. *

*

* #ThreadSafe# *

* * @since 1.0 */ public class RandomStringUtils { private static final ThreadLocal RANDOM = ThreadLocal.withInitial(() -> { try { return SecureRandom.getInstanceStrong(); } catch (NoSuchAlgorithmException e) { throw new UncheckedException(e); } }); static SecureRandom random() { return RANDOM.get(); } private static final char[] ALPHANUMERICAL_CHARS = { 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9' }; /** * Creates a random string whose length is the number of characters * specified. * *

Characters will be chosen from the set of all characters.

* * @param count the length of random string to create * @return the random string * @throws IllegalArgumentException if {@code count} < 0. */ public static String random(final int count) { return random(count, false, false); } /** * Creates a random string whose length is the number of characters * specified. * *

Characters will be chosen from the set of alpha-numeric * characters as indicated by the arguments.

* * @param count the length of random string to create * @param letters if {@code true}, generated string may include * alphabetic characters * @param numbers if {@code true}, generated string may include * numeric characters * @return the random string * @throws IllegalArgumentException if {@code count} < 0. */ public static String random(final int count, final boolean letters, final boolean numbers) { return random(count, 0, 0, letters, numbers); } /** * Creates a random string whose length is the number of characters * specified. * *

Characters will be chosen from the set of characters specified.

* * @param count the length of random string to create * @param chars the character array containing the set of characters to use, * may be null * @return the random string * @throws IllegalArgumentException if {@code count} < 0. */ public static String random(final int count, final char... chars) { if (chars == null) { return random(count, 0, 0, false, false, null, random()); } return random(count, 0, chars.length, false, false, chars, random()); } /** * Creates a random string whose length is the number of characters * specified. * *

Characters will be chosen from the set of alpha-numeric * characters as indicated by the arguments.

* * @param count the length of random string to create * @param start the position in set of chars to start at * @param end the position in set of chars to end before * @param letters if {@code true}, generated string may include * alphabetic characters * @param numbers if {@code true}, generated string may include * numeric characters * @return the random string * @throws IllegalArgumentException if {@code count} < 0. */ public static String random(final int count, final int start, final int end, final boolean letters, final boolean numbers) { return random(count, start, end, letters, numbers, null, random()); } /** * Creates a random string based on a variety of options, using * default source of randomness. * *

This method has exactly the same semantics as * {@link #random(int,int,int,boolean,boolean,char[],Random)}, but * instead of using an externally supplied source of randomness, it uses * the internal static {@link Random} instance.

* * @param count the length of random string to create * @param start the position in set of chars to start at * @param end the position in set of chars to end before * @param letters if {@code true}, generated string may include * alphabetic characters * @param numbers if {@code true}, generated string may include * numeric characters * @param chars the set of chars to choose randoms from. * If {@code null}, then it will use the set of all chars. * @return the random string * @throws ArrayIndexOutOfBoundsException if there are not * {@code (end - start) + 1} characters in the set array. * @throws IllegalArgumentException if {@code count} < 0. */ public static String random(final int count, final int start, final int end, final boolean letters, final boolean numbers, final char... chars) { return random(count, start, end, letters, numbers, chars, random()); } /** * Creates a random string based on a variety of options, using * supplied source of randomness. * *

If start and end are both {@code 0}, start and end are set * to {@code ' '} and {@code 'z'}, the ASCII printable * characters, will be used, unless letters and numbers are both * {@code false}, in which case, start and end are set to * {@code 0} and {@link Character#MAX_CODE_POINT}. * *

If set is not {@code null}, characters between start and * end are chosen.

* *

This method accepts a user-supplied {@link Random} * instance to use as a source of randomness. By seeding a single * {@link Random} instance with a fixed seed and using it for each call, * the same random sequence of strings can be generated repeatedly * and predictably.

