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The Math project is a library of lightweight, self-contained mathematics and statistics components addressing the most common practical problems not immediately available in the Java programming language or commons-lang.

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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.apache.commons.math.linear;

/**
 * Interface defining a real-valued vector with basic algebraic operations.
 * 

* vector element indexing is 0-based -- e.g., getEntry(0) * returns the first element of the vector. *

*

* The various mapXxx and mapXxxToSelf methods operate * on vectors element-wise, i.e. they perform the same operation (adding a scalar, * applying a function ...) on each element in turn. The mapXxx * versions create a new vector to hold the result and do not change the instance. * The mapXxxToSelf versions use the instance itself to store the * results, so the instance is changed by these methods. In both cases, the result * vector is returned by the methods, this allows to use the fluent API * style, like this: *

*
 *   RealVector result = v.mapAddToSelf(3.0).mapTanToSelf().mapSquareToSelf();
 * 
* * @version $Revision: 778058 $ $Date: 2009-05-23 18:57:26 -0400 (Sat, 23 May 2009) $ * @since 2.0 */ public interface RealVector { /** * Returns a (deep) copy of this. * @return vector copy */ RealVector copy(); /** * Compute the sum of this and v. * @param v vector to be added * @return this + v * @throws IllegalArgumentException if v is not the same size as this */ RealVector add(RealVector v) throws IllegalArgumentException; /** * Compute the sum of this and v. * @param v vector to be added * @return this + v * @throws IllegalArgumentException if v is not the same size as this */ RealVector add(double[] v) throws IllegalArgumentException; /** * Compute this minus v. * @param v vector to be subtracted * @return this + v * @throws IllegalArgumentException if v is not the same size as this */ RealVector subtract(RealVector v) throws IllegalArgumentException; /** * Compute this minus v. * @param v vector to be subtracted * @return this + v * @throws IllegalArgumentException if v is not the same size as this */ RealVector subtract(double[] v) throws IllegalArgumentException; /** * Map an addition operation to each entry. * @param d value to be added to each entry * @return this + d */ RealVector mapAdd(double d); /** * Map an addition operation to each entry. *

The instance is changed by this method.

* @param d value to be added to each entry * @return for convenience, return this */ RealVector mapAddToSelf(double d); /** * Map a subtraction operation to each entry. * @param d value to be subtracted to each entry * @return this - d */ RealVector mapSubtract(double d); /** * Map a subtraction operation to each entry. *

The instance is changed by this method.

* @param d value to be subtracted to each entry * @return for convenience, return this */ RealVector mapSubtractToSelf(double d); /** * Map a multiplication operation to each entry. * @param d value to multiply all entries by * @return this * d */ RealVector mapMultiply(double d); /** * Map a multiplication operation to each entry. *

The instance is changed by this method.

* @param d value to multiply all entries by * @return for convenience, return this */ RealVector mapMultiplyToSelf(double d); /** * Map a division operation to each entry. * @param d value to divide all entries by * @return this / d */ RealVector mapDivide(double d); /** * Map a division operation to each entry. *

The instance is changed by this method.

* @param d value to divide all entries by * @return for convenience, return this */ RealVector mapDivideToSelf(double d); /** * Map a power operation to each entry. * @param d value to raise all entries to * @return this ^ d */ RealVector mapPow(double d); /** * Map a power operation to each entry. *

The instance is changed by this method.

* @param d value to raise all entries to * @return for convenience, return this */ RealVector mapPowToSelf(double d); /** * Map the {@link Math#exp(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapExp(); /** * Map the {@link Math#exp(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapExpToSelf(); /** * Map the {@link Math#expm1(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapExpm1(); /** * Map the {@link Math#expm1(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapExpm1ToSelf(); /** * Map the {@link Math#log(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapLog(); /** * Map the {@link Math#log(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapLogToSelf(); /** * Map the {@link Math#log10(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapLog10(); /** * Map the {@link Math#log10(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapLog10ToSelf(); /** * Map the {@link Math#log1p(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapLog1p(); /** * Map the {@link Math#log1p(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapLog1pToSelf(); /** * Map the {@link Math#cosh(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapCosh(); /** * Map the {@link Math#cosh(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapCoshToSelf(); /** * Map the {@link Math#sinh(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapSinh(); /** * Map the {@link Math#sinh(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapSinhToSelf(); /** * Map the {@link Math#tanh(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapTanh(); /** * Map the {@link Math#tanh(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapTanhToSelf(); /** * Map the {@link Math#cos(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapCos(); /** * Map the {@link Math#cos(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapCosToSelf(); /** * Map the {@link Math#sin(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapSin(); /** * Map the {@link Math#sin(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapSinToSelf(); /** * Map the {@link Math#tan(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapTan(); /** * Map the {@link Math#tan(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapTanToSelf(); /** * Map the {@link Math#acos(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapAcos(); /** * Map the {@link Math#acos(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapAcosToSelf(); /** * Map the {@link Math#asin(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapAsin(); /** * Map the {@link Math#asin(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapAsinToSelf(); /** * Map the {@link Math#atan(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapAtan(); /** * Map the {@link Math#atan(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapAtanToSelf(); /** * Map the 1/x function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapInv(); /** * Map the 1/x function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapInvToSelf(); /** * Map the {@link Math#abs(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapAbs(); /** * Map the {@link Math#abs(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapAbsToSelf(); /** * Map the {@link Math#sqrt(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapSqrt(); /** * Map the {@link Math#sqrt(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapSqrtToSelf(); /** * Map the {@link Math#cbrt(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapCbrt(); /** * Map the {@link Math#cbrt(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapCbrtToSelf(); /** * Map the {@link Math#ceil(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapCeil(); /** * Map the {@link Math#ceil(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapCeilToSelf(); /** * Map the {@link Math#floor(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapFloor(); /** * Map the {@link Math#floor(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapFloorToSelf(); /** * Map the {@link Math#rint(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapRint(); /** * Map the {@link Math#rint(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapRintToSelf(); /** * Map the {@link Math#signum(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapSignum(); /** * Map the {@link Math#signum(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapSignumToSelf(); /** * Map the {@link Math#ulp(double)} function to each entry. * @return a vector containing the result of applying the function to each entry */ RealVector mapUlp(); /** * Map the {@link Math#ulp(double)} function to each entry. *

