org.apache.flink.cep.nfa.State Maven / Gradle / Ivy
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* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.flink.cep.nfa;
import org.apache.flink.cep.pattern.conditions.IterativeCondition;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Objects;
/**
* Represents a state of the {@link NFA}.
*
* Each state is identified by a name and a state type. Furthermore, it contains a collection of
* state transitions. The state transitions describe under which conditions it is possible to enter
* a new state.
*
* @param Type of the input events
*/
public class State implements Serializable {
private static final long serialVersionUID = 6658700025989097781L;
private final String name;
private StateType stateType;
private final Collection> stateTransitions;
public State(final String name, final StateType stateType) {
this.name = name;
this.stateType = stateType;
stateTransitions = new ArrayList<>();
}
public StateType getStateType() {
return stateType;
}
public boolean isFinal() {
return stateType == StateType.Final;
}
public boolean isStart() {
return stateType == StateType.Start;
}
public String getName() {
return name;
}
public Collection> getStateTransitions() {
return stateTransitions;
}
public void makeStart() {
this.stateType = StateType.Start;
}
public void addStateTransition(
final StateTransitionAction action,
final State targetState,
final IterativeCondition condition) {
stateTransitions.add(new StateTransition(this, action, targetState, condition));
}
public void addIgnore(final IterativeCondition condition) {
addStateTransition(StateTransitionAction.IGNORE, this, condition);
}
public void addIgnore(final State targetState, final IterativeCondition condition) {
addStateTransition(StateTransitionAction.IGNORE, targetState, condition);
}
public void addTake(final State targetState, final IterativeCondition condition) {
addStateTransition(StateTransitionAction.TAKE, targetState, condition);
}
public void addProceed(final State targetState, final IterativeCondition condition) {
addStateTransition(StateTransitionAction.PROCEED, targetState, condition);
}
public void addTake(final IterativeCondition condition) {
addStateTransition(StateTransitionAction.TAKE, this, condition);
}
@Override
public boolean equals(Object obj) {
if (obj instanceof State) {
@SuppressWarnings("unchecked")
State other = (State) obj;
return name.equals(other.name)
&& stateType == other.stateType
&& stateTransitions.equals(other.stateTransitions);
} else {
return false;
}
}
@Override
public String toString() {
StringBuilder builder = new StringBuilder();
builder.append(stateType).append(" State ").append(name).append(" [\n");
for (StateTransition stateTransition : stateTransitions) {
builder.append("\t").append(stateTransition).append(",\n");
}
builder.append("])");
return builder.toString();
}
@Override
public int hashCode() {
return Objects.hash(name, stateType, stateTransitions);
}
public boolean isStop() {
return stateType == StateType.Stop;
}
public boolean isPending() {
return stateType == StateType.Pending;
}
/** Set of valid state types. */
public enum StateType {
Start, // the state is a starting state for the NFA
Final, // the state is a final state for the NFA
Normal, // the state is neither a start nor a final state
Pending, // the state is pending and waiting for timeout handling
Stop
}
}