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/*
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/**
 * This file is based on source code from the Hadoop Project (http://hadoop.apache.org/), licensed
 * by the Apache Software Foundation (ASF) under the Apache License, Version 2.0. See the NOTICE
 * file distributed with this work for additional information regarding copyright ownership.
 */
package org.apache.flink.runtime.operators.sort;

import java.util.AbstractQueue;
import java.util.Arrays;
import java.util.Comparator;
import java.util.Iterator;
import java.util.Queue;

/**
 * This class implements a priority-queue, which maintains a partial ordering of its elements such
 * that the least element can always be found in constant time. Put()'s and pop()'s require
 * log(size) time.
 */
public class PartialOrderPriorityQueue extends AbstractQueue implements Queue {
    /** The heap, organized as an array. */
    private final T[] heap;

    /** The comparator used to establish the order between the streams. */
    private final Comparator comparator;

    /** The maximum size of the heap. */
    private final int capacity;

    /** The current number of elements in the queue. */
    private int size;

    @SuppressWarnings("unchecked")
    public PartialOrderPriorityQueue(Comparator comparator, int capacity) {
        this.comparator = comparator;
        this.capacity = capacity + 1;
        this.size = 0;
        this.heap = (T[]) new Object[this.capacity];
    }

    /**
     * Determines the ordering of objects in this priority queue.
     *
     * @param a The first element.
     * @param b The second element.
     * @return True, if a < b, false otherwise.
     */
    private final boolean lessThan(T a, T b) {
        return comparator.compare(a, b) < 0;
    }

    /**
     * Returns the remaining capacity of the backing array.
     *
     * @return The remaining capacity of the backing array.
     */
    public int remainingCapacity() {
        return capacity - size;
    }

    /**
     * Adds a buffer to a PriorityQueue in log(size) time. If one tries to add more objects than
     * maxSize from initialize a RuntimeException (ArrayIndexOutOfBound) is thrown.
     */
    public final void put(T element) {
        size++;
        heap[size] = element;
        upHeap();
    }

    /**
     * Adds element to the PriorityQueue in log(size) time if either the PriorityQueue is not full,
     * or not lessThan(element, top()).
     *
     * @param element The element to insert,
     * @return True, if element is added, false otherwise.
     */
    public boolean offer(T element) {
        if (size < capacity) {
            put(element);
            return true;
        } else if (size > 0 && !lessThan(element, peek())) {
            heap[1] = element;
            adjustTop();
            return true;
        } else {
            return false;
        }
    }

    /**
     * Returns the least element of the PriorityQueue in constant time, but does not remove it from
     * the priority queue.
     *
     * @return The least element.
     */
    public final T peek() {
        if (size > 0) {
            return heap[1];
        } else {
            return null;
        }
    }

    /**
     * Removes and returns the least element of the PriorityQueue in log(size) time.
     *
     * @return The least element.
     */
    public final T poll() {
        if (size > 0) {
            T result = heap[1]; // save first value
            heap[1] = heap[size]; // move last to first
            heap[size] = null; // permit GC of objects
            size--;
            downHeap(); // adjust heap
            return result;
        } else {
            return null;
        }
    }

    /**
     * Should be called when the Object at top changes values. Still log(n) worst case, but it's at
     * least twice as fast to
     *
     * 
     * {
     * 	pq.top().change();
     * 	pq.adjustTop();
     * }
     * 
* * instead of * *
     * {
     * 	o = pq.pop();
     * 	o.change();
     * 	pq.push(o);
     * }
     * 
*/ public final void adjustTop() { downHeap(); } /** * Returns the number of elements currently stored in the PriorityQueue. * * @return The number of elements in the queue. */ public final int size() { return size; } /** Removes all entries from the PriorityQueue. */ public final void clear() { for (int i = 0; i <= size; i++) { heap[i] = null; } size = 0; } private void upHeap() { int i = size; T node = heap[i]; // save bottom node int j = i >>> 1; while (j > 0 && lessThan(node, heap[j])) { heap[i] = heap[j]; // shift parents down i = j; j = j >>> 1; } heap[i] = node; // install saved node } private void downHeap() { int i = 1; T node = heap[i]; // save top node int j = i << 1; // find smaller child int k = j + 1; if (k <= size && lessThan(heap[k], heap[j])) { j = k; } while (j <= size && lessThan(heap[j], node)) { heap[i] = heap[j]; // shift up child i = j; j = i << 1; k = j + 1; if (k <= size && lessThan(heap[k], heap[j])) { j = k; } } heap[i] = node; // install saved node } @Override public Iterator iterator() { return Arrays.asList(heap).iterator(); } }




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