The instance is changed by this method.

* @return for convenience, return this */ RealVector mapUlpToSelf(); /** * Element-by-element multiplication. * @param v vector by which instance elements must be multiplied * @return a vector containing this[i] * v[i] for all i * @throws IllegalArgumentException if v is not the same size as this */ public RealVector ebeMultiply(RealVector v) throws IllegalArgumentException; /** * Element-by-element multiplication. * @param v vector by which instance elements must be multiplied * @return a vector containing this[i] * v[i] for all i * @throws IllegalArgumentException if v is not the same size as this */ public RealVector ebeMultiply(double[] v) throws IllegalArgumentException; /** * Element-by-element division. * @param v vector by which instance elements must be divided * @return a vector containing this[i] / v[i] for all i * @throws IllegalArgumentException if v is not the same size as this */ public RealVector ebeDivide(RealVector v) throws IllegalArgumentException; /** * Element-by-element division. * @param v vector by which instance elements must be divided * @return a vector containing this[i] / v[i] for all i * @throws IllegalArgumentException if v is not the same size as this */ public RealVector ebeDivide(double[] v) throws IllegalArgumentException; /** * Returns vector entries as a double array. * @return double array of entries */ double[] getData(); /** * Compute the dot product. * @param v vector with which dot product should be computed * @return the scalar dot product between instance and v * @exception IllegalArgumentException if v is not the same size as this */ double dotProduct(RealVector v) throws IllegalArgumentException; /** * Compute the dot product. * @param v vector with which dot product should be computed * @return the scalar dot product between instance and v * @exception IllegalArgumentException if v is not the same size as this */ double dotProduct(double[] v) throws IllegalArgumentException; /** * Returns the L2 norm of the vector. *

The L2 norm is the root of the sum of * the squared elements.

* @return norm * @see #getL1Norm() * @see #getLInfNorm() * @see #getDistance(RealVector) */ double getNorm(); /** * Returns the L1 norm of the vector. *

The L1 norm is the sum of the absolute * values of elements.

* @return norm * @see #getNorm() * @see #getLInfNorm() * @see #getL1Distance(RealVector) */ double getL1Norm(); /** * Returns the L norm of the vector. *

The L norm is the max of the absolute * values of elements.

* @return norm * @see #getNorm() * @see #getL1Norm() * @see #getLInfDistance(RealVector) */ double getLInfNorm(); /** * Distance between two vectors. *

This method computes the distance consistent with the * L2 norm, i.e. the square root of the sum of * elements differences, or euclidian distance.

* @param v vector to which distance is requested * @return distance between two vectors. * @exception IllegalArgumentException if v is not the same size as this * @see #getL1Distance(RealVector) * @see #getLInfDistance(RealVector) * @see #getNorm() */ double getDistance(RealVector v) throws IllegalArgumentException; /** * Distance between two vectors. *

This method computes the distance consistent with the * L2 norm, i.e. the square root of the sum of * elements differences, or euclidian distance.

* @param v vector to which distance is requested * @return distance between two vectors. * @exception IllegalArgumentException if v is not the same size as this * @see #getL1Distance(double[]) * @see #getLInfDistance(double[]) * @see #getNorm() */ double getDistance(double[] v) throws IllegalArgumentException; /** * Distance between two vectors. *

This method computes the distance consistent with * L1 norm, i.e. the sum of the absolute values of * elements differences.

* @param v vector to which distance is requested * @return distance between two vectors. * @exception IllegalArgumentException if v is not the same size as this * @see #getDistance(RealVector) * @see #getLInfDistance(RealVector) * @see #getL1Norm() */ double getL1Distance(RealVector v) throws IllegalArgumentException; /** * Distance between two vectors. *

This method computes the distance consistent with * L1 norm, i.e. the sum of the absolute values of * elements differences.

