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org.apache.flink.runtime.scheduler.adaptive.Restarting Maven / Gradle / Ivy

/*
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.apache.flink.runtime.scheduler.adaptive;

import org.apache.flink.api.common.JobStatus;
import org.apache.flink.runtime.executiongraph.ExecutionGraph;
import org.apache.flink.runtime.scheduler.ExecutionGraphHandler;
import org.apache.flink.runtime.scheduler.OperatorCoordinatorHandler;
import org.apache.flink.runtime.scheduler.exceptionhistory.ExceptionHistoryEntry;
import org.apache.flink.util.Preconditions;

import org.slf4j.Logger;

import javax.annotation.Nullable;

import java.time.Duration;
import java.util.List;
import java.util.concurrent.ScheduledFuture;

/** State which describes a job which is currently being restarted. */
class Restarting extends StateWithExecutionGraph {

    private final Context context;

    private final Duration backoffTime;

    @Nullable private ScheduledFuture goToWaitingForResourcesFuture;

    Restarting(
            Context context,
            ExecutionGraph executionGraph,
            ExecutionGraphHandler executionGraphHandler,
            OperatorCoordinatorHandler operatorCoordinatorHandler,
            Logger logger,
            Duration backoffTime,
            ClassLoader userCodeClassLoader,
            List failureCollection) {
        super(
                context,
                executionGraph,
                executionGraphHandler,
                operatorCoordinatorHandler,
                logger,
                userCodeClassLoader,
                failureCollection);
        this.context = context;
        this.backoffTime = backoffTime;

        getExecutionGraph().cancel();
    }

    @Override
    public void onLeave(Class newState) {
        if (goToWaitingForResourcesFuture != null) {
            goToWaitingForResourcesFuture.cancel(false);
        }

        super.onLeave(newState);
    }

    @Override
    public JobStatus getJobStatus() {
        return JobStatus.RESTARTING;
    }

    @Override
    public void cancel() {
        context.goToCanceling(
                getExecutionGraph(),
                getExecutionGraphHandler(),
                getOperatorCoordinatorHandler(),
                getFailures());
    }

    @Override
    void onFailure(Throwable failure) {
        // We've already cancelled the execution graph, so there is noting else we can do.
    }

    @Override
    void onGloballyTerminalState(JobStatus globallyTerminalState) {
        Preconditions.checkArgument(globallyTerminalState == JobStatus.CANCELED);
        goToWaitingForResourcesFuture =
                context.runIfState(this, context::goToWaitingForResources, backoffTime);
    }

    /** Context of the {@link Restarting} state. */
    interface Context
            extends StateWithExecutionGraph.Context,
                    StateTransitions.ToCancelling,
                    StateTransitions.ToWaitingForResources {

        /**
         * Runs the given action after the specified delay if the state is the expected state at
         * this time.
         *
         * @param expectedState expectedState describes the required state to run the action after
         *     the delay
         * @param action action to run if the state equals the expected state
         * @param delay delay after which the action should be executed
         * @return a ScheduledFuture representing pending completion of the task
         */
        ScheduledFuture runIfState(State expectedState, Runnable action, Duration delay);
    }

    static class Factory implements StateFactory {

        private final Context context;
        private final Logger log;
        private final ExecutionGraph executionGraph;
        private final ExecutionGraphHandler executionGraphHandler;
        private final OperatorCoordinatorHandler operatorCoordinatorHandler;
        private final Duration backoffTime;
        private final ClassLoader userCodeClassLoader;
        private final List failureCollection;

        public Factory(
                Context context,
                ExecutionGraph executionGraph,
                ExecutionGraphHandler executionGraphHandler,
                OperatorCoordinatorHandler operatorCoordinatorHandler,
                Logger log,
                Duration backoffTime,
                ClassLoader userCodeClassLoader,
                List failureCollection) {
            this.context = context;
            this.log = log;
            this.executionGraph = executionGraph;
            this.executionGraphHandler = executionGraphHandler;
            this.operatorCoordinatorHandler = operatorCoordinatorHandler;
            this.backoffTime = backoffTime;
            this.userCodeClassLoader = userCodeClassLoader;
            this.failureCollection = failureCollection;
        }

        public Class getStateClass() {
            return Restarting.class;
        }

        public Restarting getState() {
            return new Restarting(
                    context,
                    executionGraph,
                    executionGraphHandler,
                    operatorCoordinatorHandler,
                    log,
                    backoffTime,
                    userCodeClassLoader,
                    failureCollection);
        }
    }
}




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