* * @param count the length of random string to create * @param start the position in set of chars to start at (inclusive) * @param end the position in set of chars to end before (exclusive) * @param letters if {@code true}, generated string may include * alphabetic characters * @param numbers if {@code true}, generated string may include * numeric characters * @param chars the set of chars to choose randoms from, must not be empty. * If {@code null}, then it will use the set of all chars. * @param random a source of randomness. * @return the random string * @throws ArrayIndexOutOfBoundsException if there are not * {@code (end - start) + 1} characters in the set array. * @throws IllegalArgumentException if {@code count} < 0 or the provided chars array is empty. * @since 2.0 */ public static String random(int count, int start, int end, final boolean letters, final boolean numbers, final char[] chars, final Random random) { if (count == 0) { return StringUtils.EMPTY; } if (count < 0) { throw new IllegalArgumentException("Requested random string length " + count + " is less than 0."); } if (chars != null && chars.length == 0) { throw new IllegalArgumentException("The chars array must not be empty"); } if (start == 0 && end == 0) { if (chars != null) { end = chars.length; } else if (!letters && !numbers) { end = Character.MAX_CODE_POINT; } else { end = 'z' + 1; start = ' '; } } else if (end <= start) { throw new IllegalArgumentException("Parameter end (" + end + ") must be greater than start (" + start + ")"); } if (end > Character.MAX_CODE_POINT) { // Technically, it should be `Character.MAX_CODE_POINT+1` as `end` is excluded // But the character `Character.MAX_CODE_POINT` is private use, so it would anyway be excluded end = Character.MAX_CODE_POINT; } // Optimize generation of full alphanumerical characters // Normally, we would need to pick a 7-bit integer, since gap = 'z' - '0' + 1 = 75 > 64 // In turn, this would make us reject the sampling with probability 1 - 62 / 2^7 > 1 / 2 // Instead we can pick directly from the right set of 62 characters, which requires // picking a 6-bit integer and only rejecting with probability 2 / 64 = 1 / 32 if (chars == null && letters && numbers && start <= '0' && end >= 'z' + 1) { return random(count, 0, 0, false, false, ALPHANUMERICAL_CHARS, random); } // Optimize start and end when filtering by letters and/or numbers: // The range provided may be too large since we filter anyway afterward. // Note the use of Math.min/max (as opposed to setting start to '0' for example), // since it is possible the range start/end excludes some of the letters/numbers, // e.g., it is possible that start already is '1' when numbers = true, and start // needs to stay equal to '1' in that case. if (chars == null) { if (letters && numbers) { start = Math.max('0', start); end = Math.min('z' + 1, end); } else if (numbers) { // just numbers, no letters start = Math.max('0', start); end = Math.min('9' + 1, end); } else if (letters) { // just letters, no numbers start = Math.max('A', start); end = Math.min('z' + 1, end); } } final int zeroDigitAscii = 48; final int firstLetterAscii = 65; if (chars == null && (numbers && end <= zeroDigitAscii || letters && end <= firstLetterAscii)) { throw new IllegalArgumentException("Parameter end (" + end + ") must be greater then (" + zeroDigitAscii + ") for generating digits " + "or greater then (" + firstLetterAscii + ") for generating letters."); } final StringBuilder builder = new StringBuilder(count); final int gap = end - start; final int gapBits = Integer.SIZE - Integer.numberOfLeadingZeros(gap); // The size of the cache we use is an heuristic: // about twice the number of bytes required if no rejection // Ideally the cache size depends on multiple factor, including the cost of generating x bytes // of randomness as well as the probability of rejection. It is however not easy to know // those values programmatically for the general case. final CachedRandomBits arb = new CachedRandomBits((count * gapBits + 3) / 5 + 10, random); while (count-- != 0) { // Generate a random value between start (included) and end (excluded) final int randomValue = arb.nextBits(gapBits) + start; // Rejection sampling if value too large if (randomValue >= end) { count++; continue; } final int codePoint; if (chars == null) { codePoint = randomValue; switch (Character.getType(codePoint)) { case Character.UNASSIGNED: case Character.PRIVATE_USE: case Character.SURROGATE: count++; continue; } } else { codePoint = chars[randomValue]; } final int numberOfChars = Character.charCount(codePoint); if (count == 0 && numberOfChars > 1) { count++; continue; } if (letters && Character.isLetter(codePoint) || numbers && Character.isDigit(codePoint) || !letters && !numbers) { builder.appendCodePoint(codePoint); if (numberOfChars == 2) { count--; } } else { count++; } } return builder.toString(); } /** * Creates a random string whose length is the number of characters * specified. * *

Characters will be chosen from the set of characters * specified by the string, must not be empty. * If null, the set of all characters is used.

* * @param count the length of random string to create * @param chars the String containing the set of characters to use, * may be null, but must not be empty * @return the random string * @throws IllegalArgumentException if {@code count} < 0 or the string is empty. */ public static String random(final int count, final String chars) { if (chars == null) { return random(count, 0, 0, false, false, null, random()); } return random(count, chars.toCharArray()); } /** * Creates a random string whose length is the number of characters * specified. * *

Characters will be chosen from the set of Latin alphabetic * characters (a-z, A-Z).

* * @param count the length of random string to create * @return the random string * @throws IllegalArgumentException if {@code count} < 0. */ public static String randomAlphabetic(final int count) { return random(count, true, false); } /** * Creates a random string whose length is between the inclusive minimum and * the exclusive maximum. * *

Characters will be chosen from the set of Latin alphabetic characters (a-z, A-Z).

* * @param minLengthInclusive the inclusive minimum length of the string to generate * @param maxLengthExclusive the exclusive maximum length of the string to generate * @return the random string * @since 3.5 */ public static String randomAlphabetic(final int minLengthInclusive, final int maxLengthExclusive) { return randomAlphabetic(RandomUtils.nextInt(minLengthInclusive, maxLengthExclusive)); } /** * Creates a random string whose length is the number of characters * specified. * *

Characters will be chosen from the set of Latin alphabetic * characters (a-z, A-Z) and the digits 0-9.