* @param v vector to which distance is requested * @return distance between two vectors. * @exception IllegalArgumentException if v is not the same size as this * @see #getDistance(double[]) * @see #getLInfDistance(double[]) * @see #getL1Norm() */ double getL1Distance(double[] v) throws IllegalArgumentException; /** * Distance between two vectors. *

This method computes the distance consistent with * L norm, i.e. the max of the absolute values of * elements differences.

* @param v vector to which distance is requested * @return distance between two vectors. * @exception IllegalArgumentException if v is not the same size as this * @see #getDistance(RealVector) * @see #getL1Distance(RealVector) * @see #getLInfNorm() */ double getLInfDistance(RealVector v) throws IllegalArgumentException; /** * Distance between two vectors. *

This method computes the distance consistent with * L norm, i.e. the max of the absolute values of * elements differences.

* @param v vector to which distance is requested * @return distance between two vectors. * @exception IllegalArgumentException if v is not the same size as this * @see #getDistance(double[]) * @see #getL1Distance(double[]) * @see #getLInfNorm() */ double getLInfDistance(double[] v) throws IllegalArgumentException; /** Creates a unit vector pointing in the direction of this vector. *

The instance is not changed by this method.

* @return a unit vector pointing in direction of this vector * @exception ArithmeticException if the norm is null */ RealVector unitVector(); /** Converts this vector into a unit vector. *

The instance itself is changed by this method.

* @exception ArithmeticException if the norm is null */ void unitize(); /** Find the orthogonal projection of this vector onto another vector. * @param v vector onto which instance must be projected * @return projection of the instance onto v * @throws IllegalArgumentException if v is not the same size as this */ RealVector projection(RealVector v) throws IllegalArgumentException; /** Find the orthogonal projection of this vector onto another vector. * @param v vector onto which instance must be projected * @return projection of the instance onto v * @throws IllegalArgumentException if v is not the same size as this */ RealVector projection(double[] v) throws IllegalArgumentException; /** * Compute the outer product. * @param v vector with which outer product should be computed * @return the square matrix outer product between instance and v * @exception IllegalArgumentException if v is not the same size as this */ RealMatrix outerProduct(RealVector v) throws IllegalArgumentException; /** * Compute the outer product. * @param v vector with which outer product should be computed * @return the square matrix outer product between instance and v * @exception IllegalArgumentException if v is not the same size as this */ RealMatrix outerProduct(double[] v) throws IllegalArgumentException; /** * Returns the entry in the specified index. *

* The index start at 0 and must be lesser than the size, * otherwise a {@link MatrixIndexException} is thrown. *

* @param index index location of entry to be fetched * @return vector entry at index * @throws MatrixIndexException if the index is not valid * @see #setEntry(int, double) */ double getEntry(int index) throws MatrixIndexException; /** * Set a single element. * @param index element index. * @param value new value for the element. * @exception MatrixIndexException if the index is * inconsistent with vector size * @see #getEntry(int) */ void setEntry(int index, double value) throws MatrixIndexException; /** * Returns the size of the vector. * @return size */ int getDimension(); /** * Construct a vector by appending a vector to this vector. * @param v vector to append to this one. * @return a new vector */ RealVector append(RealVector v); /** * Construct a vector by appending a double to this vector. * @param d double to append. * @return a new vector */ RealVector append(double d); /** * Construct a vector by appending a double array to this vector. * @param a double array to append. * @return a new vector */ RealVector append(double[] a); /** * Get a subvector from consecutive elements. * @param index index of first element. * @param n number of elements to be retrieved. * @return a vector containing n elements. * @exception MatrixIndexException if the index is * inconsistent with vector size */ RealVector getSubVector(int index, int n) throws MatrixIndexException; /** * Set a set of consecutive elements. * @param index index of first element to be set. * @param v vector containing the values to set. * @exception MatrixIndexException if the index is * inconsistent with vector size * @see #setSubVector(int, double[]) */ void setSubVector(int index, RealVector v) throws MatrixIndexException; /** * Set a set of consecutive elements. * @param index index of first element to be set. * @param v vector containing the values to set. * @exception MatrixIndexException if the index is * inconsistent with vector size * @see #setSubVector(int, RealVector) */ void setSubVector(int index, double[] v) throws MatrixIndexException; /** * Set all elements to a single value. * @param value single value to set for all elements */ void set(double value); /** * Convert the vector to a double array. *

The array is independent from vector data, it's elements * are copied.

* @return array containing a copy of vector elements */ double[] toArray(); /** * Returns true if any coordinate of this vector is NaN; false otherwise * @return true if any coordinate of this vector is NaN; false otherwise */ public boolean isNaN(); /** * Returns true if any coordinate of this vector is infinite and none are NaN; * false otherwise * @return true if any coordinate of this vector is infinite and none are NaN; * false otherwise */ public boolean isInfinite(); }




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