* * @param count the length of random string to create * @return the random string * @throws IllegalArgumentException if {@code count} < 0. */ public static String randomAlphanumeric(final int count) { return random(count, true, true); } /** * Creates a random string whose length is between the inclusive minimum and * the exclusive maximum. * *

Characters will be chosen from the set of Latin alphabetic * characters (a-z, A-Z) and the digits 0-9.

* * @param minLengthInclusive the inclusive minimum length of the string to generate * @param maxLengthExclusive the exclusive maximum length of the string to generate * @return the random string * @since 3.5 */ public static String randomAlphanumeric(final int minLengthInclusive, final int maxLengthExclusive) { return randomAlphanumeric(RandomUtils.nextInt(minLengthInclusive, maxLengthExclusive)); } /** * Creates a random string whose length is the number of characters * specified. * *

Characters will be chosen from the set of characters whose * ASCII value is between {@code 32} and {@code 126} (inclusive).

* * @param count the length of random string to create * @return the random string * @throws IllegalArgumentException if {@code count} < 0. */ public static String randomAscii(final int count) { return random(count, 32, 127, false, false); } /** * Creates a random string whose length is between the inclusive minimum and * the exclusive maximum. * *

Characters will be chosen from the set of characters whose * ASCII value is between {@code 32} and {@code 126} (inclusive).

* * @param minLengthInclusive the inclusive minimum length of the string to generate * @param maxLengthExclusive the exclusive maximum length of the string to generate * @return the random string * @since 3.5 */ public static String randomAscii(final int minLengthInclusive, final int maxLengthExclusive) { return randomAscii(RandomUtils.nextInt(minLengthInclusive, maxLengthExclusive)); } /** * Creates a random string whose length is the number of characters specified. * *

Characters will be chosen from the set of characters which match the POSIX [:graph:] * regular expression character class. This class contains all visible ASCII characters * (i.e. anything except spaces and control characters).

* * @param count the length of random string to create * @return the random string * @throws IllegalArgumentException if {@code count} < 0. * @since 3.5 */ public static String randomGraph(final int count) { return random(count, 33, 126, false, false); } /** * Creates a random string whose length is between the inclusive minimum and * the exclusive maximum. * *

Characters will be chosen from the set of \p{Graph} characters.

* * @param minLengthInclusive the inclusive minimum length of the string to generate * @param maxLengthExclusive the exclusive maximum length of the string to generate * @return the random string * @since 3.5 */ public static String randomGraph(final int minLengthInclusive, final int maxLengthExclusive) { return randomGraph(RandomUtils.nextInt(minLengthInclusive, maxLengthExclusive)); } /** * Creates a random string whose length is the number of characters * specified. * *

Characters will be chosen from the set of numeric * characters.

* * @param count the length of random string to create * @return the random string * @throws IllegalArgumentException if {@code count} < 0. */ public static String randomNumeric(final int count) { return random(count, false, true); } /** * Creates a random string whose length is between the inclusive minimum and * the exclusive maximum. * *

Characters will be chosen from the set of \p{Digit} characters.

* * @param minLengthInclusive the inclusive minimum length of the string to generate * @param maxLengthExclusive the exclusive maximum length of the string to generate * @return the random string * @since 3.5 */ public static String randomNumeric(final int minLengthInclusive, final int maxLengthExclusive) { return randomNumeric(RandomUtils.nextInt(minLengthInclusive, maxLengthExclusive)); } /** * Creates a random string whose length is the number of characters specified. * *

Characters will be chosen from the set of characters which match the POSIX [:print:] * regular expression character class. This class includes all visible ASCII characters and spaces * (i.e. anything except control characters).

* * @param count the length of random string to create * @return the random string * @throws IllegalArgumentException if {@code count} < 0. * @since 3.5 */ public static String randomPrint(final int count) { return random(count, 32, 126, false, false); } /** * Creates a random string whose length is between the inclusive minimum and * the exclusive maximum. * *

Characters will be chosen from the set of \p{Print} characters.

* * @param minLengthInclusive the inclusive minimum length of the string to generate * @param maxLengthExclusive the exclusive maximum length of the string to generate * @return the random string * @since 3.5 */ public static String randomPrint(final int minLengthInclusive, final int maxLengthExclusive) { return randomPrint(RandomUtils.nextInt(minLengthInclusive, maxLengthExclusive)); } /** * {@link RandomStringUtils} instances should NOT be constructed in * standard programming. Instead, the class should be used as * {@code RandomStringUtils.random(5);}. * *

This constructor is public to permit tools that require a JavaBean instance * to operate.

* * @deprecated TODO Make private in 4.0. */ @Deprecated public RandomStringUtils() { // empty } }




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